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This article is about the civilization in Age of Empires II: The Forgotten. For the revolutionary nation in Age of Empires III: Definitive Edition, see Hungary.
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During the 8th and 9th centuries, an intrepid group of nomads undertook an epic migration west and established a powerful kingdom in the Carpathian Basin. Take command of the fiercest cavalry forces that Europe had ever witnessed in the Middle Ages and decimate your enemies with brutal raids and deft maneuvers as you relive the Honfoglalás. Lead the mighty Corvinian Army of Huszars in defense of the Hungarian plains and use recurve bows to transfix your enemies with a barrage of arrows!

The Magyars' civilization music theme in the Definitive Edition

The Magyars are an Eastern European civilization introduced in Age of Empires II HD: The Forgotten. They focus on cavalry. They are primarily based on Medieval Hungarian people. Although they have very powerful military thanks to their fully upgraded cavalry, prominent archers, and excellent trash units, the other part is relatively weak and they do not have any early economic bonuses. For new players who want to practice economic distribution, the Magyars can be a very effective choice.


The Magyars are a cavalry civilization. As such, they have outstanding mounted units at their disposal. They get the rare Paladin with all upgrades, the Hussar as well, and a Cavalry Archer that has no equal thanks to Recurve Bow. Their foot archers are also very good with their extra long Line of Sight. Their infantry struggles a bit without Plate Mail Armor and Squires. Same goes for their siege weapons which are average at best. Their navy is rather average, and the Monks are rather weak. The defensive structures are also rather lacking, and their economy is average as it lacks Stone Shaft Mining, Guilds and any civilization bonus.

Campaign appearances[]

The Magyars are a playable civilization in the scenario Honfoglalás from the Battles of the Forgotten, as well as in a few scenarios from the Dracula campaign. They appear as allies or enemies in:

Genghis Khan[]


In the Definitive Edition:

The Return of the Dragon and The Night Falls are played as the Magyars.


Kotyan Khan[]

Jan Zizka[]


Unique unit[]

MagyarHuszarIcon-DE.png Magyar Huszar: Cheap cavalry with an attack bonus against siege weapons

Unique technologies[]

CastleAgeUnique.png Corvinian Army: Removes gold cost from Magyar Huszars.
Unique-tech-imperial.jpg Recurve Bow: Gives Cavalry Archers +1 attack and range.

Civilization bonuses[]

Team bonus[]

Foot archers (except Skirmishers) have +2 Line of Sight.


The Forgotten[]

The African Kingdoms[]

  • Initially can research Arrowslits. With patch 4.8, it was removed from the technology tree.

Rise of the Rajas[]

  • With patch 5.5, Scout Cavalry are 15% cheaper.
  • With patch 5.5, Recurve Bow gives +1 attack and range to Cavalry Archers.
  • With patch 5.5, Forging, Iron Casting, and Blast Furnace no longer require a Blacksmith.
  • With patch 5.5, Siege Engineers is added to the technology tree.

Definitive Edition[]

In-game dialogue language[]

In-game, Magyar units speak modern Hungarian, instead of Medieval Hungarian. Before 1000 this language was written in the Old Hungarian script.

  • Select 1 Jó napot! - Good day/afternoon
  • Select 2 Igen? - Yes?
  • Select 3 Parancs? - Command?
  • Select 4 Szolgálatára - At your service
  • Task 1 Azonnal - At once
  • Task 2 Megyek - I'm going
  • Task 3 Igenis - Yes, sir
  • Task 4 Értettem - Understood
  • Build Építkezek - I'm building
  • Chop Fát vágok - I'm chopping trees
  • Farm Gazdálkodok - I'm farming
  • Fish Halászok - I'm fishing
  • Forage Gyűjtögetek - I'm gathering
  • Hunt Vadászok - I'm hunting
  • Mine Bányászok - I'm mining
  • Repair Javítok - I'm repairing
  • Select 1 Parancs? - Command?
  • Select 2 Igen? - Yes?
  • Select 3 Szolgálatára - At your service
  • Move 1 Értettem - Understood
  • Move 2 Rendben - Okay
  • Move 3 Igen, uram - Yes, sir
  • Attack 1 Roham! - Charge!
  • Attack 2 Támadás! - Attack!
  • Attack 3 Előre! - Forward!
  • Select 1 Adjon Isten - "May God give", shortened version of "Adjon Isten egészséget"(May God give (you) good health)
  • Select 2 Igen? - Yes?
  • Select 3 Parancs? - Command?
  • Select 4 Szolgálatára - At your service
  • Move 1 Megyek - I'm going
  • Move 2 Igenis - Yes, sir
  • Move 3 Értettem - Understood
  • Move 4 Azonnal - At once
  • Select 1 Mit szeretnél? - What would you like?
  • Select 2 Tessék? - Polite form of "What?"
  • Select 3 Miért zavarsz? - Why do you disturb me?
  • Select 4 Hozzám szólsz? - You address me?
  • Move 1 Megteszem, amit kérsz - I'll do what you've asked
  • Move 2 Majd meglátom - I'll see
  • Move 3 Lehet róla szó - We'll consider it
  • Move 4 Ám legyen - So be it

AI player names[]

When playing a random map game against the computer, the player may encounter any of the following Magyar AI characters:

  • Álmos (c. 820–c. 895): was, according to the uniform account of Hungarian chronicles,the first head of the "loose federation" of the Hungarian tribes from around 850. He was a leader in Honfoglalás.
  • Árpád (c. 895 – c. 907): was the head of the confederation of the Hungarian tribes at the turn of the 9th and 10th centuries. He was the son of Álmos and took successive leadership in Honfoglalás.
  • Bajnok Bela: Also known as King Bela I or Bela the Champion. King of Hungary from 1060-1063.
  • Feher Andras: Known as Andrew I of Hungary or Andrew the White. King of Hungary from 1046-1060.
  • Horka Bulcsú: was a Hungarian chieftain, one of the military leaders of prince Taksony of Hungary, a descendant of Árpád. He held the title of horka. He was one of the most important figures of the Hungarian invasions of Europe.
  • Istvan I: Known as King or Saint Stephen I, founder of the Hungarian Kingdom and the first King of Hungary. Patronized as saint in Hungary, reigned from 1001-1038.
  • Kalman I: Also known as King Coloman the Learned. Also nicknamed as the Book-Lover or the Bookish. Reigned from 1095-1116. He conquered Croatia and defeated its last king, Petar Svačić.
  • Karoly Robert: King Charles I, also known as Charles Robert or in Hungarian Karoly Robert. He was the first king from the Anjou dynasty. Reigned from 1308-1342.
  • Laszlo I: King Ladislaus I, also known as Saint Ladislaus or Saint Ladislas. The second son of King Bela I. Reigned from 1077-1095.
  • Matthias Corvinus: Matthias Corvinus, also called Matthias I, was King of Hungary and Croatia from 1458 to 1490. After conducting several military campaigns, he was elected King of Bohemia in 1469 and adopted the title Duke of Austria in 1487.
  • Nagy Lajos: Also known as Louis I, or Louis the Great or Louis the Hungarian, was King of Hungary and Croatia from 1342 and King of Poland from 1370. He is also the father of Jadwiga.
  • Voivod Levedi (born c. 810): was the first known voivode of the Hungarians.


The origins of the Magyars can be traced back to at least 2000 BC when they lived as nomadic hunters in the area between the Volga River and the Ural Mountains. By 500 AD, they had started to migrate towards Central Europe. In the 8th century, they inhabited the region near the river Don, but moved on to modern-day Ukraine after a civil war broke out in the 9th century. Another war, the Bulgar-Byzantine war, forced the Magyars to migrate one more time around 896: under their leader Arpad, they conquered the few Slavs living in the Carpathian Basin. Here, they finally settled themselves and founded the Principality of Hungary.

The Principality of Hungary was in the beginning little more than a federation of tribes ruled by a descendant of Arpad, called the Grand Prince. In order to keep the tribes unified, the Magyars conducted raids all over Europe during the 9th and 10th centuries. Their forces consisted mostly of light cavalry equipped with an Asian recurve bow which was inherited from their eastern origin. The Magyars favored quick charges preceded by a volley of arrows. After the Magyar defeat in the Battle of Lechfeld (955), they started to abandon the tactic of raiding and adopted a Western European style of warfare: heavy and light cavalry mixed with infantry.

The end of their raiding also resulted in a political challenge: the links between tribes were weakening. Here as well, Grand Princes sought a solution in Western European models. Prince Istvan I accomplished his father’s plan by consolidating power, reforming the state, and introducing Christianity into Hungary. His coronation by the Pope in 1000 marked the foundation of the Kingdom of Hungary. During the 11th and 12th centuries, Hungary became more like a Western European society. However, in the 13th century, the kingdom suffered: the king lost power to his nobles while a Mongol invasion devastated the country in 1241. In addition, the last king of the Arpads died in 1301, which resulted in seven years of internal warfare.

After these seven years, Charles Robert of Anjou was elected as Hungary’s first foreign king. It was also the beginning of the golden era for the kingdom: royal power was restored and a policy of conquest made Hungary one of the largest realms in Europe. One of the key factors in this renewal of power were the goldmines of Hungary and the growing importance of monetary trade, on both of which the king had a monopoly. As a result of this and blooming agriculture, focused on cattle and wine, Hungary began to recover from the hardships of the previous century.

During the same golden era, the Turkish Ottoman Empire was expanding rapidly. Since the coronation of Istvan I, the Kingdom of Hungary was the most eastern of Christian realms. With this act, the medieval culture of the Magyars had taken shape: the heritage from the Eurasian steppes was pushed into obscurity, while Christian and Western European elements were adopted. Hungary marked the boundary for Romanesque and Gothic architecture, sculpture, and painting. The city of Buda even became a Renaissance center in the 15th century.

Hungary was thus a great Christian bastion against the Mongols and later the Russians in the east, and against the Byzantine Empire and later the Ottoman Empire in the south. In 1456, the general John Hunyadi won a decisive battle that stopped the expansion of the Ottomans into Europe for decades. In the 16th century, however, the Hungarian bastion finally fell: the northwest came under Habsburg rule, while the south fell into the hands of the Ottoman Empire.[2]


  • Before the Definitive Edition was released, the Magyars in the Genghis Khan campaign were represented by Teutons. Historically, the Hungarians did consist of troops from the Holy Roman Empire.
  • The Magyars' civilization icon features Árpád stripes.
  • The user interface image is the Holy Crown of St. Stephen, the hereditary crown of Hungarian monarchs.
  • Historically, the late medieval Magyar Black Army, organized by King Matthias Corvinus, did include gunpowder units namely arquebusiers who stabilized their guns with pavise shields. They also used heavier cannons.
  • The Magyars are the only civilization introduced in the HD expansions that has access to the Paladin. They are also the only civilization that can fully upgrade both Paladins and Arbalesters, and one of the two civilizations that have both Paladins and excellent Heavy Cavalry Archers, the other being Huns. Though it will be harder for them to mass up, since they are also the only civilization that does not have an economic bonus at all.
  • When The Forgotten was first released, the Magyars had a free Hunting Dogs bonus which increased the gathering speed of Hunters and Fishermen. In a later patch, the technology was removed, and thus the Magyars lost their sole resource-gathering bonus.
  • During the development of The Conquerors, the Magyars (along with the Huns, Swiss, Habsburgs, and Slavs) had been considered to appear as the new civilization representing Eastern Europe. However, the Ensemble Studios team eventually picked the Huns because they were impressed by Attila the Hun's story and the medieval Magyars are less famous than the Huns.[3] Eventually, the Magyars made an appearance at the official titles after the Forgotten Empires team picked the Magyars as one of the new civilizations for their Forgotten Empires mod (which later became The Forgotten).
  • The Magyars are one of the two civilizations to get all seven technologies introduced in The Conquerors, the other being the Saracens.
  • During the beta, the Magyars had access to free Hunting Dogs, and their building style was not Eastern European, but Central European. The Magyar Huszars' attack were 1 more than they are now.
    • If considering the beta version, the Magyars can be regarded as the first civilization that changed their building set.
  • The Magyars have the worst early economy in game, as they have no bonus for their economy, but they are a powerful civilization in the late-game thanks to their free gold unique unit, and they also have well-rounded trash units. They are also a friendly civilization for beginners to use as they can train to balance their economy, and have all-round tactics at Feudal rush. Even in the late game, they a have perfect mounted–unit technology tree and decent foot archers, as well as excellent Stable units.
  • The Magyars are similar to the Huns in that they have a strong military and a weak economy.
  • Unlike other Eastern European civilizations, they have a prominent archer line and a decent navy, but poor infantry and conversion–confined Monk, as they are the only Eastern European civilization that cannot research Redemption. They are also the only The Forgotten civilization without Redemption.
  • The Magyars are one of the two civilizations with access to both Paladins and Arbalesters (the other being Byzantines), and the only civilization with access to all the upgrades for both their Arbalesters and Paladins.
  • While the Magyars perform well in low-rank games, they perform poorly in high-rank ones. This is because they lack any economic bonus, a punishing disadvantage to boom up for their versatile military. They are still a top pick in Empire Wars for their free attack upgrade and cheap Scout Cavalry, as well as good archers with longer LOS.
    • Although they perform badly in high-rank games, they are still one of the most powerful civilizations in pocket place of team games, thanks to their decent military, and they also have a bonus for their flank allies which tend to use archers. Despite having no economic bonus, their fierce cavalry with free attack upgrades help them a lot. In addition, they have access to Paladins and more powerful Cavalry Archers, a great help in both pocket and flank allies in military.
  • Since the Dawn of the Dukes expansion, the Magyars are the last civilization introduced that has fully upgraded Paladins.
  • The Magyars are the least changed civilization, as the only significant changes for them are in patch 5.5.
  • If the Magyars are allied with a Berber and Vietnamese player, they would have the largest variety of trash units, consisting of Hussars, Halberdiers, Genitours, Imperial Skirmishers, and their own unique unit.
  • Despite the Magyars' historic nomadic roots and originating from the steppe, they do not get Steppe Lancers, possibly for gameplay balance purposes.



  1. This bonus is triggered by giving Magyar Villagers 30 bonus damage against the Predator Animal armor class, which ensures that they can kill any 25 HP predator in one strike, even when attacking from downhill.

Video overview[]