Magyar unique unit. Light cavalry unit with a bonus vs. siege
Age of Empires II description

The Magyar Huszar is the unique unit of the Magyars in Age of Empires II HD: The Forgotten. It is a light and quick cavalry unit with an attack bonus against all siege weapons.

As their initial gold cost can be removed by researching the Mercenaries technology, Magyar Huszars are considered trash units.

Magyar Huszars can be upgraded to Elite Magyar Huszars in the Imperial Age.

Tactics Edit

Magyar Huszars are comparatively cheap. Despite this, they have a considerable amount of attack, are fast, and have an attack bonus against siege weapons, making them an ideal counter to siege units. Also, they attack quickly, striking once every 1.83 seconds. In the cavalry branch, that value is only matched by Knights and Cataphracts. They also train fast, making the regular Hussar as good as redundant for the Magyars.

Magyar Huszars are an excellent complement for Magyar Cavalry Archers. They can easily deal with enemy siege weapons, a major weakness of Cavalry Archers, and can take down Skirmishers with ease, making way for the Cavalry Archers to deal with everything else. Camels, however, can be a threat. Pikemen naturally deal huge bonus damage against both the Cavalry Archer and the Magyar Huszar, but can usually do no more than scare them off due to their low speed and zero range.

In combat against melee units, however, the Magyar Huszar's lackluster attack and armor makes it almost impossible to defeat anything in one-to-one combat. But considering their low cost, they still remain relatively cost effective against most of them nevertheless.

Comparison to the Hussar Edit

  • Both share the same armor and speed stats, but the Magyar Huszar has 10 HP more. The Hussar has a much greater Line of Sight.
  • Magyar Huszars hold a greater attack, and an attack bonus against siege weapons. Also, they attack a little faster (1.83 vs 1.93).
  • Hussars have an attack bonus against Monks and resist conversion.
  • Magyar Huszars cost 80 food, Hussars 68 (only for the Magyars since patch 5.5 (72 before that patch); all other civilizations except Berbers pay 80 food). Hussars are easier to mass since they are trained at the Stable.
  • All in all, Magyar Huszars are far more useful than regular Hussars for the Magyars, since they much better cover the weaknesses of their partner in the common Magyar army, the Cavalry Archer. Regular Hussars should not be trained or even upgraded unless the enemy makes use of Monks.

Further statistics Edit

As Magyar Huszars are unique to the Magyars, only technologies that are available to them are shown in the following table:

Unit strengths and weaknesses
Strong vs. Siege weapons, archers
Weak vs. Boyars, Pikemen, Kamayuks, Berserks, Genoese Crossbowmen, Teutonic Knights, Mamelukes, Camels, Eagle Warriors, Samurai
Hit points Bloodlines Bloodlines (+20)
Attack Forging Forging (+1)
Ironcasting Iron Casting (+1)
Blastfurnace Blast Furnace (+2)
Armor Scalebardingarmor Scale Barding Armor (+1/+1)
Chainbardingarmor Chain Barding Armor (+1/+1)
Platebardingarmor Plate Barding Armor (+1/+2)
Speed Husbandry Husbandry (+10%)
Conversion defense Heresy Heresy
Creation speed Conscription Conscription (+33%)
Train cost CastleAgeUnique Mercenaries (eliminates the gold cost)
Upgrades Elite-unique-research Elite Magyar Huszar

Civilization bonuses Edit

Team bonuses Edit

Gallery Edit

Community content is available under CC-BY-SA unless otherwise noted.