Age of Empires Series Wiki

Anti-building ranged infantry. Good against artillery and buildings.
—In-game description

The Maceman is a melee heavy infantry in Age of Empires III: Definitive Edition that is unique to the Incas and can be trained at the Kallanka and Stronghold, and obtained through Supay Ceremony at the Community Plaza. It is a slow and expensive, but powerful melee infantry.


Similar to a stronger version of the German Doppelsoldner, the Aztec Skull Knight and the Japanese Samurai, the Maceman possesses high hit points, deals Area of Effect damage, has a massive siege damage against buildings, and has multipliers against cavalry and light infantry. It is, however, population heavy, requiring 3 population. Although highly effective in melee combat, its low speed renders it vulnerable to artillery and light infantry.

It is also worth noting that similarly to the Chinese Meteor Hammer, the Maceman deals melee damage from range, although its is much shorter.


The Maceman starts as Elite, but without the increased hit points and attack.

Age Upgrade Cost Effect
Age IV tech tree aoe 3.png
Champion infantry.png Champion Macemen 400 wood,
200 coin
Upgrades Macemen to Champion (+25% hit points and attack)
Imperial Age
Legendary infantry.png Legendary Macemen 1,500 wood,
1,500 coin
Upgrades Macemen to Legendary (+50% hit points and attack); requires Champion Macemen

Further statistics[]

As the Maceman is unique to the Incas, only technologies that they have access to are shown in the following table:

Unit strengths and weaknesses
Strong vs. Most units, buildings
Weak vs. Artillery
Hit points Cree Tanning.png Cree Tanning (+5%)
Maya Cotton Armor.png Maya Cotton Armor (+20%)
Navajo Weaving.png Navajo Weaving (+5%)
Attack Carib Kasiri Beer.png Carib Kasiri Beer (+10%)
Mapuche Tactics.png Mapuche Tactics (+50% siege attack)
Zapotec Cult of the Dead.png Zapotec Cult of the Dead (+20%)
Yoga.png Yoga (+5%)
Master Lessons.png Master Lessons (+10%)
Armor Hualcana.png Hualcana (+10% resistance)
Speed Inca Road-building.png Quechuan Mountaineering (+20%)
Apache Endurance.png Apache Endurance (+5%)
Creation speed Inca Chaquis Messengers.png Quechuan Diet (-25%)
Other Royal Festival.png Royal Festival (ships 2 Macemen + 1 Maceman for every 4 minutes of the game time, up to 30 minutes)

Home City Cards[]

As the Maceman is unique to the Incas, only their cards and other civilizations' TEAM cards are shown in the following tables:


Definitive Edition[]

  • Originally, Macemen have a speed of 4.0 and train in 55 seconds. With update 9476, they have a speed of 4.25 and train in 48 seconds.
  • Macemen have 30% resistance against Melee, a x1.5 multiplier against cavalry, a x1.3 multiplier against shock infantry, 3 Area of Effect, and its upgrades are calculated using the Fortress Age base statistics.

The African Royals[]

  • With update 47581, Macemen have 20% resistance against Ranged, a x2.0 multiplier against cavalry, a x1.6 multiplier against shock infantry, 2.5 Area of Effect, and its upgrades are now calculated using the Commerce Age base statistics.



The standing army of the Inca was formed primarily by nobles, but the Sapa Inca could raise an army of able-bodied men from the general populace at will. Military discipline was strictly enforced when the troops were on the march and the army, although variously specialized, was extremely well trained.
Drawing on the resources of a vast empire, the Inca recruited warriors from numerous subordinate tribes with their own military traditions. The Chimu, inheritors of the ancient Moche culture were once bitter enemies of the Inca but, once subdued, provided the Inca with some of their most formidable and loyal troops. The Chimu were known for their use of maces and clubs in warfare. Some warriors strode fearlessly into battle, carrying massive maces that required both hands to swing and decimated anything in their path.
These elite shock troops posed a deadly threat to any opponent, whether in the field or in a fortification under siege.