|“||Powerful Heavy hand infantry which inflicts splash damage with a large bludgeon. Good against buildings, cavalry and anything within range.||”|
The Maceman is a melee heavy infantry unit in Age of Empires III: Definitive Edition that is unique to the Incas and can be trained at the Kallanka and Stronghold, and obtained through Supay Ceremony at the Community Plaza. It is slow and expensive, but the most powerful non-mercenary melee infantry unit in the game.
Similar to a stronger version of the German Doppelsoldner, the Aztec Skull Knight and the Japanese Samurai, the Maceman possesses high hit points, deals Area of Effect damage, has a massive siege damage against buildings, and has multipliers against cavalry and Shock Infantry. It is, however, population heavy, requiring 3 population. Although highly effective in melee combat, its low speed renders it vulnerable to artillery and light infantry.
The Maceman starts as Elite, but without the increased hit points and attack.
|Champion Macemen||400 wood
|Upgrades Macemen to Champion (+25% hit points and attack)|
|Legendary Macemen||1,500 wood
|Upgrades Macemen to Legendary (+50% hit points and attack); requires Champion Macemen|
As the Maceman is unique to the Incas, only technologies that they have access to are shown in the following table:
|Unit strengths and weaknesses|
|Strong vs.||Most units, buildings|
|Hit points|| Cree Tanning (+5%)|
Maya Cotton Armor (+20%)
Navajo Weaving (+5%)
|Attack|| Carib Kasiri Beer (+10%)|
Mapuche Tactics (+50% siege attack)
Zapotec Cult of the Dead (+20%)
Master Lessons (+10%)
|Armor||Hualcana (+10% resistance)|
|Speed|| Quechuan Mountaineering (+20%)|
Apache Endurance (+5%)
|Creation speed||Quechuan Diet (-25%)|
|Other||Royal Festival (ships 2 Macemen + 1 Maceman for every 4 minutes of the game time, up to 30 minutes)|
Home City Cards
As the Maceman is unique to the Incas, only their cards and other civilizations' TEAM cards are shown in the following tables:
|Click for a list of Home City Cards related to the Maceman|
- Originally, Macemen have a speed of 4.0 and train in 55 seconds. With update 9476, they have a speed of 4.25 and train in 48 seconds.
- Macemen have 30% resistance against Melee, a x1.5 multiplier against cavalry, a x1.3 multiplier against shock infantry, 3 Area of Effect, and its upgrades are calculated using the Fortress Age base statistics.
The African Royals
- With update 47581, Macemen have 20% resistance against Ranged, a x2.0 multiplier against cavalry, a x1.6 multiplier against shock infantry, 2.5 Area of Effect, and its upgrades are now calculated using the Commerce Age base statistics.
- The Maceman are one of several anti-cavalry units in the series to use a club, the others being the Mapuche Ironwood Clubman, the Nootka Clubman, the Nootka War Chief, and the Yamabushi from Age of Empires III, as well as the Katapeltes from Age of Mythology.
- The Maceman is the only melee infantry unit in Age of Empires III that, when attacking buildings, does not thrown torches. Instead, it uses its mace to attack buildings.
- The Maceman is one of several units that uses melee attacks on buildings, the others being the Ram, the Flail Elephant, the Mahout Lancer, and the Sufi War Elephant.
|“||The standing army of the Inca was formed primarily by nobles, but the Sapa Inca could raise an army of able-bodied men from the general populace at will. Military discipline was strictly enforced when the troops were on the march and the army, although variously specialized, was extremely well trained.|
Drawing on the resources of a vast empire, the Inca recruited warriors from numerous subordinate tribes with their own military traditions. The Chimu, inheritors of the ancient Moche culture were once bitter enemies of the Inca but, once subdued, provided the Inca with some of their most formidable and loyal troops. The Chimu were known for their use of maces and clubs in warfare. Some warriors strode fearlessly into battle, carrying massive maces that required both hands to swing and decimated anything in their path.
These elite shock troops posed a deadly threat to any opponent, whether in the field or in a fortification under siege.