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This article is about the building in Age of Empires II. For the building in other games of the series, see Lumber Camp.

Used to deposit wood and research wood-gathering improvements.
Age of Empires II description

The Lumber Camp is an economic building in Age of Empires II. It is a drop-off point for wood. Also, logging technologies are researched here.

Lumber Camps are available for all civilization except for the Armenians and Georgians, which have the Mule Cart instead.

Tactics and placement[]

It is advantageous to build Lumber Camps near forests so that the Villagers have the shortest possible walking distance to drop off their chopped wood. Leaving one tile between the edge of the forest and the Lumber Camp is most efficient if there are at least three Lumberjacks working on that Lumber Camp. In order to keep the walking distances short and the wood-chopping efficiency high, new Lumber Camps should be built when the Villagers start to have longer ways, so the Villagers can 'dig' into the forest.

As in the Dark Age the most valuable resources are wood and food, most players build a Lumber Camp with their starting 200 wood. As Lumber Camps only cost 100 wood, they are also the cheapest way (next to Mills and Mining Camps) to cover a building prerequisite to advance to the Feudal Age.

Villagers building a Lumber Camp drop off any resource they are holding at the Lumber Camp once it is built (not only wood, but also food, gold and stone).

Technologies[]

Clicking on the icon links to the corresponding page.

Lumber Camp
Dark Age
Feudal Age
Castle Age
Imperial Age
Bow Saw

Further statistics[]

Technologies
Hit points Masonry (+10%)
Architecture (+10%)
Armor Masonry (+1/+1, +3 building armor)
Architecture (+1/+1, +3 building armor)
Conversion resistance Devotion (+1 min, +1 max)
Faith (+4 min, +4 max)
Heresy (die upon getting converted)
Line of Sight Town Watch (+4)
Town Patrol (+4)

Civilization bonuses[]

  • Burgundians: Lumber Camp technologies can be researched one Age earlier and cost -33% food.
  • Burmese: Researching Devotion and Faith is 50% cheaper. Lumber Camp technologies are free.
  • Byzantines: Lumber Camps have +10%/+20%/+30%/+40% hit points in the Dark/Feudal/Castle/Imperial Age. Town Watch and Town Patrol are free.
  • Chinese: Technologies that benefit Lumber Camps and Lumber Camp technologies are 5%/10%/15% cheaper in the Feudal/Castle/Imperial Age.
  • Italians: Researching Masonry, Architecture and Treadmill Crane is 33% cheaper.
  • Japanese: Lumber Camps are 50% cheaper.
  • Jurchens: Researching Masonry, Architecture, and Treadmill Crane costs -75% wood and is 100% faster.
  • Malians: Lumber Camps are 15% cheaper.
  • Persians: Researching Town Watch and Town Patrol is 10%/15%/20% faster in the Feudal/Castle/Imperial Age.
  • Romans: Lumber Camps are built and repaired 5% faster.
  • Spanish: Lumber Camps are built 30% faster. Researching technologies that benefit Lumber Camps provides 20 gold each.
  • Vietnamese: Lumber Camp technologies cost no wood and are researched 100% faster.
  • Wei: Receive a free Villager for every technology researched.

Team bonuses[]

Changelog[]

The Age of Kings[]

  • Lumber Camps always have 1,000 hit points.

The Conquerors[]

The Forgotten[]

  • Lumber Camp hit points staggered: 600/800/1,000/1,000 in the Dark/Feudal/Castle/Imperial Age.

Definitive Edition[]

Lords of the West[]

Dynasties of India[]

The Mountain Royals[]

History[]

The great forests of Dark Age Europe were an important natural resource that was converted into wood for building and firewood for fuel. Lumber was cut from tree logs at a lumber camp. The early lumber camps were highly labor-intensive. A log was laid perpendicular to the ground above a pit. With one man above ground and one in the pit, a long iron saw was used to rip boards from the log. In the Middle Ages, better technology was developed to use water or animal power to drive iron saws and increase productivity.
Age of Empires II: The Age of Kings manual

Trivia[]

  • The Western European, Central European, Mediterranean, and East Asian Lumber Camps have a Treadmill Crane. The Eastern European and Native American ones also have one, but without the treadmill. However, a European-style treadmill crane would have been unknown to the Native Americans and East Asians in reality.
  • The treadmill cranes mentioned above are also counterweight cranes. They use the same counterweight model from the Trebuchet, albeit smaller.

Gallery[]

Buildings in Age of Empires II
Civilian buildings
Production Town Center · Dock · Market
Drop-off Mill · Lumber Camp · Mining Camp · Folwark · Mule Cart
Research Blacksmith · University
Religious Fortified Church · Monastery
Resource Farm · Fish Trap · Feitoria · Pasture
Miscellaneous House · Wonder · Caravanserai
Military buildings
Production Barracks · Archery Range · Stable · Siege Workshop · Dock
Fortified production Castle · Harbor · Krepost · Donjon
Tower Town Center · Fortified Church · Outpost · Watch Tower · Guard Tower · Keep · Bombard Tower
Wall Palisade Wall · Palisade Gate · Stone Wall · Gate · Fortified Wall · Fortified Gate
Scenario Editor buildings
The Age of KingsBridge · Cathedral · Dome of the Rock · Great Pyramid · Mosque · Pavilion · Pyramid · The Accursed Tower · The Tower of Flies · Trade Workshop · Yurt
The Conquerors Monument · Sea Gate · Sea Tower · Sea Wall · Sign
The Forgotten Amphitheatre · Aqueduct · Arch of Constantine · City Wall · Colosseum · Fire Tower · Fortified Palisade Wall · Fortress · Poenari Castle · Quimper Cathedral · Temple of Heaven · Wooden Bridge
The African Kingdoms Barricade · Fence · Fortified Tower · Granary · Hut · Palace (removed) · Storage · Tent
Rise of the Rajas Army Tent · Gol Gumbaz · Sanchi Stupa
The Last Khans Aachen Cathedral · Chain · City Gate · Dormition Cathedral · Rock Church · Sankore Madrasah · Shrine · Tower of London
Dawn of the Dukes Pagan Shrine
Dynasties of India Minaret of Jam
Chronicles Greek Army Tent · Greek Commander Tent · Oracle's Temple · Sapper Tunnel
The Three Kingdoms Chief's Yurt · Hall of Heroes
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