Each player begins with a capturable Wind mill in their town which provides a steady trickle of food. More of these mills can be found all across the Low Countries and need to be released from the grip of highwaymen. Parts of the map are flooded and cannot be built on as the Dutch reclamation of land is a work in progress. Players may choose to boom their economy by securing the bountiful North Sea, or by controlling the central peninsula which contains much of the natural resources as well as two winding trade routes.