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This article is about the building in Age of Mythology. For the building in Age of Empires III, see Longhouse (Age of Empires III). |

The Longhouse is a Norse building in Age of Mythology. All Classical Age Norse military units can be trained at this building (note that the Hersir, the Norse hero, can also be trained at the Temple) and where technologies that improve them are researched.
Unlike with the Egyptian Barracks, the Longhouse remains useful into the Heroic Age, when Hill Fort units become available.
Contents
Units[edit | edit source]
Technologies[edit | edit source]
Medium Infantry
Heavy Infantry
Champion Infantry
Medium Cavalry
Heavy Cavalry
Champion Cavalry
Levy Longhouse
Conscript Longhouse
Axe of Muspell (added in the Titans Expansion)
Myth Technologies[edit | edit source]
Lone Wanderer
Eyes in the Forest
Mithril Breastplate
Hall of Thanes
Thundering Hooves
Call of Valhalla
Swine Array
Huntress Axe
Sons of Sleipnir
Berserkergang
History[edit | edit source]
Because of the harsh climate, the Norse were forced indoors much of the year. Therefore their winter combat training and weapons practice took place in large communal buildings called Longhouses. These often doubled as meeting halls, communal food halls, and craft workshops.
Changelog[edit | edit source]
Age of Mythology[edit | edit source]
- Originally, Longhouses cost 130 wood. With patch 1.02, this was changed to 110 wood.
Trivia[edit | edit source]
- Whilst the Longhouse is an accurate name, a better, and more accurate name would be a Mead Hall.
- The Longhouse originally only trained infantry, such as the Ulfsark, Hirdman, and Bondi, as the Throwing Axeman was originally an archer unit, not an infantry unit.
Gallery[edit | edit source]
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