This article is about the building in Age of Mythology. For the building in Age of Empires III, see Longhouse (Age of Empires III). |
The Longhouse is a Norse building in Age of Mythology. All Classical Age Norse military units can be trained at this building (note that the Hersir, the Norse hero, can also be trained at the Temple) and where technologies that improve them are researched.
Unlike with the Egyptian Barracks, the Longhouse remains useful into the Heroic Age, when Hill Fort units become available.
Further statistics[]
General technologies[]
- Masons ➞ Architects: +15% hit points and -5% crush vulnerability.
- Signal Fires ➞ Carrier Pigeons: +6 Line of Sight.
Relics[]
- Blanket of Empress Zoe: -10% crush vulnerability.
- Head of Orpheus: +8 Line of Sight.
- Nose of the Sphinx: +15% hit points.
Units[]
Technologies[]
General[]
Myth[]
Technology tree[]
Longhouse |
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Berserk |
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Throwing Axeman |
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Hirdman |
Levy Longhouse Soldiers |
Conscript Longhouse Soldiers | ||||
Medium Infantry |
Heavy Infantry |
Champion Infantry |
Changelog[]
Age of Mythology[]
- Originally, Longhouses cost 130 wood. With patch 1.02, this was changed to 110 wood.
- Longhouses make a unique sound when selected.
Retold[]
- Raiding Cavalry, Hersir, and cavalry upgrades moved to the Great Hall.
- Axe of Muspell removed.
- Hirdman added.
- Longhouses now make the same sound as the Egyptian Barracks and Atlantean Military Barracks when selected. The old select sound is now used by the Great Hall instead.
History[]
“ | Because of the harsh climate, the Norse were forced indoors much of the year. Therefore their winter combat training and weapons practice took place in large communal buildings called Longhouses. These often doubled as meeting halls, communal food halls, and craft workshops. | ” |
—In-game help section |
Trivia[]
- Whilst the Longhouse is an accurate name, a more accurate name would be a Mead Hall.
- The Longhouse was originally planned to only train infantry, such as the Berserk, Hirdman, and Bondi, as the Throwing Axeman was originally an archer unit, not an infantry unit.