| This article is about the building in Age of Empires III. For the building in Age of Mythology, see Longhouse (Age of Mythology). |
| “ | Haudenosaunee Longhouse. Supports 15 population. | ” |
| —In-game description | ||
The Longhouse is an economic building in Age of Empires III: The WarChiefs that is unique to the Haudenosaunee and replaces the House. It supports more population than Houses, but costs more and has a lower build limit.
In-game information[]
| “ | The Haudenosaunee Longhouse supports a population space of 15 and offers the Woodland Dwellers improvement. For a cost of 500 Food and 500 Coin, Woodland Dwellers improvement provides your colony just over 100 Wood for every minute of the game. | ” |
Overview[]
The Longhouse costs more and has a lower build limit (14) than Houses, but less than the British Manor House, costing just 125 wood. But the feature that makes it easier to build up Longhouses without spending much resources is that the Haudenosaunee have Travois which can construct most buildings for free. The Longhouse can research certain Arsenal technologies with the "New Ways" Home City Card and gains the ability to shoot enemies with a weak attack with the "War Houses" card.
The Longhouse is quite useful to the Haudenosaunee to expand their economy and military quite quickly, due their ability to hold more population, and is also an option to wall a small town with only Longhouses and the card that gives to them the ranged attack, although they deal low damage. It shares a lot of similarities with the Chinese Village, in that it can attack with the "War Houses" card, but the Village can spawn sentries and Irregulars (with the "Village Defenses" card) and train livestock, while the Longhouse can only research Arsenal technologies. An other difference, when the cards have been sent, between those two is that the Village can garrison villagers, and it only shoots if villagers have been garrisoned, like the Town Center, as opposed to the Longhouse, which can always shoot, but has a shorter range and higher damage with Town Ceremony.
The Earth Mother Ceremony can help to expand the population room a little bit without Longhouses, but it is not enough to room a lot of units.
Technologies[]
| Age | Technology | Cost | Effect |
|---|---|---|---|
| 250 food 250 coin |
Delivers 1 Huge Cords of Wood (500 wood) for every 10 minutes of game time, up to 30 minutes | ||
| 100 wood 100 coin |
Hand infantry and foot archer hit points +10%; requires the "New Ways" Home City Card | ||
| 200 wood 200 coin |
Rifle infantry ranged and hand attack bonus damage against heavy infantry +1.0x; counter-skirmishers ranged and hand attack bonus damage against light infantry +1.0x; requires the "New Ways" Home City Card | ||
| 300 coin | Heavy cavalry hit points +10%; requires the "New Ways" Home City Card | ||
| 200 food 300 wood |
Ranged cavalry damage +10%, Line of Sight and ranged attack range +2; requires the "New Ways" Home City Card | ||
| 150 food 150 wood |
Artillery bombard attack bonus damage against ships +50%; building anti-ship attack bonus damage against ships +50%; requires the "New Ways" Home City Card |
Further statistics[]
As Longhouses are unique to the Haudenosaunee, only technologies that they have access to are shown in the following tables:
| Building strengths and weaknesses | |
|---|---|
| Strong vs. | Nothing (short-ranged units with the "War Houses" Home City Card) |
| Weak vs. | Everything |
| Improvements | |
| Hit points | |
| Attack | |
| Cost | |
| Build time | |
Home City Cards[]
As Longhouses are unique to the Haudenosaunee, only their cards and other civilizations' TEAM cards are shown in the following tables:
- Click for a list of Home City Cards related to the Longhouse
| Some cards are highlighted with: | |
| Green | TEAM Shipment that is sent to each player in a team |
- Shared
| Card | Description | Age |
|---|---|---|
| Building hit points +25% |
| Card | Description | Age |
|---|---|---|
| House, Manor House, Longhouse, Shrine, Village, Torp, Kancha House, and Hut build time -90% |
| Card | Description | Age |
|---|---|---|
| Hut, House, and Longhouse hit points +50%; Torp, Village, Kancha House, Shrine, and Manor House hit points +33%; their population support +10 |
| Card | Description | Age |
|---|---|---|
| Enables Infantry Breastplate, Counter Infantry Rifling, Cavalry Cuirass, Ranged Cavalry Caracole, and Heated Shot at Long Houses | ||
| Longhouses get a ranged attack | ||
| Building hit points +40% | ||
| Big Button technologies cost -50% |
History[]
| “ | Houses in the New World displayed varying styles, from the Cape-style houses of New England to the claim shanties in the West to the ranch houses of Texas and Mexico. Often the house style reflected the cultural heritage of the people who settled the land. The Iroquois of the Northeastern forests lived in longhouses. These communal dwellings had frame structures covered with elm bark and averaged about 60 feet long and 18 feet wide. |
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