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This article is about the building in Age of Empires III. For the building in Age of Mythology, see Longhouse (Age of Mythology).

Haudenosaunee Longhouse. Supports 15 population.
—In-game description

The Longhouse is an economic building in Age of Empires III: The WarChiefs that is unique to the Haudenosaunee and replaces the House. It supports more population than Houses, but costs more and has a lower build limit.

In-game information[]

The Haudenosaunee Longhouse supports a population space of 15 and offers the Woodland Dwellers improvement. For a cost of 500 Food and 500 Coin, Woodland Dwellers improvement provides your colony just over 100 Wood for every minute of the game.

Overview[]

The Longhouse costs more and has a lower build limit (14) than Houses, but less than the British Manor House, costing just 125 wood. But the feature that makes it easier to build up Longhouses without spending much resources is that the Haudenosaunee have Travois which can construct most buildings for free. The Longhouse can research certain Arsenal technologies with the "New Ways" Home City Card and gains the ability to shoot enemies with a weak attack with the "War Houses" card.

The Longhouse is quite useful to the Haudenosaunee to expand their economy and military quite quickly, due their ability to hold more population, and is also an option to wall a small town with only Longhouses and the card that gives to them the ranged attack, although they deal low damage. It shares a lot of similarities with the Chinese Village, in that it can attack with the "War Houses" card, but the Village can spawn sentries and Irregulars (with the "Village Defenses" card) and train livestock, while the Longhouse can only research Arsenal technologies. An other difference, when the cards have been sent, between those two is that the Village can garrison villagers, and it only shoots if villagers have been garrisoned, like the Town Center, as opposed to the Longhouse, which can always shoot, but has a shorter range and higher damage with Town Ceremony.

The Earth Mother Ceremony can help to expand the population room a little bit without Longhouses, but it is not enough to room a lot of units.

Technologies[]

Age Technology Cost Effect
Woodland Dwellers 250 food
250 coin
Delivers 1 Huge Cords of Wood (500 wood) for every 10 minutes of game time, up to 30 minutes
Infantry Breastplate 100 wood
100 coin
Hand infantry and foot archer hit points +10%; requires the "New Ways" Home City Card
Counter Infantry Rifling 200 wood
200 coin
Rifle infantry ranged and hand attack bonus damage against heavy infantry +1.0x; counter-skirmishers ranged and hand attack bonus damage against light infantry +1.0x; requires the "New Ways" Home City Card
Cavalry Cuirass 300 coin Heavy cavalry hit points +10%; requires the "New Ways" Home City Card
Ranged Cavalry Caracole 200 food
300 wood
Ranged cavalry damage +10%, Line of Sight and ranged attack range +2; requires the "New Ways" Home City Card
Heated Shot 150 food
150 wood
Artillery bombard attack bonus damage against ships +50%; building anti-ship attack bonus damage against ships +50%; requires the "New Ways" Home City Card

Further statistics[]

As Longhouses are unique to the Haudenosaunee, only technologies that they have access to are shown in the following tables:

Building strengths and weaknesses
Strong vs. Nothing (short-ranged units with the "War Houses" Home City Card)
Weak vs. Everything
Improvements
Hit points Flying Buttress (+20%)
Byzantine Legacy (+15%)
Attack Heated Shot (+50% multiplier vs. ships)
Cost Tupi Forest Burning (-20% wood)
Cree Textile Craftsmanship (-10%)
Build time Cree Textile Craftsmanship (-25%)

Home City Cards[]

As Longhouses are unique to the Haudenosaunee, only their cards and other civilizations' TEAM cards are shown in the following tables:

Click for a list of Home City Cards related to the Longhouse
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Shared
Card Description Age
TEAM Improved Buildings Building hit points +25%
British
Card Description Age
TEAM House of Tudor House, Manor House, Longhouse, Shrine, Village, Torp, Kancha House, and Hut build time -90%
Chinese
Card Description Age
TEAM Provincial Administration Hut, House, and Longhouse hit points +50%; Torp, Village, Kancha House, Shrine, and Manor House hit points +33%; their population support +10
Haudenosaunee
Card Description Age
New Ways Enables Infantry Breastplate, Counter Infantry Rifling, Cavalry Cuirass, Ranged Cavalry Caracole, and Heated Shot at Long Houses
War Houses Longhouses get a ranged attack
Improved Buildings Building hit points +40%
Old Ways Big Button technologies cost -50%

History[]

Houses in the New World displayed varying styles, from the Cape-style houses of New England to the claim shanties in the West to the ranch houses of Texas and Mexico. Often the house style reflected the cultural heritage of the people who settled the land.

The Iroquois of the Northeastern forests lived in longhouses. These communal dwellings had frame structures covered with elm bark and averaged about 60 feet long and 18 feet wide.

Gallery[]

Buildings in Age of Empires III
Common
Dock · House · Livestock Pen · Market · Native Embassy · Stable · Town Center · Trading Post · Wall · Gates
Europeans Arsenal · Artillery Foundry · Barracks · Capitol · Church · Estate (formerly Plantation) · Fort · Mill · Outpost · Tavern
Native Americans Community Plaza · Corral · Estate (formerly Plantation) · Farm · Tribal Marketplace · War Hut · Fire Pit (removed)
Asians Barracks · Castle · Consulate · Monastery · Rice Paddy · Wonder
Federal Americans Arsenal · Artillery Foundry · Barracks · Capitol · Estate · Fort · Mill · Outpost · Saloon
Africans Arsenal · Field · Granary · Hut · Livestock Market · Palace · Port · War Camp · Watch Tower
Unique
British Manor House
Dutch Bank
Germans Mercenary Camp
Ottomans Mosque
Russians Blockhouse
Aztecs Nobles' Hut
Haudenosaunee Longhouse · Siege Workshop
Lakota Teepee
Chinese Village · War Academy
Indians Caravanserai · Mango Grove · Sacred Field
Japanese Cherry Orchard · Dojo · Shrine
Inca Kallanka · Kancha House · Stronghold · Tambo
Swedes Torp
United States Meeting House · State Capitol
Ethiopians Mountain Monastery
Hausa University
Mexicans Cathedral · Hacienda
Italians Basilica · Lombard
Maltese Commandery · Depot · Fixed Gun · Hospital
Situational
American Citadel (formerly Maya Castle) · Athos Monastery · Battery Tower · Factory · Field Hospital · Regent's Castle · Tower · Wind Mill
Scenario Editor/campaign only
A Mine of Unknown Origin · Baker · Barn · Cherokee War Hut · Command Post · Command Post · Feed Store · Fixed Gun · Fort Tower · Fountain of Youth · Gunpowder Stores · Ossuary · Stockades · Watch Tower · Weapon Cache