|This article is about the building in Age of Empires III. For the building in Age of Mythology, see Longhouse (Age of Mythology).|
|“||Haudenosaunee Longhouse. Supports 15 population.||”|
The Longhouse is an economic building in Age of Empires III: The WarChiefs that is unique to the Haudenosaunee and replaces the House. It supports more population than Houses, but costs more and has a lower build limit.
The Longhouse costs more and has a lower build limit (14) than Houses, but less than the British Manor, costing just 125 wood. But the feature that makes it easier to build up Longhouses without spending much resources is that the Haudenosaunee have Travois which can construct most buildings for free. The Longhouse can research certain Arsenal technologies with the "New Ways" Home City Card and gains the ability to shoot enemies with a weak attack with the "War Houses" card.
The Longhouse is quite useful to the Haudenosaunee to expand their economy and military quite quickly, due their ability to hold more population, and is also an option to wall a small town with only Longhouses and the card that gives to them the ranged attack, although they deal low damage. It shares a lot of similarities with the Chinese Village, in that it can attack with the "War Houses" card, but the Village can spawn sentries and Irregulars (with the "Village Defenses" card) and train livestock, while the Longhouse can only research Arsenal technologies. An other difference, when the cards have been sent, between those two is that the Village can garrison villagers, and it only shoots if villagers have been garrisoned, like the Town Center, as opposed to the Longhouse, which can always shoot, but has a shorter range and higher damage with Town Ceremony.
The Earth Mother Ceremony can help to expand the population room a little bit without Longhouses, but it is not enough to room a lot of units.
|Woodland Dwellers||250 food,
|Ships 500 wood for every 10 minutes the game has passed, up to 30 minutes|
|Infantry Breastplate||200 wood,
|Melee infantry and archers get +10% hit points; requires "New Ways" Home City Card|
|Counter Infantry Rifling||Forest Prowlers, Wakina Rifles, Cherokee Riflemen, Cree Trackers, Klamath Riflemen, and Navajo Riflemen get +1.0x multiplier against heavy infantry; requires "New Ways" Home City Card|
|Cavalry Cuirass||100 wood,
|Heavy cavalry get +10% hit points; requires "New Ways" Home City Card|
|Ranged Cavalry Caracole||200 food,
|Light cavalry get +10% attack, +2 LOS and +2 range; requires "New Ways" Home City Card|
|Heated Shot||150 food,
|Artillery and defensive buildings get +1.5x multiplier against ships; requires "New Ways" Home City Card|
As Longhouses are unique to the Haudenosaunee, only technologies that they have access to are shown in the following tables:
|Building strengths and weaknesses|
|Strong vs.||Nothing (short-ranged units with War Houses Home City Card)|
|Hit points||Flying Buttress (+20%)|
|Attack||Heated Shot (+1.5x multiplier vs. ships)|
|Construction cost|| Cree Textile Craftsmanship (-25% wood)|
Tupi Forest Burning (-20% wood)
Home City Cards
As Longhouses are unique to the Haudenosaunee, only their cards and other civilizations' TEAM cards are shown in the following tables:
|Click for a list of Home City Cards related to the Longhouse|
Green: TEAM Shipment that is sent to each player in a team
|“||Houses in the New World displayed varying styles, from the Cape-style houses of New England to the claim shanties in the West to the ranch houses of Texas and Mexico. Often the house style reflected the cultural heritage of the people who settled the land.|
The Iroquois of the Northeastern forests lived in longhouses. These communal dwellings had frame structures covered with elm bark and averaged about 60 feet long and 18 feet wide.