|“||Heavy hand cavalry with a lot of hitpoints.||”|
The Lifidi Knight is a melee heavy cavalry unit in Age of Empires III: Definitive Edition - The African Royals that is unique to the Hausa and can be trained at War Camp once the Fortress Age is reached. It has more hit points than other melee cavalry and, unlike most other units, resists both melee and ranged attacks.
Compared to Cuirassiers, Lifidi Knights have less attack but cost less and use only two population. With the "Durbar Parade" Home City Card, Lifidi Knights deal Area of Effect damage like Cuirassiers and Spahi.
|Elite Hand Cavalry||250 wood,
|Upgrade Raiders and Lifidi Knights to Elite (+25% hit points and attack for Raiders; +10% hit points and attack for Lifidi Knights; -15% train time for both)|
|Champion Hand Cavalry||600 wood,
|Upgrade Raiders and Lifidi Knights to Champion (+25% hit points and attack, and -15% train time); requires Elite Hand Cavalry|
|Legendary Hand Cavalry||1,500 wood,
|Upgrade Raiders and Lifidi Knights to Legendary (+50% hit points and attack); requires Champion Hand Cavalry|
As Lifidi Knights are unique to the Hausa, only technologies that they have access to are shown in the following table:
|Unit strengths and weaknesses|
|Strong vs.||Ranged infantry, Shock Infantry, artillery|
|Weak vs.||Heavy infantry, light cavalry|
|Hit points|| Comanche Horse Breeding (+10%)|
Cree Tanning (+5%)
Navajo Weaving (+5%)
|Speed|| Comanche Mustangs (+10%)|
Apache Endurance (+5%)
|Creation speed|| Cheyenne Horse Trading (-25%)|
Quechuan Diet (-25%)
|Train cost||Mapuche Ad-mapu (-10% coin cost)|
|Other||Meritocracy (-20% upgrade cost)|
Home City Cards
As Lifidi Knights are unique to the Hausa, only their cards and other civilizations' TEAM cards that affects them are shown in the following tables:
|Click for a list of Home City Cards related to the Lifidi Knight|
The African Royals
- Originally, Lifidi Knights had 460 hit points, and 21 melee and siege damage. With update 43871, Lifidi Knights have 430 hit points, and 22 melee and siege damage.
- Originally, the in-game description was "Heavy cavalry with a lot of hitpoints." Although it is not listed in the patch notes, with update 43871, the in-game description is "Heavy hand cavalry with a lot of hitpoints."
- Originally, Lifidi Knights cost 90 food and had 30% ranged resistance. With update 13.690, they cost 110 food and have 20% ranged resistance.
- The Lifidi Knight's feature of resists both melee and ranged attacks resembles the units from Age of Empires and Age of Empires II, the previous games of the series, which could have both melee and pierce armors.
|“||Lifidi, a unique form of quilted armor, was a staple among cavalrymen in West and Central African societies such as the Hausa, the Fulani, the Sudanese, and the Kanem-Bornu. Lifidi was effective at parrying both melee and ranged attacks, and these feudal cavalrymen, though only comprising a minority of their armies, accounted for a disproportionate of their power.||”|