“ | Musketeer who loses hitpoints, becoming less effective over time. | ” |
—In-game description |
The Levied Gunner is ranged heavy gunpowder infantry in Age of Empires III: Definitive Edition - The African Royals that is unique to African civilizations (Ethiopians and Hausa). It is similar to the Minuteman, Warrior, and Sentry.
Overview[]
Levied Gunners quickly lose hit points over time, which only stops when they have only 1 hit point remaining. Any damage taken after that will kill them, making them almost useless once this occurs.
Levied Gunners are a good tool for quickly defending Town Centers and also useful in temporary battles or to react quickly to an immediate crisis. They are also effective in large infantry armies due to their good attack and being protected by the numbers around them.
The Mass Levies Card removes their hit-point loss, allowing them to be used far from their original spawn point. However, their influence cost means that using them leaves less influence for improvements, natives, and mercenaries.
Upgrades[]
The Levied Gunner is automatically upgraded in every Age up from the Fortress Age.
Elite Levied Gunner (+25% hit points and attack)
Champion Levied Gunner (+25% hit points and attack)
Legendary Levied Gunner (+50% hit points and attack)
Further statistics[]
Unit strengths and weaknesses | |
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Strong vs. | Cavalry, infantry |
Weak vs. | Skirmishers, archers, artillery |
Improvements | |
Hit points | ![]() ![]() |
Attack | ![]() ![]() ![]() ![]() ![]() |
Armor | ![]() ![]() |
Speed | ![]() ![]() ![]() |
Sight | ![]() |
Other | ![]() |
Home City Cards[]
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History[]
“ | Among larger African societies, the majority of military forces were levies organized within individual villages in a pseudo-feudal system. The Hut's ability to call levies represents that system and reflects the reality that, while numerous, levies were not necessarily the most effective troops on an individual basis. | ” |