Lepanto is a scenario of the Battles of the Conquerors in Age of Empires II: The Conquerors. In it, the player (red) has to build and defend a Wonder against Turkish military forces (purple) in 1571. This scenario is based on the Battle of Lepanto.
Intro[edit | edit source]
The steady splashing of the oars of 200 ships striking the water drowns out all other sound. The most powerful fleet ever assembled by Don Juan of Austria and his allies in Venice sails under the burning light of dawn towards a final encounter with the Ottoman Turks.
The Turkish army has greatly expanded its empire, adding North Africa and Mesopotamia to the Turkish holdings in Anatolia, but has finally been turned back by a staunch defense of Hungary.
Undaunted, the Turks turn their attention to the Mediterranean, where they intend to break the Christian naval powers of Venice and Spain.
Now, 200 rowed galleys and six heavy galleasses lumber into the Bay of Lepanto to meet the 270 galleys of the Turkish fleet. The ships draw up with scarcely five miles separating the distance between them. A storm of arrows darkens the sky, and the drone of splashing oars is finally drowned out by the thunder of cannon.
Scenario Instructions[edit | edit source]
Starting Conditions[edit | edit source]
- Starting age: Imperial Age
- Starting resources: 600 food, 800 wood, 1,000 gold, 400 stone
- Population limit: 100
- Starting units:
Differences between difficulty levels[edit | edit source]
- The higher the difficulty, the Turks will send more Transports with shorter delays between waves.
- On Standard, the player receives several Bombard Towers to protect their base, and the Turkish Keeps on the northern island are removed.
Objectives[edit | edit source]
- Complete and then defend your Wonder from the Turkish navy for 200 years.
Later Objectives[edit | edit source]
- OPTIONAL: Tribute the Greeks (green) 800 gold so they will ally with you.
Hints[edit | edit source]
- The Holy League is limited to a population of 100.
- Do not use all of your villagers to construct the Wonder. You will need some to gather resources and to repair walls, towers, and ships.
- It is very difficult to go on the offensive against the Turkish fleet. Concentrate on your defenses instead.
- Greek isles hold additional resources, if you can defend them…
Scouts[edit | edit source]
- Your scouts report: Don Juan's Spanish and Italian fleet (1, Red) has abandoned the sea to build a Wonder on the beach.
- They must defend it from the warships and Transports of Ottoman Turks (2, Purple). The Turks use a variety of different ships, including Cannon Galleons, and will attempt to transport Janissaries and Bombard Cannons across the sea. However, quick counterattacks against the Turks may slow their progress.
- The Greek villages (3, Green) are caught in the middle of the battle, but might join you if presented with the right opportunity.
Players[edit | edit source]
Neutral → Ally[edit | edit source]
- Greek village (Byzantines) is at the western corner of the map, and have an island with Gold Mines and Stone Mines. Provided that the game has exceeded 700 seconds (11 minutes 40 seconds) and they have less than two Town Centers, they will offer an alliance by demanding tribute of 800 gold, and once the player does so, they will keep sending tributes.
Enemy[edit | edit source]
- Turks (Turks) is across the sea from the player's base, spanning from the east to the south of the map. Their base is well defended and formidable with Bombard Towers and Castles. They have a small outpost near them with Gold and Stone deposits but they will never exploit them. They will initially attack with Cannon Galleons and fire ships, and will send Janissaries and Bombard Cannons across the sea. They have 8 Docks with 16 loaded transport ships in reserve which will make up the bulk of their invasion force. They will keep producing Janissaries, Fire Ships, Bombard Cannons, and transport ships, even without Castles, Docks, and Siege Workshops. They are produced for free for them, although they do have Villagers and a Town Center.
Strategy/Tactics[edit | edit source]
There is a Greek village (represented by the Byzantines, green) nearby, who during the game will offer to join the player for 800 gold. Once they've joined him/her, they'll start tributing him/her resources, quickly repaying their cost, and more. They also have a small outpost on a nearby island with Gold and Stone deposits available.
One way to keep the enemy forces from destroying the Wonder, is to not start building it immediately, but instead focus on creating soldiers to meet the Turkish forces.
Turkish landing parties and ships are considerably strong at first and can quickly overwhelm a player if they're too aggressive. The foundation is placed at the start of the game and cannot be moved without failing the scenario, but if the player hasn't started building it, there is nothing to be destroyed. Once most of the enemy forces have been dealt with, one can start building.
Don't waste gold on Monks and Monastery upgrades, since the Turkish forces already have Heresy researched from the start.
Outro[edit | edit source]
The heavy Venetian galleasses broke through the Turkish lines and trampled over the smaller ships of the Turks, but there were too few of the galleasses to win the battle on their own. The Spanish and Venetians attempted to grapple and board the Turkish ships, where the superior experience and weapons of the Christian sailors could be brought to bear.
As the day wore on, the Turkish juggernaut began to run out of strength. Scores of Turkish galleys were dashed on the rocks and others sank to the bottom of the bay. Less than fifty Turkish ships survived the battle.
Lepanto was not the climax of the conflict between the Christians and the Turks on the Mediterranean, but it was a turning point. The Turks had difficulty rebuilding their fleet back to its former size, while the Christians continued to update their fleets with the latest technological advancements, ensuring a decisive military advantage for further encounters on the high seas.
Trivia[edit | edit source]
- G. K. Chesterton wrote a poem about this battle, "Lepanto", in 1911. Lepanto is indirectly referenced in Age of Mythology, where Gargarensis recites quotes from the poem, usually before taunting the heroes and unleashing a spell or god power at them.
- The Spanish were chosen in-game to represent the coalition of Catholic Maritime powers, including Venice. This coalition formed the Holy League, organized by Pope Pius V and mostly financed and led by the Spanish and ultimately, Admiral Don Juan of Austria (Spain and Austria were the two major Hapsburg empires at the time). Notably, the Venetian language is considered to be the closest of the local Italian languages to Spanish.
- The player can pause the game as soon as the game starts, and assign a Villager to build any building on the location where the Wonder's foundation would be placed, as the foundation will appear 1 second after the game starts. This, however, after resuming the game, will prevent the Wonder's foundation to be placed, causing the player immediate defeat.
- On the Battles of the Conquerors campaign selection screen, Lepanto is represented by a Fast Fire Ship belonging to a Central European civiization based on its sail flag, which depicts a cross. However, no player in the scenario uses a civilization with Central European architecture.
- In the Definitive Edition, the "Battleship" achievement can be earned by completing this scenario without letting any of the Turkish Transport Ships drop off troops. This can be done fairly easily by walling off all the shorelines, as it will leave no space for the ships to unload.