"Lithuanian unique cavalry unit with attack that ignores armor."—Age of Empires II description
Leitis can be upgraded to Elite Leitis in the Imperial Age.
Aside from the extra 150 food at the beginning, Lithuanians have no real economy bonus that helps them reach the Castle Age significantly faster than other civilizations, and while an early drush into fast Castle is a viable strategy, in most cases the player would follow this up with Knights rather than Leitis. Most of the time, the player is better of focusing on Knights until the late Castle Age.
If the player starts with a Castle (like in the Regicide game mode) or the game reaches such a point, Leitis generally outperform Knights in a few ways: in the Castle Age, Leitis beat generic Knights one-on-one and in the Imperial Age, they are cheaper and quicker to upgrade.
However, if player's economy is thriving, and the player manages to create at least two Castles, they may prefer the Leitis over the Knight line, as their attack ignores armor, so they are able to easily defeat well-armored units like the Teutonic Knight or the Boyar, leaving units like these two basically "naked". The special attack of the Leitis also has the advantage that it negates every armor upgrade at the Blacksmith researched by its opponents, bonuses regarding melee armor, or unique technologies that improve melee armor, so if an opponent researches all of these upgrades, it will be a waste of resources that could be better spent on more units or attack upgrades, rather than increasing armor.
Through being a unique unit that can deal high damage against their direct counters, Halberdiers and Camel Riders still pose a threat to them, since they are cost-effective thanks to their high amount of bonus damage against cavalry. Also, they can be defeated by other unique units such as the Samurai, Kamayuk, Genoese Crossbowman, Mameluke and War Elephant, though they will receive a lot of damage from Leitis.
Further statistics Edit
As Leitis are unique to the Lithuanians, only technologies that are available to them are shown in the following table:
|Unit strengths and weaknesses|
|Strong vs.||Melee units (especially Teutonic Knights and Boyars)|
|Weak vs.||Pikemen, Kamayuks, Genoese Crossbowmen, Mamelukes, Camel Riders, Monks, War Elephants, Samurais|
|Hit points||Bloodlines (+20)|
|Attack|| Forging (+1)|
Iron Casting (+1)
Blast Furnace (+2)
|Armor|| Scale Barding Armor (+1/+1)|
Chain Barding Armor (+1/+1)
Plate Barding Armor (+1/+2)
|Conversion defense|| Faith|
|Creation speed||Conscription (+33%)|
Civilization bonuses Edit
- Lithuanians: Leitis gain +1 attack for each Relic garrisoned in a Monastery, up to +4.
Team bonuses Edit
- A team containing Berbers: With Kasbah researched, Leitis are created and upgraded 25% faster, and Conscription is researched 25% faster.
- A team containing Bulgarians: Researching cavalry armor and attack upgrades at the Blacksmith is 50% faster.
- A team containing Huns: Researching Bloodlines and Husbandry is 20% faster.
- A team containing Lithuanians: Researching Heresy and Faith is 20% faster.
- A team containing Teutons: Leitis are more resistant to conversion.
Definitive Edition Edit
- Originally, the Leitis trained in 23 seconds (20 for Elite) and cost 50 food and 80 gold. With update 36906, they train in 20 seconds (18 for Elite) and cost 70 food and 50 gold
Leitis (pl. Leičiai) is actually an exonym used by Latvians (a related Baltic people) to describe the Lithuanians. In turn, Lithuanians used this Latvian exonym to describe a social group of Lithuanian soldiers subordinate only to Lithuanian state and monarchs, not to Lithuanian nobles.
- The Leitis' armor-piercing attack appears to be based from Medieval and Renaissance soldiers who "negated" enemies' armor by bludgeoning them with maces, morning stars, war hammers, war picks, flails, etc.
- Ironically, the Bulgarian Konnik does not negate enemies' armor, despite wielding a flail.
- This helps the Leitis defeat any heavily armored foe such as Teutonic Knights and Boyars outright, which possibly mirrors the Polish-Lithuanian alliance's victory against the Teutonic Knights at Grundwald as well as some Lithuanian successes against Muscovites.
- Though the in-game Leitis' health and armor rival the Knight line's, Lithuanian cavalry at Grunwald were actually lightly armored; whereas their Polish allies fought as heavy cavalry.
- A fully upgraded Elite Leitis with all four Relics has 22 attack, which is tied with the Lithuanian Paladin and Elite Shotel Warrior for having the second strongest attack of all units outside of the siege and gunpowder section, being only surpassed by the Elite War Elephant with 24 attack.
- Leitis wield lances as long as those of Steppe Lancer-line units, visually; nevertheless, Leitis's attacks do not benefit from their weapons' length.
Notes and references Edit
- ↑ The Leitis' attack is not exactly melee, but rather a special "Leitis attack" which can only be negated by the special "Leitis armor". All units have 0 Leitis armor which cannot be increased in any way, including by armor upgrades at the Blacksmith. Buildings usually have Leitis armor with Masonry and Architecture increasing it by +1. Rams and Siege Towers have 0 Letis armor as well – as opposed to their negative melee armor – so Leitis do not deal additional damage against them and their attack is unaffected by Ironclad.