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Age of Empires Series Wiki
Age of Empires Series Wiki

Late Economy is the second challenge scenario in Art of War in Age of Empires IV. It tests the player's skill in booming and quickly advancing to the Imperial Age, similar to the The Art of War scenario Booming in Age of Empires II: Definitive Edition.

Intro[]

Scenario description/loading screen[]

Economic power is just as important as military might. Learn how to build a booming economy and advance to the Imperial Age with a strong economy.

Video instruction[]

When you are in a safe position, you can focus on your economy instead of your military. This is risky, but if successful you can accumulate large amounts of resources with which to crush your enemies.

Start by queuing up Villagers at your Town Center and Traders at your Market, then order your idle Villagers to gather resources. How to divide your gatherers between Food, Wood, Gold, and Stone is something that you must figure out for yourself - but try to focus on long-term goals and reassign your Villagers when necessary.

A single Town Center and Market take a long time to produce the required number of Villagers and Traders, so you will need several more. Make sure that both building types are always producing units. A successful economic boom relies on swiftly producing many Villagers and Traders.

Research economic technologies to make your Villagers as productive as possible. These increase your gathering rates and are crucial to your success.

Now it is up to you. Use the lessons that you have learned here and build up your empire!

Start of scenario[]

To complete this challenge, you must produce a large number of Villagers and Traders and advance to the Imperial Age by constructing a Landmark.

Scenario instructions[]

Starting conditions[]

Objectives[]

  • Build a booming economy
    • Train additional Villagers (20/80)
    • Train additional Traders (4/30)
    • Build a Landmark and advance to the Imperial Age

Players[]

  • Rus (Rus): Starts in a small town with a score of Villagers, a few Traders, and a Scout. The player must reach the required count of Villagers and Traders, and complete a landmark, to advance to the Imperial Age.

Medals[]

Gold: 10 minutes 30 seconds
Silver: 15 minutes 30 seconds
Bronze: 19 minutes 30 seconds

Strategy[]

Follow the objectives and instructions given by the voice-over. The player should build at least two additional Town Centers, and at least one additional Market when prompted, to constantly produce Villagers and Traders, considering that they take 20 and 30 seconds respectively to train. As in Early Economy, production should never cease until the required number of Villagers and Traders is reached. Since Traders cost wood and gold, the player will have to balance their Villager distribution, especially on food and wood. Do not forget to keep a few Villagers on stone (at least initially) to be able to afford the third Town Center quickly. To save time and keep idling to a minimum, the player should set up rally points from each Town Center on a different resource, and to the neutral Trade Post from both Markets. The player should not need to send too many Villagers on gold after the initial few minutes, since the Traders should provide enough gold once trade income is firmly established.

After reaching 80 Villagers and 30 Traders, and amassing 2,400 food and 1,200 gold for a landmark, remember that the challenge is over only once it is fully built, so leave sufficient time and enough Villagers in the vicinity to complete the construction quickly.

Gallery[]

Campaigns in Age of Empires IV
TutorialPC: Intro Tutorial
PS5 - Xbox: The Rise of a King
The Rise of a KingRebellion in Normandy ยท The Battle of Val-es-Dunes ยท A Township in Brittany ยท The Siege of Dinan ยท The Norman Invasion
Art of WarTraining: Early Economy ยท Late Economy ยท Basic Combat ยท Early Siege ยท Late Siege ยท Advanced Combat
Civilization: Ottomans ยท Malians
The Normans Conquest: The Battle of Hastings ยท North to York
Possession: The Fall of Bayeux ยท The Battle of Tinchebray ยท The Battle of Brรฉmule
The Anarchy: First Battle of Lincoln ยท The Siege of Wallingford
Rebellion: The Siege of Dover ยท The Siege of Rochester ยท Second Battle of Lincoln
The Rise of Moscow Fort to City: Rebuilding Moscow
City to State: Tribute ยท The Battle of Kulikovo
State to Empire: Hold Against the Horde ยท Fall of the Novgorod Republic ยท Great Stand on the Ugra River
Empire to Superpower: Moscow versus Lithuania ยท The Siege of Kazan
The Hundred Years War Chivalry: The Combat of the Thirty ยท The Siege of Paris
Disorder: France in Chaos ยท The Battle of Pontvallain
Desperation: The Siege of Orlรฉans ยท The Battle of Patay
Ascendancy: Retake Normandy ยท The Battle of Formigny
The Mongol Empire Shock and Awe: The Battle of the Kalka River ยท The Great Wall ยท The Battle of Zhongdu
Conquest: The Siege of Kiev ยท The Battle of Liegnitz ยท The Battle of Mohi
Domination: The Song Fortress ยท Blockade at Lumen Shan ยท The Fall of Xiangyang
The Sultans Ascend Invasion: The Defense of Tyre
Saladin: Into Egypt ยท Raiders of the Red Sea ยท The Horns of Hattin
From Slaves to Sultans: The Battle of Mansurah ยท The Battle of Ayn Jalut ยท The Siege of Acre
Pirates of the Mediterranean: The Invasion of Cyprus
Historical BattlesTowton ยท Agincourt ยท Montgisard ยท Safed