Description[edit | edit source]
As the map's name would imply, starting this map leaves all teams in a nomadic position - there is no starting Town Center for any team, although all teams start with enough resources to build a Town Center anywhere. Note that teams will still always start with enough resources to build a Town Center, even if the resource amount setting is set to "low" beforehand. The bonuses or penalties of a civilization dictate otherwise. The animals provided are randomized.
Each team starts with 3 villagers, albeit scattered far from each other. The Chinese and the Mayans, which are civilizations that have the bonus of starting with 6 and 4 villagers respectively, will still only start with 3, but still retain their trade-offs of starting with less resources. Much like most standard maps, huntable animals such as Deer and Ibexes are spread around the map. The landscape is very standard and open, with an average amount of large trees patches, as well as placement of Gold Mines and Stone Mines. However, there are no Berry Bushes, meaning that only animals are available to begin food collection.
At the very center of the map, sits a single Relic easily available for any team to take.