This article contains all dialogue lines of the Rus Knight in Age of Empires IV.
Note: Due to a known issue, the dialogue files on this page may not play on Chromium-based browsers and may perform better on Firefox.
General Command Acknowledgements[]
These dialogue lines have a chance of occurring after any command
- Feudal
- 01
- 01 - Stealth
- 02 Sdelano budet (Сделано будет) - It will be done
- 02 - Stealth Budet sdelano (Будет сделано) - It will be done
- 03
- 03 - Stealth
- 04
- 04 - Stealth
- 05 Slushayus'a (Слушаюсьа) - I'm obeying
- 05 - Stealth Slushayus' (Слушаюсь) - I obey
- Castle
- 01
- 01 - Stealth
- 02
- 02 - Stealth
- 03 Seychas (Сейчас) - Right away (lit. 'now')
- 03 - Stealth
- 04
- 04 - Stealth
- 05
- 05 - Stealth
- Imperial
- 01
- 01 - Stealth
- 02
- 02 - Stealth
- 03
- 03 - Stealth
- 04
- 04 - Stealth
- 05
- 05 - Stealth
General Group Command Acknowledgements[]
These dialogue lines play softer and in the background whenever any command is given to a group
- Feudal
- 01 Dobro yest' (Добро есть) - Good
- 02 Ladno yest' (Ладно есть) - All right
- 03 Da (Да) - Yes
- 04 Blago yest' (Благо есть) - Good
- 05 Slushayus'a (Слушаюсьа) - I'm obeying
- 06
- Castle
- 01 Dobro yest' (Добро есть) - Good
- 02 Ladno yest' (Ладно есть) - All right
- 03 Da (Да) - Yes
- 04 Blago yest' (Благо есть) - Good
- 05 Slushayus'a (Слушаюсьа) - I'm obeying
- 06
- Imperial
- 01 Dobro yest' (Добро есть) - Good
- 02 Ladno yest' (Ладно есть) - All right
- 03 Da (Да) - Yes
- 04 Blago yest' (Благо есть) - Good
- 05 Slushayus'a (Слушаюсьа) - I'm obeying
- 06
Single Unit Commands[]
These dialogue lines play when addressing a single unit
Select[]
- Feudal
- 01
- 01 - Stealth
- 02
- 02 - Stealth
- 03 Gotov yesm (Готов есм) - I'm ready
- 03 - Stealth
- 04
- 04 - Stealth
- Castle
- 01
- 01 - Stealth
- 02
- 02 - Stealth
- 03
- 03 - Stealth
- 04
- 04 - Stealth
- Imperial
- 01
- 01 - Stealth
- 02
- 02 - Stealth
- 03
- 03 - Stealth
- 04
- 04 - Stealth
Move[]
- Feudal
- 01
- 02
- 03
- 04
- Castle
- 01
- 02
- 03
- 04
- Imperial
- 01
- 02
- 03
- 04
Attack[]
- Feudal
- 01
- 02
- 03
- 04 Dobro yest'! (Добро есть!) - Good!
- 05
- Castle
- 01
- 02
- 03
- 04
- 05
- Imperial
- 01
- 02
- 03
- 04
- 05
Attack Move[]
- Feudal
- 01
- 02
- 03
- Castle
- 01
- 02
- 03
- 04
- Imperial
- 01
- 02
- 03
- '04
Single Unit Type Group Commands[]
These dialogue lines play whenever addressing a group of only this unit
Select[]
- Feudal
- 01
- 02
- 03
- 04
- Castle
- 01
- 02
- 03
- 04
- Imperial
- 01
- 02
- 03
- '04
Move or Attack Move[]
- Feudal
- 01
- 02
- 03
- 04
- Castle
- 01
- 02
- 03
- 04
- Imperial
- 01
- 02
- 03
- '04
Attack[]
- Feudal
- 01
- 02
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
Mixed Unit Group Commands[]
These lines play whenever addressing group of units containing at least one of these units (depending on the other units in the group). The single-unit attack dialogue is played when a direct attack command is given to a mixed group.
Select[]
- Feudal
- 01
- 02
- 03
- 04
- Castle
- 01
- 02
- 03
- 04
- Imperial
- 01
- 02
- 03
- '04
Move[]
- Feudal
- 01
- 02
- 03
- 04
- Castle
- 01
- 02
- 03
- 04
- Imperial
- 01
- 02
- 03
- '04
Attack Move[]
- Feudal
- 01
- 02
- 03
- Castle
- 01
- 02
- 03
- 04
- Imperial
- 01
- 02
- 03
- '04
Change Formation[]
- Feudal
- 01
- 02
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
Stand Ground[]
- Feudal
- 01
- 02
- Castle
- 01
- 02
- Imperial
- 01
- 02
Stop[]
- Feudal
- 01
- 02
- Castle
- 01
- 02
- Imperial
- 01
- 02
Ambient Dialogue[]
These dialogue lines play randomly in the background while the unit is performing an action or after it has completed an action
While Marching[]
- Feudal
- 01
- 02
- 03
- 04
- 05
- Castle
- 01
- 02
- 03
- 04
- 05
- Imperial
- 01
- 02
- 03
- 04
- 05
While In Combat[]
- Feudal
- 01
- 02
- 03
- 04
- 05
- 06
- 07
- 08
- 09
- Castle
- 01
- 02
- 03
- 04
- 05
- 06
- 07
- 08
- 09
- Imperial
- 01
- 02
- 03
- 04
- 05
- 06
- 07
- 08
- 09
When Spotting an Enemy[]
- Feudal
- 01
- 02
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
After Destroying a Target[]
- Feudal
- 01
- 02
- 03
- 04
- Castle
- 01
- 02
- 03
- 04
- Imperial
- 01
- 02
- 03
- 04
When Under Attack[]
- Feudal
- 01
- 02
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
When Charging[]
- Feudal
- 01
- 02
- 03
- 04
- 05
- Castle
- 01
- 02
- 03
- 04
- 05
- Imperial
- 01
- 02
- 03
- 04
- 05
- cnone
- 01
- 02
- 03
- 04
- 05
Celebrating[]
- Feudal
- 01
- 02
- 03
- 04
- Castle
- 01
- 02
- 03
- 04
- Imperial
- 01
- 02
- 03
- 04
- cnone
- 01
- 02
- 03
- 04
- 05
Unused Dialogue[]
resourcehunt[]
Based on the file name, these voice lines appear to be intended to play when attacking a huntable resource, but seem to be unused. The regular attack dialogue is used instead.
- Feudal
- 01
- 02
- Castle
- 01
- 02
- Imperial
- 01
- 02
engage[]
It is unknown when this dialogue was originally meant to be played, especially since it is not allotted to any particular age.
- cnone
- 01
- 02
- 03
- 04
- 05