|This article is about the Spanish and Knights of St. John unique unit. For other units called Lancer, see Lancer (disambiguation).|
“Heavy cavalry armed with a lance for killing infantry.”—In-game description
Unlike most cavalry which are weak against melee infantry units, the Lancer has a large bonus against infantry. It is somewhat at a disadvantage when fighting other cavalry however. Its speed also makes it efficient for slaughtering enemy Settlers or Villagers who stray too far off from the Town Center, and lancers can quickly kill most explorers due to their classification as infantry.
The Unction card, ten missionaries, the Cabelleros card, stable upgrades and all Spanish cavalry cards (+30% attack and hit points) stack to allow the lancer to quickly kill infantry units. The numbers do not take into account minor civilization bonuses. Lancers are capable of using trample mode when all upgrades and shipments have been sent and when backed by missionaries using Unction. It's better to only activate the mode on a handful of units rather than en masse. The Unction Lancer, however, can be beaten by ranged cavalry such as the Keshik or Dragoon. Though Lancers beat the Ashigaru Musketeer in combat, it is not cost effective to get into an extended confrontation with them due to the inability of the unit to ultimately come out ahead (due to cost and population effectiveness). Hit and run raids on masses of Ashigaru or other anti-cavalry infantry are best.
When fully upgraded, and accompanied by ten Missionaries with Unction, the Lancer will possess 71 attack and 4x multipliers against infantry. The Dog Soldier, when fully upgraded, with an aura from the Sioux War Chief and full fire pit doing a War Dance, will possess 96 attack and 2.5x multiplier against infantry. This means the Lancer is stronger than the Dog Soldier against infantry units, but the Dog Soldier has 2x multipliers against Artillery, which means the Dog Soldier is more versatile than the Lancer. Also Dog Soldiers gain a speed advantage from Home City Cards or from their Warchief so can flee from battle effectively.
The Lancer starts at Veteran, although they do not gain extra hit points and attack.
|Upgrades Lancers to Garrochista Lancers (+40% hit points and attack)|
|Imperial Garrochistas||1,500 wood,|
|Upgrades Garrochista Lancers to Imperial Garrochistas (+50% hit points and attack); requires Garrochistas|
Civilization differences Edit
- The Knights of St. John cannot upgrade their Lancers.
- The Japanese can get Lancers by allying with the Spanish at the Consulate (requires a level 40 Home City) which provides the Spanish Brigade that includes 15 Lancers (named Garrochista). These Lancers start with +10% hit points and attack than their regular counterpart, and are automatically upgraded in every Age starting in the Fortress Age (see here for the exact values).
Further statistics Edit
|Unit strengths and weaknesses|
|Weak vs.||Cavalry, artillery|
|Hit points|| Cavalry Cuirass (+10%)|
Comanche Horse Breeding (+10%)
Cree Tanning (+5%)
Navajo Weaving (+5%)
|Attack|| Pillage (+25% siege attack)|
|Sight||Town Watch (+2)|
|Speed|| Comanche Mustangs (+10%)|
Apache Endurance (+5%)
|Creation speed|| Mass Cavalry (-50%)|
Cheyenne Horse Trading (-25%)
Incan Chasquis Messengers (-25%)
|Train cost||Mapuche Ad-mapu (-10% coin cost)|
|Other||Meritocracy (-20% upgrade cost)|
|Penalties||High Crusade (-5% hit points, Knights of St. John only)|
Home City Cards Edit
|Click for a list of Home City Cards related to the Lancer|
Green: TEAM Shipment that is sent to each player in a team
- Royal Guard and Consulate Lancers are named after a type of lance used by Spanish knights in the 15th century, the garrocha, with the user being called a garrochista.
“Lancers were about the only cavalry that ranks of musketeers with bayonets couldn't drop. Their lances gave them better range than bayonets though they were already an archaic weapon. Though it never vanished entirely from battlefields, the Polish were responsible for the lance's rise to prominence in the nineteenth century.
Lances were wooden shafts that varied from nine feet to over 15 feet long. They carried swallow-tailed banners just under the metal tips. Some Cossacks carried lances, and many dragoon regiments were armed with both lances and carbines.”