The Lakota War Chief aura also increases the attack of friendly units by 10%
25
Morning Star
Temporarily reveals all enemies and treasures; Axe Riders can now loot treasures for double the resources or XP; hand cavalry get +2.0 attack multiplier against treasure guardians
Upgrades native warriors to Elite/Disciplined/Veteran and Champion/Honored/Royal Guard (if not already); Native Embassies get +40% hit points and +5 build limit
Ships 2 War Hut Travois; building build time -25%; Town Centers, Community Plaza, Markets, Corrals, War Huts, Farms, Native Embassies, Estates, and Docks can be transformed into a Travois to be built elsewhere
N/A
Winter Counts
Training units grants +40% XP and constructing buildings grants +20% XP
Villagers gather food from hunted animals 15% faster, and from Berry Bushes and Cherry Orchards 20% faster; hunted animals last 7.5% longer; Berry Bushes and Cherry Orchards last 10% longer
1
TEAM Spice Trade
Villagers gather food from hunted animals, Berry Bushes, and Cherry Orchards 20% faster; hunted animals, Berry Bushes, and Cherry Orchards last 10% longer
10
Great Hunter
Villagers gather food from hunted animals 20% faster; adds 10% of all food collected from hunted animals so far to the player's stockpile (up to 1,500 food)
10
Earth Bounty
Gives a trickle of 0wood, 2.5coin/sec.; villagers gather coin from Estates20% faster
With update 23511, Hire Owlhoots (III) replaces the "10 Renegado Allies" card, Hire Gunslingers (III) replaces the "10 Pistolero Allies" card, and Hire Cowboys (III) replaces the "7 Comanchero Allies" card.
Great Hunter (II): Effect updated to "Villagers gather Food +20% faster from Hunted Animals. Also, 12.5% of all Food you have gathered from Hunted Animals is granted to you again (up to a maximum of 1500 resources)"
Spice Trade (II): Replaced with TEAM Spice Trade (I)
Adoption (III): Effect tweaked to "Arrives fast! Villagers train +25% faster and grant +250% more XP when trained."
15 Bison (II): Now Ships 13
INF 15 Bison (IV): Now Ships 13
Added Camp Movements (II): "Ships 2 War Hut Travois. Improves construction speeds and enables most Lakota buildings to be deconstructed into Travois so they may be built elsewhere."
Friendly Territory (II): Moved to age 1; Effect updated to "Teepees gain significantly more hitpoints and now also improve the attack speed of nearby units." (+200% hitpoints and +10% attack speed)
Nomadic Expansion (I): Moved to Age 3; Effect updated to "Enables Lakota Infantry to construct Teepees. Nearby Teepees also boost Military Building training speeds."
Riding School (II): Removed
Wind Runners (II): Moved to Age 4
Mustangs (III): Is now a team card; Cavalry & shock infantry cost improvement reduced to 10% (down from 15%)
Added Territorial Claims (II): "Enables Cetan Bowmen to siege buildings from a long-range with their arrows and significantly improves War Clubman siege damage."
Added Akichita (IV): "Significantly increases the hitpoints of all Lakota Warriors, but reduces their damage against Villagers." (+20%)
Cavalry Hitpoints (II): Removed
6 Cetan Bowmen (II): Increased to 7
TEAM Conestoga Wagons (IV): Now also increases Town Center Build Limit by +1 (impacts all civilizations with access to this card)
Uprising (IV): Now also activates the Elite and Champion upgrades for the 7 Cetan Bowman, Club Warriors and Wakina Rifleman delivered
The following received new names and icons:
Fur Pelts → Lynx Pelt Trade
Command Skill → Blotáhunka
Center of Power → Heyoka
War Chief → Ogle Tanka Un
Evening Star → Leman Trade Muskets
Uprising → Seven Council Fires
Wind Runner → Moccasins
TEAM 2 Tokala Soldiers → TEAM Bare Lances
TEAM 3 Tokala Soldiers → TEAM War Badgers
TEAM 8 Cheyenne Allies → TEAM Dog Soldiers
Trivia[]
In the original The WarChiefs, the amount of Sioux Home City Cards exceeds the maximum Home City level by one, leaving one card unable to be bought even at the maximum level. This can be mitigated by modifying the player's Home City save files (only for singleplayer).