Kyushu Revolts (Tang Invasion in earlier versions) is the eighth and last scenario of the Yamato, Empire of the Rising Sun campaign in Age of Empires.
Scenario instructions[]
Description[]
โ | Kyushu Revolts 405 AD. A Kyushu army is marching toward Hyuga once more. You must defeat the Kyushu army or risk the loss of our Hyuga vassals to a new Kyushu confederation. Win the battle to become the greatest Yamato leader and unite all of Japan. | โ |
—In-game section |
Starting conditions[]
- Starting Age: Bronze Age
- Starting resources: 100 food, 100 wood, 0 gold, 100 stone
- Population limit: 50
- Starting units:
- 10 Short Swordsmen
- 9 Villagers
- 4 Bowmen
- 1 Scout
Objective[]
- Destroy the Kyushu homeland.
Hints[]
- Use the narrow shallows to your advantage.
- The Kyushu have fielded a massive army. Create a large force of your own -- it will be your only chance.
Description[]
โ | Tang Invasion, 663 AD The defeat of the Scilla armies 100 years ago brought relative peace to the Korean peninsula. The Yamato have been able to benefit from trade in this area and your influence has expanded. A new threat has appeared, however. Chinese armies of the Tang Dynasty have penetrated the peninsula from the north. One army is marching on your colony, while another deals with your Paekche friends. You must defeat the Tang army or your foothold in Korea is lost. Win the battle to become the greatest Yamato leader and launch the Yamato as a world power. | โ |
—In-game section |
Starting conditions[]
- Starting Age: Bronze Age
- Starting resources: 100 food, 100 wood, 0 gold, 100 stone
- Population limit: 50
- Starting units:
- 10 Short Swordsmen
- 9 Villagers
- 4 Bowmen
- 1 Scout
Objective[]
- Destroy the Tang.
Hints[]
- Use the narrow shallows to your advantage.
- The Tang have fielded a massive army. Create a large force of your own -- it will be your only chance.
Players[]
Player[]
- Player ( Yamato): The player starts with a small army and base in the south-eastern land mass of the map. Few troops guard the shallows of the river which lead the center land mass.
Enemy[]
- Kyushu ( Shang): The Kyushu start with a large army and base in the north-western land mass and their towers guard the shallows of the other river river as well as all resources of the center land mass.
Player[]
- Player ( Yamato): The player starts with a small army and base in the south-eastern land mass of the map. Few troops guard the shallows of the river which lead the center land mass.
Enemy[]
- Tang ( Shang): The Tang start with a large army and base in the north-western land mass and their towers guard the shallows of the other river river as well as all resources of the center land mass.
Strategy[]
The Kyushu have a larger base and several units, so start gathering resources to defend yourself.
Age up as soon as possible, as Heavy Cavalry and Horse Archers should comprise most of your armies. Your initial infantry forces will make good cannon fodder while your real army is being trained.
The map is divided into three parts, separated by shallows: your side to the south, their side to the north, and the central part. Take control of the central part quickly by destroying their towers with Stone Throwers, and killing their units - there's lots of Gold and Stone Mines there, so get those resources before they do. Sentry Towers and Horse Archers can protect your Villagers while they work.
When you have a large, upgraded army, start attacking one side of their town, and destroy everything until you've reached the other side.
History[]
Historical notes[]
โ | Negotiations between the Kyushu and Yamato continued for several years while both sides built military strength. The Kyushu broke off negotiations and attacked toward the Hyuga to their south once more. The Yamato were prepared to respond with their own armies, however, and battle was joined to decide the fate of both clans and which would rule Japan. | โ |
—In-game section |
Historical outcome[]
โ | The Kyushu forces were crushed by the Yamato army, ending all threats to Yamato hegemony. For the next 800 years, control of Japan would be contested mainly by families within the Yamato clan, rarely by outsiders. | โ |
—In-game section |
Historical notes[]
โ | Although a loose status quo was maintained in southern Korea, other forces were on the move. China, rejuvenated under the Tang dynasty, showed interest in the peninsula and Chinese armies began invading from the north. At the battle of Hakusukinoe in 663, a combined Paekche and Yamato army clashed with a large Tang army to decide the fate of Yamato and Tang influence on the peninsula. | โ |
—In-game section |
Historical outcomes[]
โ | The Paekche and Yamato forces were crushed by the Tang army at the battle of Hakusukinoe. We know little of the battle but the Chinese reported over 100,000 enemy dead. Loss of this battle forced the withdrawal of the Yamato from the peninsula. The could only influence the area through trade and diplomacy for several centuries. Had the battle been won, the Yamato presence would have continued and perhaps extended further into Korea and Asia. | โ |
—In-game section |
Changes[]
The original release of Age of Empires featured a different version of the scenario, based on the Battle of Hakusukinoe, that ended with Yamato withdrawing from Korean peninsula. The scenario remained unchanged, only the background was changed.