Template:Infobox units The Kraken is a Heroic Age Myth Unit in Age of Mythology, available to Norse followers of Njord.
Special Attack
Can instantly sink ships with its tentacles or grab a human unit close enough to the shoreline and throw it away, instantly killing it (similar to the Cyclops). Requires 16 seconds to recharge.
God Bonuses and Upgrades
Specific
- Wrath of the Deep (Njord): upgrades Krakens into Trench Krakens and increases hit points by 200.
General
Loki reduces Favor cost by 10%.
Strategy
Being the only naval Myth Unit with a instant kill attack, the Kraken is a very valuable addition to the Norse navy. Like most naval Myth Units, they train from the dock quickly so they can instantly turn the tides in naval warfare. Their large amount of hit points, speed and armor makes killing them a difficult task. The best way to kill them would be with heroes, assuming they can reach the Kraken, or other naval Myth Units who are immune to its special attack. Krakens deal decent damage but have a very slow attack speed, striking about every 4 seconds. They also cost a lot of food, favor and population and killing one will mean a devastation loss for a naval army.
Mythology
Scientific Name – Psychroteuthis pelagii
Size – 60,000+ thousand lbs
Diet – deep-sea fish and crustaceans
A creature from the sea so large that on the surface it was mistaken for a chain of islands, the Kraken is found in Norse mythology. Seamen were often lost when they camped on what they thought was an island, only to be drowned when swam back to the bottom of the sea. It had large tentacles and suckers with which it could seize large ships and drag them down. The Norse believed that the Kraken would rise to the surface during Ragnarok.