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* With 2.4 [[Rate of Fire|ROF]], the Konnik is the slowest attacking cavalry in the game, and the second slowest infantry unit in the game (behind non-Japanese Spearman line units).
 
* With 2.4 [[Rate of Fire|ROF]], the Konnik is the slowest attacking cavalry in the game, and the second slowest infantry unit in the game (behind non-Japanese Spearman line units).
 
* The Konnik is the only unique unit which can be created in two different buildings without the need of a [[unique technology]].
 
* The Konnik is the only unique unit which can be created in two different buildings without the need of a [[unique technology]].
  +
* Konniks previously had the normal attack sound, shared with most cavalry and infantry units. This was changed at some point, presumably when the retail version was released.
   
 
== Gallery ==
 
== Gallery ==

Revision as of 05:02, 16 June 2020

Bulgarian unique cavalry unit that fights on as infantry when felled.
Age of Empires II description

The Konnik is the unique unit of the Bulgarians in Age of Empires II: Definitive Edition. It is a cavalry that turns into a Dismounted Konnik, an infantry, when killed.

(Dismounted) Konniks can be upgraded to Elite (Dismounted) Konniks in the Imperial Age.

Tactics

The Konnik is a very special unique unit, as it has to be killed twice (first time mounted, second time dismounted). This quirk makes the unit not only durable, but also versatile, as they can mess with the possible counter-units the opponent may have. While the mounted version is weak against Camels and the Spearman line, the dismounted version is not; and vice versa, the typical counters for infantry do not affect the mounted version. Any clever opponent must mix two types of counter-units against a mass of Konniks, with some exceptions (see Counters).

Konniks have a similar conversion resistance to a Knight (that is extremely poor), but Bulgarians can also research Heresy, so when facing Monks, one of these three scenarios may happen:

  • If Heresy is not researched, the player may delete the mounted Konnik, turning it into a Dismounted Konnik and negate the conversion temporarily (the Monk must now target the Dismounted Konnik as they will still retain their conversion ability).
  • If Heresy is not researched and the player does not delete the mounted Konnik, it will be converted as usual.
  • If Heresy is researched, Konniks may stand a chance as they will die and turns into a Dismounted Konnik (which belongs to the player regardless) who can then finish off the Monk.

Stat-wise with Stirrups, a non-Elite Konnik is comparable to a Knight (better in melee fights, worse against ranged units), while a fully upgraded Elite Konnik is better than a Cavalier. This makes the Konnik incredible as a shock troop, able to raid, soak damage, and disrupt enemy Villages, destroy colonies, or diminish an enemy garrison. In addition, they turn to infantry when killed, so for any Bulgarian player, they should prefer them over the Knight line in most situations.

It takes 3 seconds for a Dismounted Konnik to get back into the fight after being dismounted. The unit cannot be interacted with during this animation, as technically the Dismounted Konnik is spawned only after the animation has been completed.

As an infantry unit, Dismounted Konnik is affected by infantry-related technologies (Blacksmith upgrades, Arson, Squires) and receives a +4 anti-building attack bonus. The infantry non-Elite version is a little weaker than a Long Swordsman, with the exception of the attack. The Elite dismounted version can be seen as a frail Two-Handed Swordsman with a slightly better attack value but slower attack rate.

Konniks can be created at Kreposts, and for this reason Bulgarian players must use a combination of both for a "Krepost Drop".

The Castle Age unique technology Stirrups gives them an attack speed boost of 33%, which drops the mounted version's ROF from 2.4 (slowest melee attack in cavalry) to 1.8 which is the same as that of Knights and Cavaliers, their standard counterparts, and better than that of a Paladin (1.9). Stirrups doesn't affect the dismounted version, which makes the slowest attacking infantry unit outside of the trash Spearman line (3). The dismounted Konniks are also special in the infantry branch, being tied with the Militia for being the only non-specialised unit, to not have an attack bonus against Eagle units.

They also have a 5 tile LOS, which is better than Knights, Cavaliers and Long Swordsmen, which have 4, and the same as Paladins, Two-Handed Swordsmen and Champion, all of which are its standard counterparts in two forms. They also have the same speed as all of their counterparts.

Counters

Despite the quirk the Konnik has, there are several units in the game that represent a threat for both versions of the unit:

  • Samurai: It is the fastest attacking unit in a standard game along with having bonus damage against unique units, and both versions of the Konnik are counted as unique units.
  • War Elephant and Battle Elephant: Their sole raw stats makes them incredibly effective against any kind of melee units, with some exceptions.
  • Boyar and Teutonic Knight: Both units have high melee armor, so in close combat, they are a heavy threat to Konniks.
  • Genoese Crossbowman: An archer unit with a bonus against cavalry, thus able to deal quickly with the mounted Konnik. Dismounted Konniks as infantry units are slow with low HP and will also lose to Genoese Crossbowmen, which have the same damage output against infantry as a fully upgraded Arbalester.
  • Mameluke: They deal bonus damage against cavalry and have the advantage of mobility and range over the Dismounted Konnik (which moves much slower).

Units with partial strengths, which are good in some situations, include:

  • Post-Imperial Elite Berserk: They regenerate hit points, have decent HP and melee armor and have bonus attack against cavalry due to Chieftains, so they can defeat the mounted Konnik cost-effectively and are statistically superior to the Dismounted Konnik.
  • Kamayuk: They deal bonus damage against cavalry, so the mounted Konnik must avoid them. They are statistically inferior to dismounted Konnik, but when massed, they utilise their range to create a problem for both versions.
  • Leitis: Its attack ignores armor, so fully upgraded Konniks and Dismounted Konniks will get full damage (which can be very high with all four Relics) from the Leitis no matter what. The strength of the Leitis directly increases with number of Blacksmith melee attack upgrades and Relics, the defence to which does not increase. Taking raw stats in the Dark Age, both of them are almost evenly matched.
  • Cataphract: They can have an edge over Konniks without Stirrups, and massed Elite Cataphracts with Logistica can also be an issue. The lower base attack of the Cataphract in the Castle Age, and Byzantines missing Blast Furnace in the Imperial Age, leads to the Cataphract being less of a problem to the mounted Konnik, even though it is threatening against dismounted Konniks, especially in Post-Imperial Age, when it also attacks 41% faster than its opponent.

Further statistics

As Konniks are unique to the Bulgarians, only technologies that are available to them are shown in the following table:

Unit strengths and weaknesses
Strong vs. Infantry, archers (Mounted), Villagers, siege weapons (Mounted), Light Cavalry , Monks (after heresy)
Weak vs. Archers (Dismounted), Boyars, Pikemen (Mounted), Kamayuks, Berserks, Genoese Crossbowmen (Mounted), Teutonic Knights, Mamelukes, Camel Riders (Mounted), War Elephants, Battle Elephants, ranged siege weapons (Dismounted), Samurai, Cataphract (Dismounted), Monks (especially without Faith/Teuton ally)
Upgrades
Hit points BloodlinesDE Bloodlines (+20)
Attack

Forging aoe2de Forging (+1)
IronCastingDE Iron Casting (+1)
BlastFurnaceDE Blast Furnace (+2)
ArsonDE Arson (+2 attack against standard buildings, Dismounted)

Firing Rate UniqueTechCastle-DE Stirrups (+33% attack speed, Mounted only)
Armor ScaleBardingArmorDE Scale Barding Armor (+1/+1)
ScaleMailArmorDE Scale Mail Armor (+1/+1, Dismounted)
ChainBardingDE Chain Barding Armor (+1/+1)
ChainMailArmorDE Chain Mail Armor (+1/+1, Dismounted)
PlateBardingArmorDE Plate Barding Armor (+1/+2)
PlateMailArmorDE Plate Mail Armor (+1/+2, Dismounted)
Speed HusbandryDE Husbandry (+10%)
SquiresDE Squires (+10%, Dismounted)
Conversion defense FaithDE Faith
HeresyDE Heresy
Creation speed ConscriptionDE Conscription (+33%)
Upgrades Elite-unique-research Elite (Dismounted) Konnik

Team bonuses

Changelog

Definitive Edition

  • Initially, (Dismounted) Konniks have 1.9 ROF. With Update 34055, they now have 2.4 ROF.
  • Initially, (Elite) Konniks have 110 (130) HP. With Update 34055, they now have 100 (120) HP.

Trivia

  • Konnik (конник) simply means "horseman". 
    • The Konnik may be appropriately named bolyar (боляр), as Bulgarian bolyars historically inspired Slav Boyars.
  • The Konnik's design is somewhat inspired from the Madara Rider rock relief.
  • With 2.4 ROF, the Konnik is the slowest attacking cavalry in the game, and the second slowest infantry unit in the game (behind non-Japanese Spearman line units).
  • The Konnik is the only unique unit which can be created in two different buildings without the need of a unique technology.
  • Konniks previously had the normal attack sound, shared with most cavalry and infantry units. This was changed at some point, presumably when the retail version was released.

Gallery

Videos

Units in Age of Empires II
CivilianMaleVillDE Villager · Tradecart aoe2DE Trade Cart · FishingShipDE Fishing Ship · Trade cog aoe2DE Trade Cog · King eu aoe2DE King
ReligiousMonk aoe2DE Monk
InfantryMilitiaDE Militia · Manatarms aoe2DE Man-at-Arms · Longswordsman aoe2DE Long Swordsman · Twohanded aoe2DE Two-Handed Swordsman · Champion aoe2DE Champion
Spearman aoe2DE Spearman · Aoe2-infantry-2-pikeman Pikeman · Halberdier aoe2DE Halberdier
Eaglescout aoe2DE Eagle Scout · Eaglewarrior aoe2DE Eagle Warrior · EliteEaglewarrior aoe2DE Elite Eagle Warrior
ArcherArcher aoe2DE Archer · Crossbowman aoe2DE Crossbowman · Arbalester aoe2DE Arbalester
Skirmisher aoe2DE Skirmisher · Elite skirmisher aoe2DE Elite Skirmisher
Hand cannoneer aoe2DE Hand Cannoneer
Cavalryarcher aoe2DE Cavalry Archer · Heavycavalryarcher aoe2de Heavy Cavalry Archer
Aoe2de DOI elephant archer icon Elephant Archer · ElephantArcherIcon-DE Elite Elephant Archer
CavalryScoutcavalry aoe2DE Scout Cavalry · Lightcavalry aoe2DE Light Cavalry · Hussar aoe2DE Hussar
Knight aoe2DE Knight · Cavalier aoe2DE Cavalier · Paladin aoe2DE Paladin
Camelrider aoe2DE Camel Rider · Aoe2 heavycamelriderDE Heavy Camel Rider
Battle elephant aoe2DE Battle Elephant · Elite battle elephant aoe2DE Elite Battle Elephant
Steppelancericon Steppe Lancer · Elitesteppelancericon Elite Steppe Lancer
Xolotlicon Xolotl Warrior
AoE2DE Armored Elephant icon Armored Elephant · AoE2DE Siege Elephant icon Siege Elephant
SiegeBattering ram aoe2DE Battering Ram · Capped ram aoe2DE Capped Ram · Siege ram aoe2DE Siege Ram
Mangonel aoe2DE Mangonel · Onager aoe2DE Onager · Siege onager aoe2DE Siege Onager
Scorpion aoe2DE Scorpion · Heavyscorpion aoe2DE Heavy Scorpion
Bombard cannon aoe2DE Bombard Cannon
Trebuchet aoe2DE Trebuchet
Petard aoe2DE Petard
Siegetower aoe2DE Siege Tower
War shipTransportship aoe2DE Transport Ship
Galley aoe2DE Galley · War galley aoe2DE War Galley · Galleon aoe2DE Galleon
Fire galley aoe2DE Fire Galley · Fireship aoe2DE Fire Ship · Fastfireship aoe2DE Fast Fire Ship
Demoraft aoe2DE Demolition Raft · Demoship aoe2DE Demolition Ship · Heavydemoship aoe2de Heavy Demolition Ship
Cannon galleon aoe2DE Cannon Galleon · Elite cannon galleon aoe2de Elite Cannon Galleon
AoE2 Dromon Dromon
Unique
ReligiousMissionaryIcon-DE Missionary · AoE2 WarriorPriest Warrior Priest
InfantryBerserkIcon-DE Berserk · Aoe2de Chakram Chakram Thrower · CondottieroIcon-DE Condottiero · Aoe2-icon-flemish-militia Flemish Militia · GbetoIcon-DE Gbeto · Aoe2de Ghulam Ghulam · HuskarlIcon-DE Huskarl · JaguarWarriorIcon-DE Jaguar Warrior · KamayukIcon-DE Kamayuk · Karambitwarrioricon-DE Karambit Warrior · AoE2 DE Legionary new icon Legionary · Aoe2-icon--obuch Obuch · SamuraiIcon-DE Samurai · Aoe2-icon-serjeant Serjeant · Shotelwarrioricon-DE Shotel Warrior · TeutonicKnightIcon-DE Teutonic Knight · ThrowingAxemanIcon-DE Throwing Axeman · Aoe2de Urumi Urumi Swordsman · AoE2 WarriorPriest Warrior Priest · WoadRaiderIcon-DE Woad Raider
ArcherArambaiicon-DE Arambai · CamelArcherIcon-DE Camel Archer · ChukoNuIcon-DE Chu Ko Nu · AoE2 CompositeBowman Composite Bowman · ConquistadorIcon-DE Conquistador · GenitourIcon-DE Genitour · GenoeseCrossbowmanIcon-DE Genoese Crossbowman · Imperialskirmishericon-DE Imperial Skirmisher · JanissaryIcon-DE Janissary · Kipchakicon Kipchak · LongbowmanIcon-DE Longbowman · MangudaiIcon-DE Mangudai · PlumedArcherIcon-DE Plumed Archer · Aoe2de ratha ranged Ranged Ratha · Rattanarchericon-DE Rattan Archer · SlingerIcon-DE Slinger · WarWagonIcon-DE War Wagon
CavalryBallistaelephanticon-DE Ballista Elephant · BoyarIcon-DE Boyar · Aoe2de camel scout Camel Scout · CataphractIcon-DE Cataphract · Aoe2de roman unique centurion icon Centurion · Aoe2-icon-coustillier Coustillier · Flaming camel icon Flaming Camel · ImperialCamelRiderIcon-DE Imperial Camel Rider · Keshikicon Keshik · Konnikicon Konnik · Leitisicon Leitis · MagyarHuszarIcon-DE Magyar Huszar · MamelukeIcon-DE Mameluke · AoE2 Monaspa Monaspa · Aoe2de ratha melee Melee Ratha · AoE2 Savar Savar · Aoe2de shrivamsha rider Shrivamsha Rider · TarkanIcon-DE Tarkan · WarElephantIcon-DE War Elephant · Aoe2-icon-winged-hussar Winged Hussar
SiegeAoe2-icon--houfnice Houfnice · Aoe2-icon-hussite-wagon Hussite Wagon · OrganGunIcon-DE Organ Gun
War shipCaravelIcon-DE Caravel · LongboatIcon-DE Longboat · Aoe2de Thirisadai Thirisadai · TurtleShipIcon-DE Turtle Ship