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Civilization Technology tree Home City Cards


The following lists all of the cards available to the Knights of St. John in the Act I: Blood campaign of Age of Empires III.

  • Purple: Shipment that can be sent an INFINITE number of times

Knights of St. John Home City 1
Card Description Age HC level
Spanish Home City 1 (2 Settlers) 2 Settlers Ships 2 Settlers
Age I tech tree aoe3
1
Spanish Home City 1 (4 Settlers) 4 Settlers Ships 4 Settlers
Age II tech tree aoe3
1
Spanish Home City 1 (300 Food) Crates of 300 Food Ships 300 food
Age I tech tree aoe3
1
Spanish Home City 1 (600 Food) Crates of 600 Food Ships 600 food
Age II tech tree aoe3
1
Spanish Home City 1 (300 Wood) Cords of 300 Wood Ships 300 wood
Age I tech tree aoe3
1
Spanish Home City 1 (600 Wood) Cords of 600 Wood Ships 600 wood
Age II tech tree aoe3
1
Spanish Home City 1 (300 Coin) Chests of 300 Coin Ships 300 coin
Age I tech tree aoe3
1
Spanish Home City 1 (600 Coin) Chests of 600 Coin Ships 600 coin
Age II tech tree aoe3
1
Spanish Home City 1 (Covered Wagon) 1 Covered Wagon Ships 1 Covered Wagon and Town Center build limit +1
Age III tech tree aoe3
1
Spanish Home City 5 (Admiralty) Admiralty Dock technologies cost 60% less and get research time -60%
Age II tech tree aoe3
1
Spanish Home City 5 (1 Galleon) 1 Galleon Ships 1 Galleon
Age II tech tree aoe3
1
Spanish Home City 5 (Recruit Privateer) Recruit Privateers Ships 2 Privateers; costs 500 coin
Age II tech tree aoe3
10
Knights of St. John Home City 1 (2 Fireships) 2 Fireships Ships 2 Fire Ships
Age II tech tree aoe3
10

Knights of St. John Home City 2
Card Description Age HC level
French Home City 2 (8 Crossbowmen) 8 Crossbowmen Ships 8 Crossbowmen
Age II tech tree aoe3
1
Spanish Home City 2 (Hand Infantry Hitpoints) Hand Infantry Hitpoints Pikemen get +15% hit points; Rodeleros get +20% hit points
Age II tech tree aoe3
10
Spanish Home City 1 (6 Rodeleros) 6 Rodeleros Ships 6 Rodeleros
Age II tech tree aoe3
1
Spanish Home City 1 (8 Rodeleros) 8 Rodeleros Ships 8 Rodeleros
Age III tech tree aoe3
1
Spanish Home City 2 (Hand Cavalry Hitpoints) Hand Cavalry Hitpoints Lancers get +15% hit points
Age II tech tree aoe3
10
Spanish Home City 2 (Hand Cavalry Attack) Hand Cavalry Attack Lancers get +15% attack
Age II tech tree aoe3
10
Spanish Home City 2 (4 Lancers) 4 Lancers Ships 4 Lancers
Age III tech tree aoe3
1
Spanish Home City 2 (6 Lancers) 6 Lancers Ships 6 Lancers
Age III tech tree aoe3
1
Spanish Home City 2 (6 Lancers) 5 Lancers Ships 5 Lancers
Age III tech tree aoe3
10
Hoop thrower aoe3de 4 Hoop Throwers Ships 4 Hoop Throwers
Age III tech tree aoe3
1
Hoop thrower aoe3de 8 Hoop Throwers Ships 8 Hoop Throwers
Age III tech tree aoe3
1
John Black's Mercenaries Home City 2 (1 Falconet) 1 Falconet Ships 1 Falconet
Age III tech tree aoe3
1
John Black's Mercenaries Home City 2 (2 Falconets) 2 Falconets Ships 2 Falconets
Age III tech tree aoe3
1
John Black's Mercenaries Home City 2 (2 Mortars) 2 Mortars Ships 2 Mortars
Age III tech tree aoe3
1
Spanish Home City 2 (3 Mortars) 3 Mortars Ships 3 Mortars
Age III tech tree aoe3
10

Knights of St. John Home City 3
Card Description Age HC level
Spanish Home City 3 (Native Lore) Native Lore Native technologies 20% cheaper
Age II tech tree aoe3
1
Spanish Home City 3 (Native Treaties) Native Treaties Each different allied native tribe sends a shipment of their respective native warriors
Age II tech tree aoe3
1
Spanish Home City 3 (Native Warriors) Native Warriors Native warriors cost -25%
Age III tech tree aoe3
10
Spanish Home City 3 (Pioneers) Pioneers Villagers get +65% hit points
Age I tech tree aoe3
1
Spanish Home City 3 (Improved Buildings) Improved Buildings Buildings get +40% hit points
Age I tech tree aoe3
10
Fort Icon Fort Ships 1 Fort Wagon and Fort build limit +1
Age III tech tree aoe3
10
Spanish Home City 3 (Heavy Fortifications) Heavy Fortifications Grants all defensive building upgrades (if not already); costs 250 wood
Age III tech tree aoe3
10
Spanish Home City 3 (Royal Decree) Royal Decree to Claim the New World Ships 2 Surgeons and provides the Church with Corselet, Tax Burden, and High Crusade technologies
Age II tech tree aoe3
1
Spanish Home City 3 (Advanced Mill) Advanced Mill Mills get +100% hit points and cost -50%
Age I tech tree aoe3
1

Notes[]

  • In the original Age of Empires III, it's not important to earn large amounts of experience in the campaign (cheats), this is due to the fact the player won't be able to Build a Deck like in skirmishes. Any new cards unlocked will not be able to be switched out for inferior cards, so the player is stuck with both. Furthermore, if the player reaches the maximum number of cards allowed in a single age (9) the next card purchased for that age will push one off the list (can never be used again), maybe even one the player wanted to keep. This is no longer the case in Age of Empires III: Definitive Edition, where the player can use the standard deck builder interface.
  • The Knights start with 3 Commerce Age cards and 2 Fortress Age cards already selected for them. This means the player can only choose 6 more Commerce Age and 7 more Fortress Age cards before the player is at the age limit, and start pushing cards out of the deck if more are purchased for that age. It is safe to buy all Exploration Age cards with the Knights, if the player really wants them. The player starts with the following cards already selected:
    • 2 Settlers and Crates of 300 Food
    • 8 Crossbowmen, 6 Rodeleros, Native Lore
    • 1 Falconet, 1 Covered Wagon
  • If the player is playing on easy or normal difficulty and wish to destroy the The Circle base at the end of Act I: Blood it's important to take both Falconet cards.
  • The Heavy Fortifications card is the only way for the Knights to upgrade their Outpost to Fortified Outposts and their Fort to a Star Fort.
  • The Royal Decree to Claim the New World card is the only method that enables the player to improve the Hoop Throwers.

Trivia[]

  • The '5 Lancers' icon suggests the card sends 6 Lancers, while in reality it only sends 5.
  • Increasing the Home City level also increases the deck size limit, which can go beyond the number of cards the player can place in the deck (10 per age maximum, so 40)
  • The '1 Falconet' and '2 Falconets' cards both have a purple border, but cannot be sent infinitely. Note the missing infinity symbol in the top left of the icon.
Home City Cards in Age of Empires III
Civilizations
AfricanFlag Ethiopian aoe3de Ethiopians · Flag Hausa Hausa
AsianFlag ChineseDE Chinese · Flag IndianDE Indians · Flag JapaneseDE Japanese
EuropeanFlag BritishDE British · Flag DutchDE Dutch · Flag FrenchDE French · Flag GermanDE Germans · Flag ItalianDE Italians · Flag MalteseDE Maltese · Flag OttomanDE Ottomans · Flag PortugueseDE Portuguese · Flag RussianDE Russians · Flag SpanishDE Spanish · Flag SwedishDE Swedes
Federal AmericanFlag MexicanDE Mexicans · Flag American act3 aoe3de United States
Native AmericanFlag AztecDE Aztecs · Flag IroquoisDE HaudenosauneeI · Flag IncanDE Inca · Flag SiouxDE LakotaS
Campaign and Historical Battle civilizations
Barbary States flag revolt Barbary Pirates (Algiers) · Flag CanadianDE Canadians (Battle of Queenston Heights) · Flag John Black's Mercenaries DE John Black's Mercenaries (Act II: Ice) · Flag Maltese Cross Knights of St. John (Act I: Blood) · Flag Moroccan Moroccans (The Battle of the Three Kings) · Flag American act3 aoe3de United States (campaign) (Act III: Steel)
I formerly "Iroquois"; S formerly "Sioux"
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