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This article is about the campaign-only civilization in Age of Empires III. For the playable civilization in Age of Empires III: Definitive Edition - Knights of the Mediterranean, see Maltese. For the campaign-only civilization in Age of Empires IV, see Knights Hospitaller. For the commanderie ally in Age of Empires IV: Knights of Cross and Rose, see Knights Hospitaller.
Civilization Technology tree Home City Cards

The Knights of St. John or the Order of St. John was a European religious organization that fought during the Crusades and controlled Malta and parts of Italy. They are featured as a campaign-exclusive civilization in Age of Empires III.

Overview[]

This campaign-exclusive civilization is limited to the Fortress Age and is generally unable to access gunpowder units - most notably, they are entirely reliant on Home city Shipments for Falconets. There as some exceptions - notably, they have access to the Mortar in the Fortress Age and often begin with Highlanders as starting units.

They share two unique units with the Spanish and share the Mediterranean architectural style for many of their buildings. Moreover, their Home City was originally based on the Spanish Home City, although after the release of Knights of the Mediterranean, their Home City now reuses the Maltese Home City (albeit with different buildings).

In Act I: Blood, Morgan Black and the Knights fought forces of the Ottoman Empire, the Spanish, and later the Circle of Ossus over the The Fountain of Youth, a legendary waterfall said to bestow eternal life.

Features[]

The Knights of St. John do not have civilization-specific features, although they may train the Mortar in the Fortress Age, and the Heavy Fortifications card is available for them in the Fortress Age, granting them Fortified Outposts sooner than any other civilization.

Almost all of their units speak a variant of Middle English, using the same dialogue files as the British, except for the Rodelero and Lancer, who speak Castilian Spanish.

Unique units[]

Rodelero: Fast-moving sword and buckler infantry.
Hoop Thrower: Knights of Malta that throw flaming hoops at Janissaries.
Lancer: Heavy cavalry armed with a lance for killing infantry.

Heroes and special units[]

During the campaign many of the heroes have special units and ships that accompany them on their adventure, they generally can't be replaced if lost.

Native allies[]

Trivia[]

Civilizations in Age of Empires III
African Ethiopians · Hausa
AmericanFederal American: Mexicans · United States
Native American: Aztecs · Haudenosaunee (formerly Iroquois) · Inca · Lakota (formerly Sioux)
Asian Chinese · Indians · Japanese
European British · Dutch · French · Germans · Italians · Maltese · Ottomans · Portuguese · Russians · Spanish · Swedes
Minor
African Akan · Berbers · Somalis · Sudanese · Yoruba
Asian Bhakti Temple · Jesuit Mission · Shaolin Temple · Sufi Mosque · Tengri Shrine · Udasi Temple · Zen Temple
European House of Bourbon · House of Habsburg · House of Hanover · House of Jagiellon · House of Oldenburg · House of Phanar · House of Vasa · House of Wettin · House of Wittelsbach
Native American Apache · Aztecs · Carib · Cherokee · Cheyenne · Comanche · Cree · Haudenosaunee · Huron · Klamath · Lakota · Lenape · Mapuche · Maya · Navajo · Nootka · Quechua (formerly Incas) · Seminole · Tupi · Zapotec
Other
Campaign Black Family Estate · British · Circle of Ossus · John Black's Mercenaries · Knights of St. John · United States
Historical Battles Barbary Pirates · Canadians · Ethiopians · Moroccans · Somalians · Tatars · United States
Cut Denmark · Poland
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