
In-game, the Khitans are specified as an infantry and cavalry civilization.
Overview[]
Unique units[]
Liao Dao: A heavy infantry which deals bleeding damage
Mounted Trebuchet: A cavalry siege unit whose attacks leave burning fire on the ground
Unique building[]
Unique technologies[]
Lamellar Armor: Infantry and skirmishers reflect 25% melee damage back to the attacker.
Ordo Cavalry: Melee cavalry regenerates 150% hit points per minute in combat.
Pasture technologies[]
Domestication: New Pastures provide +1 animal.
Pastoralism: New Pastures provide +2 animals.
Transhumance: New Pastures provide +3 animals.
Civilization bonuses[]
- The effects of Forging and Iron Casting are doubled.
- Skirmishers, Genitours, and the Spearman and Scout Cavalry lines are trained and upgraded 25% faster.
- Heavy Cavalry Archer upgrade available in the Castle Age and costs -50%
Team bonus[]
- Infantry units +2 attack vs ranged soldiers
Tech tree key[]
Rusty red: Generic buildings
Aqua blue: Generic units
Forest green: Technologies
Deep violet: Unique units
Deep cornflower blue: Regional units
Reddish-orange: Regional buildings
Crimson pink: Unique buildings
Clicking on the icon links to the corresponding page.
Military[]
Barracks[]
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Archery Range[]
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Stable[]
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Siege Workshop[]
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Castle[]
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Dock[]
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Monastery[]
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Defensive structures[]
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Research[]
Blacksmith[]
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University[]
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Economy[]
Town Center[]
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Mining Camp[]
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Lumber Camp[]
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Mill[]
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Market[]
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Others[]
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Notes[]
| Technology trees in Age of Empires II | |
|---|---|
| African | |
| Central Asian | |
| Central European | |
| East Asian | |
| Eastern European | |
| Mediterranean | |
| Middle Eastern | |
| Native American | |
| South Asian/Indian | |
| Southeast Asian | |
| Western European | |














































































































































































