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This article is about the unit in Age of Empires III: The Asian Dynasties. For other uses, see Keshik.

Mongolian ranged cavalry. Good against cavalry.
—In-game description

The Keshik is a mounted archer in Age of Empires III: The Asian Dynasties that is unique to the Chinese and trained as a part of the Ming Army and Mongolian Army.

Overview[]

The Keshik is a light cavalry unit, so they are very fast, outrunning hand cavalry and infantry units, and counters cannons and hand cavalry. The Keshik is by far the weakest ranged cavalry unit, but are also the cheapest. Unlike other light cavalry, Keshiks do not have multipliers against artillery in the default status.

Since Keshiks can't be trained alone, making a lot of them is a challenge, since they can only be obtained as part of mixed armies, which have higher base cost and train time.

Make sure that Keshiks stay away from Heavy Cavalry attacks, due to their lower hit points. Nevertheless, the Keshik is the second hardest hitting ranged cavalry after Zamburak, thanks to faster fire rate compared to Dragoons, and they take only one population slot, while Dragoons and Cavalry Archers take two.

Keshiks are relatively good to mass, since they are the only Cavalry Archer that costs one population, allowing players to potentially have double of them. They come with Steppe Riders in the Mongolian Army, which also use a single population slot, making this a population-efficient all-cavalry army. This gives an even greater advantage considering the Chinese extra population bonus.

Important Home City Cards for powerful late game Keshiks and Stepper riders are Mongolian Scourge and Old Han Army Reforms.

Upgrades[]

Age Upgrade Cost Effect
Disciplined Keshik 100 wood
50 coin
Upgrades Keshiks to Disciplined (+20% hit points and damage, +0.75 bonus damage against artillery)
Honored Keshik 300 wood
300 coin
Upgrades Keshiks to Honored (+30% hit points and damage); requires Disciplined Keshik
Imperial Age
Imperial Age
Exalted Keshik 750 wood
750 coin
Upgrades Keshiks to Exalted (+50% hit points and damage); requires Honored Keshik

Further statistics[]

Unit strengths and weaknesses
Strong vs. Heavy cavalry, hand shock infantry, artillery
Weak vs. Heavy infantry, light infantry
Improvements
Hit points Comanche Horse Breeding (+10%)
Cree Tanning (+5%)
Navajo Weaving (+5%)
Tar Kilns (+5%)
Attack Seminole Bowyer (+15%)
Carib Kasiri Beer (+10%)
Ranged Cavalry Caracole (+10%; Russians only)
Tupi Poison Arrow Frogs (+10%)
Yoga (+5%)
Wind Horses (-10% Rate of Fire)
Carib Garifuna Drums (+1.0 multiplier vs. villagers)
Resistance Sudanese Quilted Armor (+10% hand resistance)
Speed Apache Endurance (+5%)
Comanche Mustangs (+5%)
Wind Horses (+0.5)
Line of Sight Town Watch (+3; Russians only)
Ranged Cavalry Caracole (+2; Russians only)
Sarmatism (+1)
Range Ranged Cavalry Caracole (+2; Russians only)
Sarmatism (+1)
Train time Cheyenne Horse Trading (-40% Mongolian Army; -20% Ming Army)
Akan Fontomfrom (-10%; Ming Army)
Quechuan Diet (-15%; Ming Army and Mongolian Army)
Immigrants (-10%; Ming Army and Mongolian Army)
Other Meritocracy (-20% upgrade cost)

Home City Cards[]

Click for a list of Home City Cards related to the Keshik
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Purple Shipment that can be sent an INFINITE number of times
Blue Shipment that arrives fast (5 seconds)

Chinese
Card Description Age
15 Keshiks Delivers 15 Keshiks
10 Keshiks Delivers 10 Keshiks
8 Keshiks Delivers 8 Keshiks
Old Han Reforms Chu Ko Nu, Qiang Pikeman, Steppe Rider, and Keshik hit points and damage +50%; Old Han Army, Standard Army, Ming Army, and Mongolian Army cost +25%
Mongolian Scourge Steppe Rider siege attack damage +50%, bonus damage against villager +1.0; Keshik bonus damage against heavy cavalry and hand shock infantry +1.0; Iron Flail bonus damage against infantry +0.5, against heavy infantry -0.17
Double-Faced Armor Keshik, Iron Flail, and Meteor Hammer hit points +15%, ranged resistance +5%
Beiyang Army Delivers 8 Steppe Riders and 8 Keshiks; grants Disciplined Steppe Riders and Disciplined Keshiks; costs 1,000 food
Manchu Combat Qiang Pikeman, Changdao Swordsman, Keshik, and Meteor Hammer hit points and damage +15%
Western Reforms Unit hit points and damage +8%
Acupuncture Unit (except monk) train time -20%; Summer Palace banner army, Flying Crow, and Heavy Cannon spawn time -5%
Banner School Banner army train time -30%; Summer Palace banner army spawn time -7%
Germans
Card Description Age
TEAM Cavalry Attack Heavy cavalry, light ranged cavalry, and shock infantry damage +10%; Germans-only heavy cavalry, light ranged cavalry, and shock infantry damage +15% instead
  • "TEAM Cavalry Attack" does not stack with the Italian "TEAM Cavalry Attack" card.
Indians
Card Description Age
TEAM Shivaji's Tactics Unit hit points and damage +5%
Italians
Card Description Age
TEAM Cavalry Attack Heavy cavalry, light ranged cavalry, and shock infantry damage +10%; Italians-only heavy cavalry, light ranged cavalry, and shock infantry damage +15% instead
  • "TEAM Cavalry Attack" does not stack with the German "TEAM Cavalry Attack" card.
Japanese
Card Description Age
TEAM Sengoku Unit upgrades cost -20%
Maltese
Card Description Age
TEAM Knights of the Round Table Delivers 1 Hospitaller for each Town Center and Command Post present on the map; unit hit points +2%
Mexicans
Card Description Age
TEAM Mariachi For the next 30 seconds, military building training and research work rate +400%, unit speed +10%
Russians
Card Description Age
TEAM Kamchatka Expeditions Cavalry and shock infantry hit points +10%, Line of Sight +4
Cavalry Combat Cavalry hit points and damage +15%
Kalmycks Delivers 16 Keshiks; grants Disciplined and Honored Keshik
Spanish
Card Description Age
TEAM Hidalgos Pikeman, Crossbowman, Aenna, Cetan Bow, Longbowman, Otontin Slinger, Yumi Archer, and Pavisier train time -40%; Old Han Army train time -30%; Jungle Bowman, Plumed Spearman, Fulani Archer, Desert Archer, Puma Spearman, Insurgente, Standard Army, and Ming Army train time -15%
TEAM Spanish Inquisition Delivers 1 Inquisitor; military and economic unit Line of Sight +10

Chinese
Card Description Age HC level
15 Keshiks Ships 15 Keshiks
1
9 Keshiks Ships 9 Keshiks
10
8 Keshiks Ships 8 Keshiks
25
Mongolian Scourge Steppe Riders get +1.0 attack multiplier against villagers and +50% siege attack; Keshiks get +1.0 attack multiplier against heavy cavalry and shock infantry; Iron Flails get +0.5 attack multiplier against infantry and -0.17 against heavy infantry
25
Beiyang Army Ships 8 Steppe Riders and 8 Keshiks; upgrades Steppe Riders and Keshiks to Disciplined (if not already); costs 1,000 food
25
Manchu Combat Qiang Pikemen, Changdao Swordsmen, Keshiks, and Meteor Hammers get +15% hit points and damage
25
Western Reforms All units get +8% hit points and damage
40
Acupuncture All units' (except Shaolin Masters, Heavy Cannons, Flying Crows, and Summer Palace banner armies) train time -20%
10
Banner School Banner army train time -30%; Summer Palace banner army spawn time -7%
10
French
Card Description Age HC level
TEAM Ranged Infantry Attack Gunpowder trooper and archers get +15% attack
10
Germans
Card Description Age HC level
TEAM Cavalry Attack Heavy cavalry, light ranged cavalry, and shock infantry get +15% attack
10
Indians
Card Description Age HC level
TEAM Shivaji's Tactics All units get +5% hit points and damage
25
Japanese
Card Description Age HC level
TEAM Sengoku Unit upgrades cost -20%
1
Russians
Card Description Age HC level
TEAM Cavalry Scouts Cavalry and shock infantry get +10% hit points and +4 Line of Sight
1
Spanish
Card Description Age HC level
TEAM Archaic Soldier Training Pikeman, Longbowman, Crossbowman, Aenna, Cetan Bow, Macehualtin, Yumi Archer, and Old Han Army train time -50%; Standard Army and Ming Army train time -25%
10
TEAM Inquisition All units get +10 Line of Sight
10

Changelog[]

The Asian Dynasties[]

  • Keshiks have 110 hit points and 0.65 obstruction radius.

Definitive Edition[]

  • Keshiks have 0.79 obstruction radius.

Knights of the Mediterranean[]

History[]

The mounted archers of the Mongolian Empire, the largest contiguous empire in human history, were feared for their mastery of the composite bow and their use of unpredictable light cavalry tactics. Using composite bows fashioned from a combination of materials, such as wood and animal bone, and held together with an animal hide adhesive, the keshik horsemen could fire arrows up to a range greater than 1,000 feet. They often carried two bows, one for short-range attacks and the other for distance volleys, and their quivers could contain a variety of different arrows for different purposes, including incendiary arrows, armor-piercing arrows, and whistling arrows to startle enemy units and throw them into a panic.

The keshik were renowned for their ability to maneuver and shoot while on horseback, often turning a full 360 degrees to aim and fire on an enemy target. Charging the enemy in a traditional crescent formation, they would attempt to flank and surround the enemy. If this tactic failed, they would quickly pull back, often feigning retreat in an effort to lure their enemy into a trap.

More than simple warriors, the keshik were an elite imperial guard created by Genghis Khan himself, a fierce fighting force that began with the 1,000 warriors of his personal guard and grew to an army numbering 10,000 men. During wartime, the keshik were under direct control of the emperor who only rode to war with the keshik at his side. As a royal guard, the keshik's peacetime activities were mostly administrative. They supervised palace staff, cared for the equine, and maintained careful care of weapons and other supplies.

Gallery[]

Military units in Age of Empires III
Common/shared units
Age of Empires III Explorer · Militiaman · Crossbowman · Pikeman · Halberdier · Musketeer · Skirmisher · Grenadier · Hussar · Dragoon · Cavalry Archer · Falconet · Culverin · Mortar · Heavy Cannon · Caravel · Galleon · Frigate · Monitor
The WarChiefs Warrior · Horse Artillery · Petard · Spy · Canoe · War Canoe · Ironclad
Definitive Edition* Captured Mortar · Sloop · Steamer · Battleship
The African Royals Levied Spearman · Levied Bowman · Levied Gunner · Javelin Rider · Desert Warrior · Desert Archer · Desert Raider · Battle Canoe · Cannon Boat
Unique units
British Longbowman · Ranger · Rocket
Dutch Ruyter · Fluyt
French Cuirassier
Germans Landwehr · Doppelsoldner · Uhlan · War Wagon
Ottomans Bashibozuk · Janissary · Azap · Nizam Fusilier · Deli · Abus Gunner · Humbaraci · Great Bombard · Muhbir · Sipahi · Galley
Portuguese Ordinance Rifleman · Cassador · Organ Gun
Russians Strelet · Rekrut · Poruchik · Cossack · Oprichnik
Spanish Rodelero · Lancer
Aztecs Aztec War Chief · Eagle Scout · Coyote Runner · Otontin Slinger · Puma Spearman · Arrow Knight · Eagle Runner Knight · Jaguar Prowl Knight · Warrior Priest · Skull Knight · Tlaloc Canoe
Haudenosaunee Haudenosaunee War Chief · Aenna · Tomahawk · Forest Prowler · Kanya Horseman · Musket Rider · Ram · Mantlet · Light Cannon
Lakota Lakota War Chief · Cetan Bowman · Club Warrior · Wakina Rifle · Axe Rider · Bow Rider · Rifle Rider · Tashunke Prowler · Tokala Soldier
Chinese Shaolin Master · Disciple · Sentry · Irregular · Chu Ko Nu · Qiang Pikeman · Changdao Swordsman · Arquebusier · Steppe Rider · Keshik · Iron Flail · Meteor Hammer · Flamethrower · Hand Mortar · Flying Crow · Fire Junk · War Junk · Fuchuan
Indians Brahmin · Sentry · Irregular · Rajput · Sepoy · Gurkha · Urumi Swordsman · Sowar · Zamburak · Mahout Lancer · Howdah · Flail Elephant · Siege Elephant
Japanese Sohei Archer · Sentry · Irregular · Yumi Archer · Ashigaru Musketeer · Samurai · Naginata Rider · Yabusame · Flaming Arrow · Morutaru · Daimyo · Shogun Tokugawa · Yamabushi · Shinobi · Fune · Atakebune · Tekkousen
Inca Inca War Chief · Chasqui · Jungle Bowman · Plumed Spearman · Chimu Runner · Bolas Warrior · Huaraca · Maceman · Chincha Raft
Swedes Carolean · Hakkapelit · Leather Cannon
United States General · Minuteman · State Militia · Regular · Sharpshooter · Carbine Cavalry · Gatling Gun · Quaker Gun · Gunslinger · Cowboy · Owlhoot
Mexicans General · Padre · Insurgente · Soldado · Salteador · Chinaco · Desperado · Cuatrero · Bandido
Ethiopians Ras · Oromo Warrior · Gascenya · Shotel Warrior · Neftenya · Sebastopol Mortar · War Dhow
Hausa Emir · Fulani Archer · Raider · Lifidi Knight · Maigadi · Xebec
Italians Pavisier · Bersagliere · Papal Guard · Schiavone · Papal Lancer · Papal Zouave · Papal Bombard · Leonardo's Tank · Galleass
Maltese Grand Master · Hospitaller · Sentinel · Fire Thrower · Order Galley · Fire Ship
Revolution
Barbary Warrior · Bolivar · Californio · Cetbang Cannon · Corsair Captain · Corsair Marksman · Cruzob Avenger · Cruzob Infantry · Cuerudo · Eclaireur · Filibuster · Gatling Gun · Gaucho · Jagunço · Javanese Spearman · Llanero · Militia Officer · Morochuco · Mounted Granadero · Revolutionary · Revolutionary Sharpshooter · San Martin · Trek Wagon
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