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The Katapeltes is an Atlantean counter-cavalry unit available in the Classical Age.

Attack bonuses[]

God Bonuses and Upgrades[]



Oranos increases movement speed by 10%.


The Katapeltes is a dedicated counter-cavalry unit and will destroy cavalry easily and when in groups they are able to handle even War Elephants. They are decent against siege weapons as well. However, they are weak against everything else, especially archers. This makes their usefulness somewhat dubious.

Murmillo can easily handle most of their combat roles. They are less effective against cavalry and have slightly lower HP but are more versatile as they have almost double the base attack of a Katapeltes and are slightly cheaper. As such Katapeltes are generally the inferior choice unless the opponent is massing cavalry or War Elephants.


The Titans[]

  • Originally, the Katapeltes has 120 hit points. With patch 1.02, it has 115 hit points.


The Katapeltes is very effective against cavalry, but is expensive and weak against all other units.

While the mace doesn't at first appear to be a weapon suited to fighting cavalry, used with precision, the powerful strikes can smash through armor to crush the legs of horses and knees or riders. Only the heaviest armor could turn aside the attacks of the Katapeltes - the shield smasher.

Katapeltes Hero[]

Like all Atlantean human units, a Katapeltes can be converted into a Hero at any time, provided the player has sufficient resources.

Attack bonuses[]




Oranos increases movement speed by 10%.


  • The name "Katapeltes" is Greek, meaning Shieldbreaker. This, along with their general design, suggests they might at one point have been intended to be an Atlantean counter-infantry unit, instead of being counter-cavalry.
    • "Katapeltes" is also the etymological root of "Catapult".
  • The Katapeltes are one of several anti-cavalry units in the series to use a club, the others being the Maceman, the Mapuche Ironwood Clubman, the Nootka Clubman, the Nootka War Chief, and the Yamabushi from Age of Empires III.


Military units in Age of Mythology
Culture Type Units
Greeks Infantry Hoplite  · Hypaspist  · Myrmidon (Zeus) · Militia (Poseidon)
Archer Toxotes  · Peltast  · Gastraphetes (Hades)
Cavalry Hippikon  · Prodromos  · Hetairoi (Poseidon)
Siege weapon Petrobolos  · Helepolis
Ship Trireme  · Pentekonter  · Juggernaut
Other Kataskopos
Egyptians Infantry Spearman  · Axeman  · Mercenary  · Khopesh Swordsman
Archer Slinger  · Chariot Archer
Cavalry Camelry  · War Elephant  · Mercenary Cavalry
Siege weapon Catapult  · Siege Tower
Ship Kebenit  · Ramming Galley  · War Barge
Norse Infantry Ulfsark  · Throwing Axeman  · Huskarl
Archer Bogsveigir
Cavalry Raiding Cavalry  · Jarl
Siege weapon Portable Ram  · Ballista
Ship Longboat  · Drakkar  · Dragon Ship
Atlanteans Infantry Murmillo  · Katapeltes  · Destroyer  · Fanatic
Archer Arcus  · Turma
Cavalry Contarius
Siege weapon Cheiroballista  · Fire Siphon  · Onager
Ship Bireme  · Fireship  · Siege Bireme
Other Oracle
Chinese Infantry Halberdier
Archer Chu Ko Nu  · Mounted Archer
Cavalry Cataphract  · General  · Scout Cavalry  · War Chariot
Siege weapon Fire Lance  · Sitting Tiger
Ship Junk  · Fire Ship  · Siege Junk