Increases gather rate of nearby units.
—In-game description

The Karni Mata is a wonder in Age of Empires III: The Asian Dynasties that is unique to the Indians and can be built to advance into the next Age. It sends a shipment of food, wood, and coin when built and has Keepers of the Rats that increases the gathering rate of nearby villagers.

Shipments[edit | edit source]

Colonial age up.png 200 food, 200 wood, and 100 coin
Fortress age up.png 400 food, 300 wood, and 300 coin
Industrial age up.png 400 food, 500 wood, and 500 coin
Imperial age up.png 800 food, 800 wood, and 800 coin

Special ability[edit | edit source]

Keepers of the rats.png Keepers of the Rats (passive): Increases the gather rate of friendly villagers in a radius of 36 around the Karni Mata by 10%.
Note that this aura scales from upgraded gather rates and not from the base rate. This makes all applied upgrades 10% more effective.

Strategy[edit | edit source]

The Karni Mata is potentially India's strongest wonder for the later stages of the game. Because of the way the aura stacks onto all other gather rate upgrades, it enables India to have a much more powerful economy than might be expected. With the maximum Villagers gathering under the aura and imperial upgrades researched, the excess resources generated (in comparison to the same Villagers without the aura) are greater than an upgraded Factory (exact numbers depend on how many Villagers are gathering food, coin or wood). This can be supplemented with the French Consulate passive bonus, which also stacks on the upgraded gather rates. This can allow a player to freely utilize the Consulate export gather rate options without any true penalty to their economy, if Consulate units are needed.

With both auras and the Home City wood trickles, India is able to match the equivalent of a 120 Villager eco without any penalty to their population cap.

Further statistics[edit | edit source]

As the Karni Mata is unique to the Indians, only technologies that they have access to are shown in the following table:

Building strengths and weaknesses
Strong vs. Nothing
Weak vs. Everything
Improvements
Hit points Flying Buttress.png Flying Buttress (+20%)

Home City Cards[edit | edit source]

As the Karni Mata is unique to the Indians, only their cards and other civilizations' TEAM cards are shown in the following tables:

History[edit | edit source]

In Hinduism, Karni Mata is an incarnation of Durga, the fourteenth-century warrior-deity often called “the rat goddess.” In the small town of Deshnoke, in the Indian state of Rajasthan, stands a marble temple dedicated to Karni Mata. Built in the nineteenth century, the Karni Mata temple is known less for its architecture than its title of “Temple of Rats,” due to its 200,000-plus rodent inhabitants.

The legend tells that at one point in the life of Karni Mata a child of one of her clansmen died. In an attempt to bring the child back to life, Karni Mata approached Yama, the god of death. Yama explained that the child had already been reincarnated. Defeated, Karni Mata made an agreement with Yama: from that day forward, all of her clansmen would be reborn as rats until they could be born back into the clan.

Since Hinduism views death as but one step in a person’s quest for oneness with the universe, the rats of Karni Mata rats are treated like royalty. Twice a year during the Hindu festival of Navaratri, thousands of pilgrims descend upon the Karni Mata temple to pay their respects to these kabbas, or holy creatures.
—In-game history section

Gallery[edit | edit source]

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