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Heavily armored Kanuri cavalryman mercenary skilled in the use of muskets. Good against heavy cavalry.
—In-game description

The Kanuri Guard is a mercenary light cavalry in Age of Empires III: Definitive Edition - The African Royals.

Overview[]

The Kanuri Guard is a mercenary version of a Dragoon, but with an African style. Compared to the Black Rider, which is a similar type of mercenary, the Kanuri Guard is slightly cheaper but has relatively low hit points. One of the distinctive differences is that the Kanuri Guard has range resist instead of melee resist, making it specialize in a ranged fight but melee combat is best avoided if possible.

Further statistics[]

Unit strengths and weaknesses
Strong vs. Heavy cavalry, hand shock infantry, artillery
Weak vs. Heavy infantry, light infantry
Improvements
Hit points Comanche Horse Breeding Comanche Horse Breeding (+10%)
Cree Tanning Cree Tanning (+5%)
Gadaa System Gadaa System (+5%; Ethiopians only)
Navajo Weaving Navajo Weaving (+5%)
Tar kilns Tar Kilns (+5%)
Attack Ranged Cavalry Caracole Ranged Cavalry Caracole (+10%)
Smokeless Powder Smokeless Powder (+10%)
Gadaa System Gadaa System (+5%; Ethiopians only)
Yoga Yoga (+5%)
Horsemanship Horsemanship (+1.0 multiplier vs. Walls, Lakota only)
Wind horses Wind Horses (-10% Rate of Fire)
Carabinieri Carabinieri (-10% ranged Rate of Fire; Italians only)
Resistance Sudanese quilted armor Sudanese Quilted Armor (+10% hand resistance)
Range Ranged Cavalry Caracole Ranged Cavalry Caracole (+2)
Line of Sight Town Watch Town Watch (+3)
Ranged Cavalry Caracole Ranged Cavalry Caracole (+2)
Speed Apache Endurance Apache Endurance (+5%)
Comanche Mustangs Comanche Mustangs (+5%)
Wind horses Wind Horses (+0.5)
Train time Cheyenne Horse Trading Cheyenne Horse Trading (-40%)
Mass Cavalry Mass Cavalry (-35%)
Terror Charge Terror Charge (-20%; Indians only)
Blue Nile Ties Blue Nile Ties (-15%; Ethiopians only)
Quechuan Diet Quechuan Diet (-15%)
Carabinieri Carabinieri (-10%; Italians only)
Immigrants Immigrants (-10%)
New Mexico Immigration New Mexico Immigration (-10%; United States only)
Philhellenism Philhellenism (-10%)
Shaman drums Shaman Drums (-10%)
Strangers' Quarters Strangers' Quarters (-10%; Africans only)
Cost Mapuche Ad-mapu Mapuche Ad-mapu (-10% coin cost)
Golden liberty Golden Liberty (-5% coin cost)
Blue Nile Ties Blue Nile Ties (-15%; Ethiopians only)
Philhellenism Philhellenism (-10%)
Yemeni Relations Yemeni Relations (exchanges cost for 50% coin, 50% influence; Ethiopians only)
Penalties Coffee Trade Coffee Trade (-10% speed; Dutch only)

Home City Cards[]

Click for a list of Home City Cards related to the Kanuri Guard
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Purple Shipment that can be sent an INFINITE number of times
Red Shipment that can be sent twice
Blue Shipment that arrives fast (5 seconds)

All[]

Card Description Age
British Home City 2 (Cavalry Damage) Cavalry Damage Cavalry get +15% attack
Age II tech tree aoe3
British Home City 2 (Cavalry Hitpoints) Cavalry Hitpoints Cavalry get +15% hit points
Age II tech tree aoe3
British Home City 2 (Cavalry Combat) Cavalry Combat Cavalry get +15% hit points and attack
Age III tech tree aoe3
Mexican Home City 3 (Liberation March) Liberation March Infantry, cavalry, and shock infantry get +5% speed and -35% train time
Age III tech tree aoe3
Spanish Home City 3 (Riding School) Riding School Cavalry train time -40% (also +2 Uhlans for the Germans, +1 Villager for the Indians)
Age II tech tree aoe3
Baja California Home City (Outlaw Combat) Outlaw Combat Outlaws and mercenaries get +15% hit points and attack (also upgrades Filibusters to Veteran for Baja California; costs 750 coin for Baja California, Hungary, and Revolutionary Mexicans)
Revolution
  • "Cavalry Damage" is available to the British, Haudenosaunee, and Lakota.
  • "Cavalry Hitpoints" is available to the British and Haudenosaunee.
  • "Cavalry Combat" is available to the British, Dutch, French, Italians, Lakota, Ottomans, Russians, and Spanish.
  • "Liberation March" is available to the Mexicans and Spanish.
  • "Riding School" is available to Europeans (except the Maltese and Spanish) and Indians.
  • "Outlaw Combat" is available to the Mexicans upon revolting to Baja California and Europeans upon revolting to the Barbary States, Hungary, and Mexico.

Africans[]

Card Description Age
Trainspeed africa Feudal Armies All units' train time -15%; hero respawn time -15%
Age III tech tree aoe3
Loyal warriors Loyal Warriors Native warriors, mercenaries, and outlaws cost -15% (also affects shipments)
Age III tech tree aoe3

Chinese[]

Card Description Age
Western reforms Western Reforms All units get +8% hit points and attack
Age IV tech tree aoe 3
Acupuncture aoe3 Acupuncture Unit train time -20%
Age III tech tree aoe3

Dutch[]

Card Description Age
Dutch Home City 5 (Dutch States Army) Dutch States Army Mercenary train time -15% and shipments arrive time -20%, and get +7% speed (except Napoleon Guns and Li'l Bombards); enables training of Highlanders at Barracks, Royal Horsemen at Stables, and both at Tavern; Pikemen, Halberdiers, Skirmishers, Hussars, and Ruyters cost +10%
Age III tech tree aoe3

Ethiopians[]

Card Description Age
Ignatian spirituality Ignatian Spirituality All units get +5% hit points and regeneration capability even while in combat
Age IV tech tree aoe 3

Europeans[]

Card Description Age
Loyal warriors Loyal Warriors Native warriors, mercenaries, and outlaws cost -15%; "TEAM 4 Zenata Rider", "Recruit Xebec", "Recruit Xebecs", and "15 Berber Allies" cost no coin
Revolution
African Roots African Roots Ships a random selection of 6 West Africa units and allows to ally with the Akan or Yoruba in the Native Embassy; Akan infantry, Yoruba infantry and Maroons can now use Stealth mode; costs 1,000 food
Revolution
South Africa Home City (Wanderlust) Wanderlust Land units get +5% hit points; land villagers and wagons get +5% speed
Revolution
  • "Loyal Warriors" is available to the Italians, Maltese, Ottomans, and Portuguese upon revolting to the Barbary States.
  • "African Roots" is available to the British and French upon revolting to Haiti.
  • "Wanderlust" is available to the British and Dutch upon revolting to South Africa, and can be sent 3 times.

Germans[]

Card Description Age
German Home City 2 (Cavalry Attack) TEAM Cavalry Attack The player's heavy cavalry, light cavalry, and shock infantry get +15% attack; allied cavalry and shock infantry get +10% attack
Age II tech tree aoe3
German Home City 3 (Spanish Riding School) Spanish Riding School Cavalry get +10% speed; +4 Uhlans
Age IV tech tree aoe 3
German Home City 5 (Improved Mercenaries) Improved Mercenaries Mercenaries get +15% hit points and attack; +3 Uhlans
Age III tech tree aoe3

Hausa[]

Card Description Age
Hausa Home City Cards 5 (Sahelian Kingdoms) Sahelian Kingdoms Native warriors get +15% hit points and attack; mercenaries and outlaws get +10% hit points and attack
Age IV tech tree aoe 3
Hausa Home City Cards 5 (Zinder Kanuris) Zinder Kanuris Ships 10 Kanuri Guards; Kanuri Guards available at Palace for 110 coin, 110 influence; costs 1,000 influence
Age IV tech tree aoe 3
Hausa Home City Cards 5 (9 Kanuri Guards) Hire Kanuri Guards Ships 9 Kanuri Guards; costs 1,000 influence
Age III tech tree aoe3

Indians[]

Card Description Age
Dravidian martial arts Dravidian Martial Arts All units get +15% hand attack; Rajputs get +20% hand attack instead; +1 Hindu Villager
Age II tech tree aoe3
Shivajis tactics TEAM Shivaji's Tactics All units get +5% hit points and attack
Age IV tech tree aoe 3

Italians[]

Card Description Age
Italian Home City 2 (Schiavoni Swords) Schiavoni Swords Infantry and cavalry get +15% hand attack
Age II tech tree aoe3

Japanese[]

Card Description Age
Bakufu Bakufu Daimyo and Shogun Tokugawa get +10% speed, +20 Line of Sight and train units 15% faster; land military unit train time -20%; Banner army train time -10%
Age III tech tree aoe3

Lakota[]

Card Description Age
Sioux Home City 2 (Mustangs) Mustangs Cavalry and shock infantry cost -10%
Age III tech tree aoe3

Maltese[]

Card Description Age
Maltese Home City 2 (TEAM Knights of the Round Table) TEAM Knights of the Round Table Ships 1 Hospitaller for each Town Center owned by the player; all units get +2% hit points
Age I tech tree aoe3
Maltese Home City 3 (Squires) Squires Military buildings train and research work 80% faster, except Forts which train and research work 340% faster
Age III tech tree aoe3

Mexicans[]

Card Description Age
Mexican Home City 2 (TEAM Mariachi) TEAM Mariachi For the next 30 seconds, military buildings work 400% faster and units get +10% speed
Age I tech tree aoe3
Federal card colegio de san nicolas Colegio de San Nicolás Ships 500 XP; units get +4 and buildings (except Walls) get +8 Line of Sight; sees what enemies can see for 20 seconds
Age II tech tree aoe3
Federal card national servant National Servant All units get +10% hit points; Padre healing 200% faster
Imperial Age

Ottomans[]

Card Description Age
Ottoman Home City 2 (Irregular) Irregulars Light cavalry get +100% multiplier against Villagers; Cavalry Archer train time -15%
Age III tech tree aoe3

Russians[]

Card Description Age
Russian Home City 2 (Cavalry Scout) TEAM Kamchatka Expeditions Cavalry and shock infantry get +10% hit points and +4 Line of Sight
Age I tech tree aoe3

Spanish[]

Card Description Age
Spanish Home City 3 (Inquisition) TEAM Spanish Inquisition Ships 1 Inquisitor; all units get +10 Line of Sight
Age II tech tree aoe3

Swedes[]

Card Description Age
British Home City 2 (Cavalry Combat) Ranged Cavalry Combat Ranged cavalry get +15% hit points and attack
Age III tech tree aoe3
Swedish Home City 5 (German Mercenary Contracts) German Mercenary Contracts Mercenaries get +20% hit points and attack; Jaegers and Landsknechts can be trained at Barracks and Galleons; Black Riders can be trained at Stables and Galleons
Age IV tech tree aoe 3

United States[]

Card Description Age
US Home City 5 (Poker) Poker Ships 13 random mercenaries; up to 3 random mercenaries available at Saloon; costs 3,500 coin
Age IV tech tree aoe 3
Federal card indiana mobilization Indiana Mobilization Ships 1 Carbine Cavalry for each shipment sent so far this game including this one; unit train time (except Heavy Cannons), technology research time, and age-up time -10%; costs 250 food, 250 wood
Age III tech tree aoe3
Federal card hamilton's own Hamilton's Own Ships 4 Napoleon Guns and 2 Li'l Bombards; mercenaries get +25% hit points and attack; costs 2,500 coin
Imperial Age
Federal card seminole ponies Seminole Ponies Ships 9 Hussars; hand cavalry get +15% hit points and attack, and +5% speed; cavalry train time -10%
Imperial Age
  • "Indiana Mobilization" is available upon selecting the Indiana Federal State.
  • "Hamilton's Own" is available upon selecting the New York Federal State.
  • "Seminole Ponies" is available upon selecting the Florida Federal State.

Changelog[]

The African Royals[]

Knights of the mediterranean[]

  • With update 13.27885, Kanuri Guards cost 3 population.
  • Kanuri Guards have a ×3.0 multiplier against artillery (omitted from changelog).
  • With update 14.43676, Kanuri Guards have 390 hit points.

In-game dialogue[]

The Kanuri Guard speaks Kanuri language.

History[]

The Kingdom of Kanem-Bornu was early to adopt gunpowder into its armies. Used to greatest effect by Idris Alooma (c. 16th century), chain mail-clad riders with muskets posed a durable and deadly threat to their adversaries.

Gallery[]

Mercenary and Outlaw units in Age of Empires III
Aoe3 unit type mercenary Mercenaries
InfantryMercenary armored pistoleer portrait Armored Pistoleer · Arsonist aoe3de Arsonist · Askari aoe3de portrait Askari · Corsair de Barbary Corsair · Cannoneer portrait aoe3de Cannoneer · Dahomey amazon aoe3de portrait Dahomey Amazon · Fusilier de Fusilier · Mercenary giant grenadier portrait Giant Grenadier · Highlander de Highlander · Mercenary irish brigade portrait Irish Brigadier · Iron troop aoe3de Iron Troop · Jaeger portrait aoe3de updated Jaeger · Landsknecht de Landsknecht · Ninja de Ninja · Mercenary pandour portrait Pandour · Ronin de Ronin · Swiss pikeman aoe3de Swiss Pikeman · Zouave icon aoe3de Zouave
CavalryBlack rider aoe3de Black Rider · Mercenary bosniak rider portrait Bosniak · Elmeti aoe3de Elmetto · Gatling camel aoe3de portrait Gatling Camel · Hackapell aoe3de Hackapell · Harquebusier icon Harquebusier · Jat lancer de Jat Lancer · Kanuri guard aoe3de portrait Kanuri Guard · Mameluke aoe3de Mameluke · Manchu de Manchu · Mercenary mounted rifleman portrait Mounted Rifleman · Mercenary royal horseman portrait Royal Horseman · Sennar horseman aoe3de portrait Sennar Horseman · Stradiot aoe3de Stradiot · Yojimbo aoe3de Yojimbo · Zenata rider aoe3de portrait Zenata Rider
ArtilleryLil bombard aoe3de Li'l Bombard · Napoleon gun icon aoe3de Napoleon Gun · Gatling camel aoe3de portrait Gatling Camel
ShipBattleship portrait Battleship · Privateer aoe3de Privateer · War dhow portrait aoe3de War Dhow · Wokou junk aoe3de Wokou Junk · Xebec portrait aoe3de Xebec
Outlaws
InfantryAfrican vagabond portrait African Vagabond · Colonial looter portrait Colonial Looter · Dacoit aoe3de Dacoit · Desert archer portrait aoe3de Desert Archer · Desert warrior portrait aoe3de Desert Warrior · Hajduk portrait Hajduk · Highwayman dismounted portrait Highwayman · Inquisitor portrait Inquisitor · Pistolero aoe3de Pistolero · Renegado aoe3de Renegado · Thuggee aoe3de Thuggee · Blind monk aoe3de Wokou Monk · Wayward ronin aoe3de Wokou Ronin
Shock infantryPirate aoe3de Pirate · Wokou pirate aoe3de Wokou Pirate
CavalryComanchero icon aoe3de Comanchero · Cossack daredevil portrait Cossack Daredevil · Crabat portrait Crabat · Desert raider portrait aoe3de Desert Raider · Highwayman dismounted portrait Highwayman · Wokou horseman aoe3de Wokou Horseman
ArtilleryCaptured mortar aoe3de Captured Mortar
ShipCatamaran aoe3de Marathan Catamaran
Flag American act3 aoe3de United StatesGunslinger aoe3de Gunslinger · Cowboy aoe3de Cowboy · Owlhoot aoe3de Owlhoot
Flag MexicanDE MexicansDesperado portrait Desperado · Vaquero portrait Cuatrero · Bandido portrait Bandido
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