The Kanuri Guard is a mercenary version of a Dragoon, but with an African style. Compared to the Black Rider, which is a similar type of mercenary, the Kanuri Guard is slightly cheaper but has relatively low hit points. One of the distinctive differences is that the Kanuri Guard has range resist instead of hand resist, making it specialize in a ranged fight but melee combat is best avoided if possible.
The Hausa can get Kanuri Guards through the "Zinder Kanuris" Home City Card. It ships 10 Kanuri Guards, enables them at Palaces, and exchanges their cost for 110 coin, 110 influence.
The United States can get Kanuri Guards through the "Poker" Home City Card, in the pool of random mercenaries shipped, which also randomly enables them in Saloons.
Revolutions[]
Haiti can get Kanuri Guards through the "African Roots" Home City Card, in the pool of random West Africa units shipped.
Mercenary train time -15%, speed (except Napoleon Gun and Li'l Bombard) +7%; mercenary shipment arrive time -20%; enables Highlander to be trained at Barracks and Taverns, Royal Horseman at Stables and Taverns; Pikeman, Halberdier, Skirmisher, Hussar, and Ruyter cost +10%
Daimyo and Shogun Tokugawa speed +5%, Line of Sight +10, training and research work rate +15%; land military train time -20%, artillery and banner army train time -10% instead
For the next 30 seconds, military building training and research work rate +400%, unit speed +10%
Colegio de San Nicolas
Delivers 1 Large Collection of Books (500 XP); unit Line of Sight +4; building (except Wall) Line of Sight +8; reveals enemy units' positions for 20 seconds
National Servant
Unit (except herded animals) hit points +10%; Padre heal work rate +200%
Imperial Age
Outlaw Combat
Outlaw and mercenary hit points and damage +15%; costs 500 coin
Mercenary hit points and damage +20%; enables Landsknechts and Jaegers to be trained at Barracks, Blockhouses, Taverns (for Landsknechts), and Galleons; enables Black Riders to be trained at Stables and Galleons
Delivers 13 random mercenaries; enables up to 3 random mercenaries at Saloons; costs 3,500 coin
Indiana Mobilization
Delivers 1 Carbine Cavalry for each shipment sent so far this game, including this one; unit train time, technology research time, Age up time -10%; costs 250 food, 250 wood
Hamilton's Own
Delivers 2 Li'l Bombards and 4 Napoleon Guns; mercenary hit points and damage +25%; costs 2,500 coin
Imperial Age
Seminole Ponies
Delivers 9 Hussars; cavalry train time -10%; hand cavalry hit points and damage +15%, speed +5%
Imperial Age
"Indiana Mobilization" is available upon selecting the Indiana Federal State.
"Hamilton's Own" is available upon selecting the New York Federal State.
"Seminole Ponies" is available upon selecting the Florida Federal State.
The Kingdom of Kanem-Bornu was early to adopt gunpowder into its armies. Used to greatest effect by Idris Alooma (c. 16th century), chain mail-clad riders with muskets posed a durable and deadly threat to their adversaries.