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Their range allows them to attack through [[Wall]]s, making them good at defending or attacking in walled areas. This also means they can be a great defense against enemy [[Battering Ram|Rams]]. |
Their range allows them to attack through [[Wall]]s, making them good at defending or attacking in walled areas. This also means they can be a great defense against enemy [[Battering Ram|Rams]]. |
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− | Unlike [[Pikeman (Age of Empires II)|Pikemen]], Kamayuks trade decently against other [[Infantry units (Age of Empires II)|infantry]] in large enough groups due to their higher [[Rate of Fire]] and considerably higher base attack. Additionally, their 1 range means that in large numbers they can inflict surprising casualties on enemy infantry. Still, they should be used in conjunction with [[Slinger (Age of Empires II)|Slingers]] to protect them from infantry, while Kamayuks can mow down hordes of cavalry without worrying about infantry. [[Eagle Warrior]]s can also be included to protect the Kamayuks from archers and siege weapons, which can deal heavy damage to them despite their pierce armor from [[ |
+ | Unlike [[Pikeman (Age of Empires II)|Pikemen]], Kamayuks trade decently against other [[Infantry units (Age of Empires II)|infantry]] in large enough groups due to their higher [[Rate of Fire]] and considerably higher base attack. Additionally, their 1 range means that in large numbers they can inflict surprising casualties on enemy infantry. Still, they should be used in conjunction with [[Slinger (Age of Empires II)|Slingers]] to protect them from infantry, while Kamayuks can mow down hordes of cavalry without worrying about infantry. [[Eagle Warrior]]s can also be included to protect the Kamayuks from archers and siege weapons, which can deal heavy damage to them despite their pierce armor from [[Fabric Shields]]. [[Hand Cannoneer]]s will decimate Kamayuks. Lastly, [[Cataphract (Age of Empires II)|Cataphracts]] will dominate Kamayuks due to their resistance to anti-cavalry attacks, their bonus damage against infantry, and their [[Area of Effect|trample damage]]. |
A common dilemma for Inca players is whether to use [[Halberdier (Age of Empires II)|Halberdiers]] or Kamayuks, this will depend on resource availability. If there is gold to spend, the Kamayuk should be always the cavalry counter unit of choice, if there isn't enough gold, the player can mix in some Halberdiers that are cheaper than the more expensive and effective Kamayuk. |
A common dilemma for Inca players is whether to use [[Halberdier (Age of Empires II)|Halberdiers]] or Kamayuks, this will depend on resource availability. If there is gold to spend, the Kamayuk should be always the cavalry counter unit of choice, if there isn't enough gold, the player can mix in some Halberdiers that are cheaper than the more expensive and effective Kamayuk. |
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|'''Strong vs.''' |
|'''Strong vs.''' |
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− | |[[Skirmisher (Age of Empires II)|Skirmishers]], [[Cavalry units (Age of Empires II)|cavalry]], [[Cavalry Archer (Age of Empires II)|Cavalry Archers]], [[Spearman (Age of Empires II)|Spearmen]], |
+ | |[[Skirmisher (Age of Empires II)|Skirmishers]], [[Cavalry units (Age of Empires II)|cavalry]] (except [[Cataphract (Age of Empires II)|Cataphracts]]), [[Cavalry Archer (Age of Empires II)|Cavalry Archers]], [[Spearman (Age of Empires II)|Spearmen]], [[Battering Ram|rams]] |
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|- |
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|'''Weak vs.''' |
|'''Weak vs.''' |
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|'''Armor''' |
|'''Armor''' |
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− | |{{2icons|Scale Mail Armor}} (+1/+1)<br />{{2icons|Chain Mail Armor}} (+1/+1)<br />{{2icons|Plate Mail Armor}} (+1/+2)<br />{{2icons| |
+ | |{{2icons|Scale Mail Armor}} (+1/+1)<br />{{2icons|Chain Mail Armor}} (+1/+1)<br />{{2icons|Plate Mail Armor}} (+1/+2)<br />{{2icons|Fabric Shields}} (+1/+2, since ''[[Age of Empires II HD: The African Kingdoms|The African Kingdoms]]'') |
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|'''Speed''' |
|'''Speed''' |
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== Team bonuses == |
== Team bonuses == |
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− | * A team containing [[Berbers]]: With [[Kasbah]] researched, Kamayuks are created and upgraded 25% faster, and [[Conscription]] and [[ |
+ | * A team containing [[Berbers]]: With [[Kasbah]] researched, Kamayuks are created and upgraded 25% faster, and [[Conscription]] and [[Fabric Shields]] are researched 25% faster. |
*A team containing [[Bulgarians]]: Researching upgrades at the [[Blacksmith]] is {{tt|80%|50% before update 42848}} faster. |
*A team containing [[Bulgarians]]: Researching upgrades at the [[Blacksmith]] is {{tt|80%|50% before update 42848}} faster. |
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− | * A team containing [[Goths]]: Researching |
+ | * A team containing [[Goths]]: Researching [[Squires]] and [[Arson]] is 20% faster. |
*A team containing [[Lithuanians]]: Researching [[Faith]] and [[Heresy]] is 20% faster. |
*A team containing [[Lithuanians]]: Researching [[Faith]] and [[Heresy]] is 20% faster. |
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* A team containing [[Teutons]]: Kamayuks are more resistant to [[conversion]]. |
* A team containing [[Teutons]]: Kamayuks are more resistant to [[conversion]]. |
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=== ''The Forgotten'' === |
=== ''The Forgotten'' === |
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* Kamayuks move at a speed of 0.95. |
* Kamayuks move at a speed of 0.95. |
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− | * Couriers gives +10% movement speed to Kamayuks. |
+ | * [[Fabric Shields|Couriers]] gives +10% movement speed to Kamayuks. |
* The upgrade to the Elite Kamayuks costs 1,000F/600G. |
* The upgrade to the Elite Kamayuks costs 1,000F/600G. |
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=== ''Definitive Edition'' === |
=== ''Definitive Edition'' === |
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* [[Tracking]] removed; all infantry now receive +2 [[Line of Sight|LOS]] from the [[Feudal Age]] instead. |
* [[Tracking]] removed; all infantry now receive +2 [[Line of Sight|LOS]] from the [[Feudal Age]] instead. |
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+ | * Couriers renamed [[Fabric Shields]]. |
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== Trivia == |
== Trivia == |
Revision as of 19:56, 10 June 2021
“ | Inca unique unit. Infantry unit with attack bonus vs. cavalry. Carries a long spear to infiltrate formations. | ” |
—Age of Empires II description |
The Kamayuk is the first unique unit of the Incas in Age of Empires II HD: The Forgotten, the other being the Slinger. It is an anti-cavalry infantry unit that carries a very long spear.
Kamayuks can be upgraded to Elite Kamayuks in the Imperial Age.
Tactics
Kamayuks are most effective in large groups, as they have a range of one, enabling them to attack from behind one another. Due to this, they can counter cavalry effectively, as they don't have to run around each other in order to attack. Also, their fast training speed means they are easy to mass. Much like Pikemen, Kamayuks get an additional attack bonus against elephant type units such as the Battle Elephant.
Their range allows them to attack through Walls, making them good at defending or attacking in walled areas. This also means they can be a great defense against enemy Rams.
Unlike Pikemen, Kamayuks trade decently against other infantry in large enough groups due to their higher Rate of Fire and considerably higher base attack. Additionally, their 1 range means that in large numbers they can inflict surprising casualties on enemy infantry. Still, they should be used in conjunction with Slingers to protect them from infantry, while Kamayuks can mow down hordes of cavalry without worrying about infantry. Eagle Warriors can also be included to protect the Kamayuks from archers and siege weapons, which can deal heavy damage to them despite their pierce armor from Fabric Shields. Hand Cannoneers will decimate Kamayuks. Lastly, Cataphracts will dominate Kamayuks due to their resistance to anti-cavalry attacks, their bonus damage against infantry, and their trample damage.
A common dilemma for Inca players is whether to use Halberdiers or Kamayuks, this will depend on resource availability. If there is gold to spend, the Kamayuk should be always the cavalry counter unit of choice, if there isn't enough gold, the player can mix in some Halberdiers that are cheaper than the more expensive and effective Kamayuk.
Further statistics
As Kamayuks are unique to the Incas, only technologies that are available to them are shown in the following table:
Unit strengths and weaknesses | |
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Strong vs. | Skirmishers, cavalry (except Cataphracts), Cavalry Archers, Spearmen, rams |
Weak vs. | Plumed Archers, Scorpions, Mangonels, Hand Cannoneers, Janissaries, Monks, Slingers, Cataphracts, Teutonic Knights |
Upgrades | |
Attack | Forging (+1) Iron Casting (+1) Blast Furnace (+2) Arson (+2 attack against standard buildings) |
Armor | Scale Mail Armor (+1/+1) Chain Mail Armor (+1/+1) Plate Mail Armor (+1/+2) Fabric Shields (+1/+2, since The African Kingdoms) |
Speed | Squires (+10%) Couriers (+10%, only in The Forgotten) |
Sight | Tracking (+2) |
Conversion defense | Faith Heresy |
Creation speed | Conscription (+33%) |
Upgrades | Elite Kamayuk |
Team bonuses
- A team containing Berbers: With Kasbah researched, Kamayuks are created and upgraded 25% faster, and Conscription and Fabric Shields are researched 25% faster.
- A team containing Bulgarians: Researching upgrades at the Blacksmith is 80% faster.
- A team containing Goths: Researching Squires and Arson is 20% faster.
- A team containing Lithuanians: Researching Faith and Heresy is 20% faster.
- A team containing Teutons: Kamayuks are more resistant to conversion.
Changelog
The Forgotten
- Kamayuks move at a speed of 0.95.
- Couriers gives +10% movement speed to Kamayuks.
- The upgrade to the Elite Kamayuks costs 1,000F/600G.
The African Kingdoms
- Couriers now gives +1/+2 armor instead of +10% movement speed.
- Kamayuks reskinned.
- The upgrade to the Elite Kamayuk now costs 900F/500G.
- Arson introduced.
- (Elite) Kamayuks have +4 (+6) attack against camel units.
- With patch 4.8, Kamayuks now move at a speed of 1.
- With patch 4.8, Kamayuks gain a +20 attack bonus against elephant type units.
Rise of the Rajas
- With patch 5.7, (Elite) Kamayuks now have +6 (+10) attack against camel units.
Definitive Edition
- Tracking removed; all infantry now receive +2 LOS from the Feudal Age instead.
- Couriers renamed Fabric Shields.
Trivia
- Kamayuks are one of only four infantry units that don't get an attack bonus against Eagle Warriors, the other being the Condottiero, the Militia, and other Eagles.
- The Kamayuk, Gbeto and Throwing Axeman are the only infantry units who deal melee damage at range.
History
In an Inca army, a Kamayuk was an officer in charge of lesser soldiers such as a slinger or archer. Lesser Kamayuks blew conch shell trumpets or beat drums. Lesser Kamayuks had designations before the titles, such as Choru or Pachac. The highest Kamayuks were simply called Kamayuks.