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Military building that trains Inca elite infantry and reduces the population cost of garrisoned units.
—In-game description

The Kallanka is a military building in Age of Empires III: Definitive Edition that is unique to the Incas. It trains Bolas Warriors, Huaracas, and Macemen, and can be garrisoned by military units, who will use 1 less population while being garrisoned.


The Kallanka not only functions as a building to train basic military units, but it also has three additional uses.

Firstly, it may be used as a sort of Outpost to look out for any coming enemy units, keeping troops inside to wait for enemies to strike. When they do attack, or if the enemy units are weaker, the player may bring out the garrisoned units to wipe them out. Secondly, the player can also use the Kallanka to launch raids into weaker enemy settlements in hit-and-run attacks; and thirdly, the player can use the Kallanka to keep reserve units (preferrably infantry, since any unit garrisoned inside will only open up 1 population slot) to replace any current ones.

With update 20322, the Kallanka can support 10 population like a House; with a build limit of 4, the Kallankas can support 40 population, a little boost to the Kancha House's maximum of 156 (166 plus the starting Town Center).


Age Unit Cost Pop.
Age III tech tree aoe3.png
DE Bolas Warrior Icon.png Bolas Warrior 35 food,
65 coin
Huaraca-icon-aoe3.png Huaraca 30 wood,
90 coin
Inca Maceman Icon.png Maceman 150 food,
150 coin


Age Technology Cost Effect
Age IV tech tree aoe 3.png
Viracocha Worship.png Viracocha Worship 750 wood,
750 coin
Ships 2 Builder Travois

Further statistics[]

As Kallankas are unique to the Incas, only technologies that they have access to are shown in the following tables:

Building strengths and weaknesses
Strong vs. Nothing
Weak vs. Everything
Hit points Flying Buttress.png Flying Buttress (+20%)
Construction cost Cree Textile Craftsmanship.png Cree Textile Craftsmanship (-25% wood)
Tupi Forest Burning.png Tupi Forest Burning (-20% wood)

Home City Cards[]

As Kallankas are unique to the Incas, only their cards and other civilizations' TEAM cards are shown in the following tables:


Defintive Edition[]

  • Originally, Kallankas have a build limit of 3 and give 30 XP when built, 60 XP when destroyed. With update 9476, they have a build limit of 4 and give 60 XP when built, 120 XP when destroyed.
  • With update 20322, the Kallanka supports 10 population, similar to a House.


The Inca Empire dominated the Andean region not just through remarkable administration and military logistics, but also with a series of extensive strongholds, often situated on mountains or other strategically important locations. Combinations of stone walls, ramparts, and earthworks formed defensible positions from which the Inca could control the surrounding territory.

Strongholds such as Saqsahuaman, Macchu Picchu, and Ollantaytambo played a critical role in the deadly conflict between the Spanish and the Inca, frustrating attempts by the former to conquer Inca land and the latter to retake it. Despite superior Spanish technology, the firm earthworks and stone ramparts provided a surprisingly staunch resistance against assaults, while defenders used the surrounding terrain to great effect in hampering hostile advances.