“ | Foot Archer with envenomed arrows which inflict poison damage over time. Good against Heavy Infantry and Light Ranged Cavalry. | ” |
—In-game description |
The Jungle Bowman is a foot archer in Age of Empires III: Definitive Edition that is unique to the Inca and can be trained at the War Hut and Stronghold. It shoots poisoned arrows which inflicts damage over time to the victim.
Overview[]
The Jungle Bowman is a basic light infantry strong against heavy infantry. It can inflict poison damage to the enemy, dealing damage over time with a short duration.
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Upgrades[]
Age | Upgrade | Cost | Effect |
---|---|---|---|
Elite Jungle Bowmen | 200 wood 100 coin |
Upgrades Jungle Bowmen to Elite (+25% hit points and attack) | |
Champion Jungle Bowmen | 400 wood 200 coin |
Upgrades Jungle Bowmen to Champion (+25% hit points and attack); requires Elite Jungle Bowmen | |
Legendary Jungle Bowmen | 1,500 wood 1,500 coin |
Upgrades Jungle Bowmen to Legendary (+50% hit points and attack); requires Champion Jungle Bowmen |
Further statistics[]
As Jungle Bowmen are unique to the Incas, only technologies that they have access to are shown in the following table:
Unit strengths and weaknesses | |
---|---|
Strong vs. | Heavy infantry, light ranged cavalry, ranged shock infantry |
Weak vs. | Heavy cavalry, hand shock infantry, counter-skirmishers, artillery |
Improvements | |
Hit points | Maya Cotton Armor (+20%) Cree Tanning (+5%) Navajo Weaving (+5%) Tar Kilns (+5%) |
Attack | Seminole Bowyer (+15%) Carib Kasiri Beer (+10%) Tupi Poison Arrow Frogs (+10%) Armatoloi (+5%) Yoga (+5%) Clenched Fist (+25% hand attack) Somali Jile Daggers (-35% hand attack Rate of Fire) Carib Garifuna Drums (+1.0 multiplier vs. villagers) Kalthoff Repeaters (+0.1 multiplier vs. light infantry) |
Resistance | Somali Oryx Hide Shields (+5% ranged resistance) Hualcana (+5%; Inca only) |
Range | Sarmatism (+1) Schützenfest (+1) |
Line of Sight | Sarmatism (+1) Schützenfest (+1) |
Speed | Quechuan Mountaineering (+10%) Akan Fontomfrom (+5%) Apache Endurance (+5%) |
Train time | Akan Fontomfrom (-20%) Quechuan Diet (-15%) Immigrants (-10%) |
Other | Meritocracy (-20% upgrade cost) |
Home City Cards[]
- Click for a list of Home City Cards related to the Jungle Bowman
Some cards are highlighted with: | |
Green | TEAM Shipment that is sent to each player in a team |
Purple | Shipment that can be sent an INFINITE number of times |
Blue | Shipment that arrives fast (5 seconds) |
All[]
Card | Description | Age |
---|---|---|
TEAM Senegalese Riflemen | Ranged infantry get +10% attack; French and Hausa-only ranged infantry get +15% attack instead |
- "TEAM Senegalese Riflemen" is available to the French and Hausa.
Chinese[]
Card | Description | Age |
---|---|---|
TEAM Yongle Infrastructure | Ships 1 Mongol Scout; infantry, land villagers, healing units, Envoys, and Disciples get +5% speed |
- "TEAM Yongle Infrastructure" does not stack with the Inca "TEAM Inca Bridges" card.
Dutch[]
Card | Description | Age |
---|---|---|
TEAM Infantry Hitpoints | The player's infantry get +15% hit points; allied infantry get +10% hit points |
Ethiopians[]
Card | Description | Age |
---|---|---|
TEAM Coffee Consumption | Ranged infantry get +5% speed |
French[]
Card | Description | Age |
---|---|---|
TEAM House of Bonaparte | Skirmishers, Cassadores, Forest Prowlers, Wakina Rifles, Sharpshooters, Neftenyas, Imperial Army, and Territorial Army can be trained in the Commerce Age; Bersaglieri can be trained in the Fortress Age; Strelet, Jaeger, Longbowman, Salteador, Otontin Slinger, Gurkha, Yumi Archer, Jungle Bowman, Leather Cannon, and Desert Archer train time -20% |
Haudenosaunee[]
Card | Description | Age |
---|---|---|
TEAM Scout Infantry | Ships 1 Native Scout; infantry get +8 Line of Sight |
Inca[]
Card | Description | Age |
---|---|---|
Cloud Warriors | Jungle Bowmen and Chimu Runners can use stealth mode | |
Ranged Infantry Attack | Huaracas, Bolas Warriors, and Jungle Bowmen get +15% attack | |
6 Jungle Bowmen | Ships 6 Jungle Bowmen | |
9 Jungle Bowmen | Ships 9 Jungle Bowmen | |
16 Jungle Bowmen | Ships 16 Jungle Bowmen | |
13 Jungle Bowmen | Ships 13 Jungle Bowmen | |
Curare | Jungle Bowmen poison effect lasts twice as long and damage +25% | |
Ranged Infantry Hitpoints | Jungle Bowmen, Bolas Warriors, and Huaracas get +15% hit points | |
Road Building | Land military units get +10% speed | |
Couriers | Infantry, cavalry, and shock infantry train time -45% | |
TEAM Inca Bridges | Infantry and civilian units get +5% speed; +1 Chasqui | |
Tupac Rebellion | Turns all villagers into Revolutionaries, Plumed Spearmen into Guard Musketeers, Chimu Runners into Guard Hussars, Jungle Bowmen into Guard Skirmishers, Bolas Warriors into Veteran Dragoons, Huaracas into Guard Grenadiers, and Macemen into Guard Soldados; costs 1,500 food, 1,500 wood, 1,500 coin | |
Cajamarca Support | Ships 9 Jungle Bowmen; Jungle Bowmen get +1.0 attack multiplier against heavy infantry; costs 1,000 coin | |
Imperial Unity | "Cajamarca Support" cost and arrive time -50%; costs 1,000 coin |
- "TEAM Inca Bridges" does not stack with the Chinese "TEAM Yongle Infrastructure" card.
Indians[]
Card | Description | Age |
---|---|---|
TEAM Shivaji's Tactics | All units get +5% hit points and attack |
Japanese[]
Card | Description | Age |
---|---|---|
TEAM Sengoku | Unit upgrades cost -20% |
Maltese[]
Card | Description | Age |
---|---|---|
TEAM Knights of the Round Table | Ships 1 Hospitaller for each Town Center owned by the player; all units get +2% hit points |
Mexicans[]
Card | Description | Age |
---|---|---|
TEAM Mariachi | For the next 30 seconds, military buildings work 400% faster and units get +10% speed |
Spanish[]
Card | Description | Age |
---|---|---|
TEAM Hidalgos | Pikeman, Crossbowman, Aenna, Cetan Bow, Longbowman, Otontin Slinger, Yumi Archer, and Pavisier train time -40%; Old Han Army train time -30%; Jungle Bowman, Plumed Spearman, Fulani Archer, Desert Archer, Puma Spearman, Insurgente, Standard Army, and Ming Army train time -15% | |
TEAM Spanish Inquisition | Ships 1 Inquisitor; all units get +10 Line of Sight |
Changelog[]
Definitive Edition[]
- With update 23511, the Jungle Bowman is tagged as foot archer.
- Jungle Bowmen cost 90 food, 20 wood, have 18 Line of Sight, a ×2.0 ranged multiplier against light ranged cavalry and ranged shock infantry, and ×0.75 against cavalry and hand shock infantry.
The African Royals[]
- With update 47581, Jungle Bowmen cost 80 food, 25 wood.
- Although it is not listed in the patch notes, with update 13.4412, Jungle Bowmen are tagged as archaic infantry.
Knights of the Mediterranean[]
- With update 13.9057, the Jungle Bowman is tagged as light infantry.
- With update 13.58326, Jungle Bowmen have 20 Line of Sight, a ×2.5 ranged multiplier against light cavalry and ranged shock infantry, ×0.6 vs. cavalry and ×0.5 vs. shock infantry.
- With update 14.43676, Jungle Bowmen have a ×0.6 ranged multiplier against shock infantry.
- With update 15.59076, Jungle Bowman poison effect inflicts 50% less damage against heavy cavalry and hand shock infantry.
History[]
“ | The standing army of the Inca was formed primarily by nobles, but the Sapa Inca could raise an army of able-bodied men from the general populace at will. Military discipline was strictly enforced when the troops were on the march and the army, although variously specialized, was extremely well trained. Drawing on the resources of a vast empire, the Inca recruited warriors from numerous subordinate tribes with their own military traditions. The Ashaninka, known to the Inca as Anti, were particularly skilled archers from the rainforests of modern-day Peru. Their bowmen were adept both in stealth and the field, firing poison-tipped shafts that made a grim end of their enemies. As battles in the Andean region tended to open with a hail of projectile weaponry before the forces closed in melee combat, Ashaninka bowmen were a valued support force. | ” |
—In-game history section |