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This article is about the unit in Age of Empires. For the unit in Age of Mythology, see Juggernaut (Age of Mythology).

Upgrade of the Catapult Trireme. The Juggernaught has more hit point and range.
—In-game description in the Definitive Edition

The Juggernaut (named Juggernaught before Return of Rome) is a stone-throwing heavy warship in Age of Empires.

Availability chart[]

Aoede juggernaught available Available Aoede juggernaught unavailable Unavailable
- means that the civilization does not get Alchemy, and hence cannot fully upgrade their Juggernauts.
+ indicates that the civilization has at least one civilization bonus that benefits the combat strength of their Juggernauts.

Gameplay[]

Juggernauts are effective against buildings and tightly-packed groups of units, and can engage from long distances.

The Juggernaut is the elite upgrade of the Catapult Trireme, available at the Dock. It is highly expensive to research, 1,300 food, 700 wood; the wood outlay is enough to train 5 Triremes or Catapult Triremes. Before Return of Rome, it also needed Engineering to be researched - it is still advisable to research this, as it allows the Juggernaut to fire from beyond the range of most targets.

Despite the enormous outlay, the Juggernaut provides no increase in raw damage. Instead, it provides these bonuses:

  • Widens the projectiles' blast radius by 20%. Being a stone-throwing weapon, Juggernaut shots inflict Area of Effect damage. The blast radius is similar to the Catapult's, so can damage entire squads of units.
  • Adds an additional unit of range. This brings the Juggernaut's reach onto par with the Stone Thrower and Helepolis. After researching Engineering, the only other units that can match or exceed the Juggernaut's range are Catapults, Egyptian or upgraded Priests, and upgraded Choson Guard/Ballista Towers, Hittite War Galleys, and Minoan Composite Bowmen.
  • Adds 48% extra hit points. This brings Juggernaut durability onto par with the other Iron Age warships, the Trireme and Fire Galley.
  • Before the Definitive Edition, Juggernauts were one of only two military units which could instantly destroy trees by firing at them. This is an important ability, as trees present a natural barrier that otherwise can only be slowly cleared by Villagers. In later versions of the game, only the Heavy Catapult has this ability.

The other traits of the Catapult Trireme still apply to the Juggernaut.

  • Projectiles inflict full damage on the player's own or allied troops. This trait is shared with all stone-throwing weapons.
  • Can be ordered to continuously bombard a tile by using the attack ground command. This trait is shared with all stone-throwing weapons.
  • Building damage: after accounting for all modifiers, the final damage figure is 17 against towers, and 35 against all other building types.
  • Unlike Stone Thrower-line units, the projectiles ignore both types of unit armor. However, they still inflict significantly less damage than Stone Throwers.
  • Unlike Siege Workshop units, Juggernauts and Catapult Triremes have no minimum attack range.

Further statistics[]

Unit strengths and weaknesses
Strong vs. Buildings
Weak vs. Ships, Ballistae
Upgrades
Attack Alchemy Alchemy (+1)
Range Engineering Engineering (+2)
Accuracy Ballistics Ballistics (hit moving targets)

Civilization bonuses[]

  • Greek AOE DE ROR icon Greeks: Juggernauts have +20% speed.
  • Minoan AOE DE ROR icon Minoans: Juggernauts cost -30%.
  • Phoenician AOE DE ROR icon Phoenicians: Juggernauts fire 33% faster.
  • Yamato AOE DE ROR icon Yamato: Juggernauts have +25% hit points.

Team bonuses[]

  • Palmyran AOE DE ROR icon Palmyrans: Researching technologies that benefit Juggernauts is 30% faster.

Changelog[]

Age of Empires[]

  • The unit is named Juggernaught.
  • Catapult Triremes can be upgraded to Juggernauts only if Engineering is researched.
  • Juggernauts can destroy trees, cost 135 wood, 75 gold, 1.5 blast radius, 5 Rate of Fire, 1.35 speed, and 2.7 projectile speed.

Definitive Edition[]

  • Juggernauts cannot destroy trees, cost 135 wood, 50 gold, 1.2 blast radius, 5.3 Rate of Fire, 1.45 speed, and 3.1 projectile speed.

Return of Rome[]

  • The unit is named Juggernaut, and receives a distinct model to visually differentiate it from Catapult Triremes.
  • Researching Engineering is no longer required to upgrade Catapult Triremes to Juggernauts.
  • Team bonuses added, Palmyrans: Technologies benefiting Juggernauts researched 30% faster.
  • Juggernauts have 2.573 projectile speed. With hotfix 85208, Juggernauts have 3.49 projectile speed.

History[]

The most remarkable advances in war ships appeared on the Mediterranean before the conquest of the entire region by Rome. These ships could reach enormous size, carrying crews of several thousand rowers and marines. They fought by firing catapults at each other until close enough to grapple and board. The largest were too slow to effectively ram each other. Because of their size and slowness, they could not operate far from shore and needed substantial support from supply ships carrying food and water for the crew. The largest were show ships, built in an arms race that emphasized size and expense instead of practicality.
Age of Empires manual

Trivia[]

  • The word Juggernaut is derived from the Sanskrit Jagannâtha (जगन्नाथ), meaning Lord of the Universe and which is also an alternative name for the god Krishna. In popular language, the name refers to an unstoppable force destroying everything in its path.

Gallery[]

Dock
Stone Age Icon (DE)
Tool Age Icon (DE)
Bronze Age Icon (DE)
Iron Age Icon (DE)
Fishing Boat
Fishing Ship
Aoede light transport available Aoede heavy transport available
Scout Ship War Galley
Trireme
Aoede trade boat available Aoede merchant ship available
Aoede catapult trireme available
Requires
Catapult Trireme technology Catapult Trireme
Juggernaut
Fire Galley
Requires
AoE War Galley upgrade War Galley


See also[]

Units in Age of Empires
CivilianReturnofrome female villager icon Villager · Returnofrome trade cart icon Trade Cart
OtherAoE2 DE priest icon Priest · Slinger-0 Slinger · Returnofrome artifact icon Artifact
Civilian ship1 Fishing Boat Fishing Boat · 2 Fishing Ship Fishing Ship
3 Trade Boat Trade Boat · 4 Merchant Ship Merchant Ship
5 Light Transport Light Transport · 6 Heavy Transport Heavy Transport
InfantryClubman Clubman · AxemanAoEDE Axeman
Short Swordsman Short Swordsman · Broad Swordsman Broad Swordsman · AoE nuRoR Long Swordsman icon Long Swordsmen · Returnofrome legionary icon Legionary
HopliteDE Hoplite · AoE nuRoR Phalangite icon Phalangite · Returnofrome centurion icon Centurion
ArcherBowman aoe1de Bowman
Improved Bowman22 Improved Bowman · Composite Bowman Composite Bowman
Chariot Archer111 Chariot Archer
Horse Archer Horse Archer · Returnofrome heavy horse archer icon Heavy Horse Archer
EAICON DE Elephant Archer
CavalryScout-0 Scout
ChariotDE Chariot · ScytheDE Scythe Chariot
Cavalry111 Cavalry · Returnofrome heavy cavalry icon Heavy Cavalry · Returnofrome cataphract icon Cataphract
War ElephantDE War Elephant · Returnofrome armored elephant icon Armored Elephant
Camel RiderDE Camel Rider
SiegeStone ThrowerDE Stone Thrower · CatapultDE Catapult · Returnofrome heavy catapult icon Heavy Catapult
BallistaDE Ballista · Returnofrome helepolis icon Helepolis
War Ship7 Scout Ship Scout Ship · 8 War Galley War Galley · 9 Trireme Trireme
Catapult Trireme Catapult Trireme · Returnofrome juggernaut icon Juggernaut
10 Fire Galley Fire Galley
Scenario Editor-only units
Short Swordsman Chieftain · Donkey caravan aoe2DE Donkey · Clubman Explorer · Returnofrome heavy cavalry icon General · AoE2 DE priest icon High Priest · Returnofrome horse icon Horse · HeavyCavalryDE Mercenary (removed) · Penguin aoe2DE Penguin · AoE2 DE priest icon Pharaoh · 5 Light Transport Raft · Returnofrome artifact icon War Chest
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