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The following lists all of the cards available to the John Black's Mercenaries in Age of Empires III.

  • Green: TEAM Shipment that is sent to each player in a team
  • Purple: Shipment that can be sent an INFINITE number of times

Card Description Age Home City level
Spanish Home City 1 (2 Settlers).png 2 Settlers Ships 2 Settler
Ages discovery.jpg
0
Spanish Home City 1 (4 Settlers).png 4 Settlers Ships 4 settlers
Ages colonial.jpg
0
Spanish Home City 1 (300 Food).png Crates of 300 Food Ships 300 food
Ages discovery.jpg
0
Spanish Home City 1 (600 Food).png Crates of 600 Food Ships 600 food
Ages discovery.jpg
0
Spanish Home City 1 (300 Wood).png Cords of 300 Wood Ships 300 wood
Ages discovery.jpg
0
Spanish Home City 1 (600 Wood).png Cords of 600 Wood Ships 600 wood
Ages colonial.jpg
0
Spanish Home City 1 (300 Coin).png Chests of 300 Coin Ships 300 coin
Ages discovery.jpg
0
Spanish Home City 1 (600 Coin).png Chests of 600 Coin Ships 600 coin
Ages colonial.jpg
0
Spanish Home City 1 (7 Sheep).png 7 Sheep Ships 7 Sheeps 0
Spanish Home City 1 (15 Sheep).png 15 Sheep Ships 15 Sheeps
Ages fortress.jpg
0
Russian Home City 1 (20 Sheep).png 20 Sheeps Ships 20 Sheeps 10
Spanish Home City 1 (Covered Wagon).png 1 Covered Wagon Ships 1 Covered Wagon
Ages fortress.jpg
0
Spanish Home City 1 (2 Surgeons).png TEAM 2 Surgeons Ship 2 Surgeons
Ages colonial.jpg
0
John Black Home City (Mercenary Drills).png Mercenary Drills John Black and Kanyenke both recieve 25%+ attack and hitpoints. Kayeneke may now train up to five pet Wolves.
Ages discovery.jpg
0
Spanish Home City 1 (Hot Air Balloon).png 3 Hot Air Balloons The Explorer can summon a Hot Air Balloon to explore the map for a limited time
Ages colonial.jpg
10

Card Description Age Home City level
French Home City 2 (7 Skirmishers).png 7 Skirmishers Ships 7 Skirmishers
Ages fortress.jpg
0
French Home City 2 (9 Skirmishers).png 9 Skirmishers Ships 9 Skirmishers
Ages industrial.jpg
0
French Home City 2 (8 Skirmishers).png 8 Skirmishers Ships 8 Skirmishers
Ages fortress.jpg
10
British Home City 2 (6 Musketeers).png 6 Musketeers Ships 6 Musketeers
Ages colonial.jpg
0
British Home City 2 (8 Musketeers).png 8 Musketeers Ships 8 Musketeers
Ages fortress.jpg
0
British Home City 2 (14 Musketeers).png 14 Musketeers Ships 14 Musketeers
Ages industrial.jpg
10
German Home City 2 (5 Uhlans).png 5 Uhlans Ships 5 Uhlans
Ages colonial.jpg
0
German Home City 2 (8 Uhlans).png 8 Uhlans Ships 8 Uhlans
Ages fortress.jpg
0
German Home City 2 (11 Uhlans).png 11 Uhlans Ships 11 Uhlans
Ages industrial.jpg
10
German Home City 2 (9 Uhlans).png 9 Uhlans Ships 9 Uhlans
Ages fortress.jpg
10
German Home City 2 (4 War Wagons).png 4 War Wagons Ships 4 War Wagons
Ages fortress.jpg
0
22px 6 War Wagons Ships 6 War Wagons
Ages industrial.jpg
0
British Home City 2 (Cavalry Hitpoints).png Cavalry Hitpoints Uhlans and War Wagons get +10% hit points +2 Uhlans
Ages colonial.jpg
10
British Home City 2 (Cavalry Combat).png Cavalry Combat Uhlans and War Wagons get +10% attack and hit points +3 Uhlans
Ages fortress.jpg
25
Spanish Home City 2 (1 Falconet).png 1 Falconet Ships 1 Falconet
Ages fortress.jpg
0
Spanish Home City 2 (2 Falconets).png 2 Falconets Ships 2 Falconets
Ages fortress.jpg
0
Dutch Home City 2 (2 Culverins).png 2 Culverins Ships 2 Culverins
Ages fortress.jpg
10
Spanish Home City 2 (2 Mortars).png 2 Mortars Ships 2 Mortars
Ages industrial.jpg
0
Spanish Home City 2 (3 Mortars).png 3 Mortars Ships 3 Mortar
Ages industrial.jpg
10
Spanish Home City 2 (2 Heavy Cannons).png 2 Heavy Cannon Ships 2 Heavy Cannons
Ages industrial.jpg
25

Card Description Age Home City level
Spanish Home City 3 (Native Lore).png Native Lore Native improvements cost no coin
Ages colonial.jpg
0
Spanish Home City 3 (Native Treaties).png Native Treaties Each different allied Native tribe sends a shipment of their respective native warriors
Ages fortress.jpg
0
Spanish Home City 3 (Native Warriors).png Native Warriors Native Warriors cost -25%
Ages colonial.jpg
10
Spanish Home City 3 (Advanced Trading Post).png Advanced Trading Posts Trading Posts get a ranged attack and +50% hit points, and costs -40%
Ages discovery.jpg
25
Spanish Home City 3 (Fencing School).png Fencing School Aoe3 unit type infantry.png Infantry train time -40%
Ages colonial.jpg
10
Spanish Home City 3 (Riding School).png Riding School Cavalry train time -40%
Ages colonial.jpg
10
Spanish Home City Cards 3 (Colonial Militia).png Colonial Militia Town Centers get +50% attack and can call a second Minutemen time
Ages discovery.jpg
0
Spanish Home City 3 (Pioneers).png Pioneers Aoe3 unit type villager.png Villagers get +65% hit points
Ages discovery.jpg
0
Spanish Home City 3 (Improved Buildings).png Improved Buildings Buildings get +40% hit points
Ages discovery.jpg
10
Spanish Home City 3 (Advanced Arsenal).png Advanced Arsenal Arsenals can be built in the Colonial Age and have the Flint Lock, Paper Cartridge, Military Drummers, Pillage, Professional Gunners and Trunion improvements
Ages colonial.jpg
10
Spanish Home City 3 (Fort).png Fort Ships 1 Fort Wagon
Ages fortress.jpg
10
Spanish Home City 3 (Heavy Fortifications).png Heavy Fortifications Grants all defensive building upgrades (if not already)
Ages fortress.jpg
25
Spanish Home City 3 (Royal Decree).png Royal Decree to Claim the New World Provides the Church with Indian Friendship and Customized Merc Weapons improvements. Delivers 2 Surgeons.
Ages colonial.jpg
0
Spanish Home City 3 (Advanced Mill).png Advanced Mill Mills get +100% hit points and costs -50%
Ages discovery.jpg
0
Spanish Home City 3 (Advanced Plantation).png Advanced Plantation Plantations get +100% hit points, cost -31%, and can be built in the Discovery Age
Ages discovery.jpg
25
Spanish Home City 3 (Advanced Market).png Advanced Market Markets get +20% buy/sell factors
Ages discovery.jpg
0
British Home City 3 (Advanced Dock).png Advanced Dock Docks get +100% attack and heal ships 100% faster, and Aoe3 unit type ship.png ship train time -33%
Ages discovery.jpg
10

Card Description Age Home City level
Spanish Home City 4 (Stone Masions).png Stonemasons Settlers and building wagons build buildings 50% faster
Ages colonial.jpg
10
Spanish Home City (Fish Market).png Fish Market Fishing Boats and Caravels gather 20% faster
Ages discovery.jpg
0
Spanish Home City 4 (Schoners).png Schooners Fishing Boats cost -50%
Ages colonial.jpg
10
Spanish Home City Cards (Sawmills).png Sawmills Settlers gather wood 15% faster
Ages discovery.jpg
0
Spanish Home City 4 (Exotic Hardwood).png Exotic Hardwoods Settlers gather wood 15% faster
Ages discovery.jpg
25
Spanish Home City 4 (Silversmith).png Silversmith Settlers gather from mines 20% faster
Ages colonial.jpg
10
Spanish Home City 4 (Royal Mint).png Royal Mint Settlers gather all coin 15% faster
Ages fortress.jpg
25
Spanish Home City 4 (Sustainable Agriculture).png Sustainable Agriculture Settlers get +15% gather rate at Mills
Ages colonial.jpg
10
Spanish Home City 4 (Furrier).png Furrier Settlers gather from huntable animals 15% faster and gather from Berry Bushes 20% faster
Ages discovery.jpg
0
Spanish Home City 4 (Spice Trade).png Spice Trade Settlers gather from huntable animals and Berry Bushes 20% faster
Ages colonial.jpg
10
Spanish Home City 4 (Medicine).png Medicine Aoe3 unit type villager.png Villager train time -10%
Ages colonial.jpg
25
Spanish Home City 4 (Rum Distillery).png Rum Distillery Settlers gather from Plantations 15% faster
Ages discovery.jpg
0
Spanish Home City 4 (Cigar Roller).png Cigar Roller Settlers gather from Plantations 20% faster
Ages fortress.jpg
10

Card Description Age Home City level
Spanish Home City 5 (2 Caravels).png 2 Caravels Ships 2 Caravels
Ages colonial.jpg
0
Spanish Home City 5 (1 Frigate).png 1 Frigate Ships 1 Frigate
Ages fortress.jpg
10
Spanish Home City 5 (Improved Warships).png Improved Warships Warships get +20% hit points and attack
Ages colonial.jpg
10
Spanish Home City 5 (1 Monitor).png 1 Monitor Ships 1 Monitor
Ages industrial.jpg
10
German Home City 5 (Band of Landsknecht).png Band of Landsknecht Mercenaries Ships 4 Landsknechte; costs 400 coin
Ages fortress.jpg
0
British Home City 5 (Hire Jaegers).png Hire Hessian Jaegers Ships 10 Jaeger; costs 1,000 coin
Ages industrial.jpg
0
French Home City 5 (Hire Black Riders).png Hire German Black Riders Ships 7 Black Rider; costs 1,000 coin
Ages industrial.jpg
0
French Home City 5 (Hire Holy Roman Army).png Hire Holy Roman Army Ships 7 Jaeger, 5 Black Rider and 4 Landsknechte; costs 2,000 coin
Ages fortress.jpg
10
Spanish Home City 5 (Asian Mercenary Army).png Hire Asian Mercenary Army Ships 7 Manchu and 5 Ronin; costs 2,000 coin
Ages fortress.jpg
10
German Home City 5 (Hire Landsknecht).png Hire Landsknecht Mercenaries Ships 8 Landsknechte; costs 1000 coin
Ages fortress.jpg
10
Spanish Home City 5 (Highland Mercenary Army).png Hire Highland Mercenary Army Ships 6 Highlander, 8 Swiss Pikeman and 4 Hackapell; costs 2000 coin
Ages fortress.jpg
10
German Home City 5 (Improved Mercenaries).png Improved Mercenaries Aoe3 unit type mercenary.png Mercenaries get +15% hit points and attack +3 Uhlans
Ages fortress.jpg
10
Spanish Home City 5 (Mediterranean Mercenary Army).png Hire Mediterranean Mercenary Army Ships 6 Barbary Corsair, 4 Stradiot and 3 Mameluke; costs 2000 coin
Ages fortress.jpg
10
Spanish Home City 5 (Mercenary Loyalty)..png Mercenary Loyalty Mercenary shipments cost -10% to -25% +3 Uhlans
Ages fortress.jpg
25

Notes[]

  • They start with 2 Discovery Age, 2 Colonial Age, 2 Fortress Age and 2 Industrial Age cards already selected for them:
    • Discovery: 2 Settlers, Crates of 300 Food
    • Colonial: 6 Musketeers, 5 Uhlans,
    • Fortress: 1 Falconet, Band of Landsknecht Mercenaries,
    • Industrial: 1 Mortar and Hire Hessian Jaegers
  • It's not important to earn large amounts of experience in the campaign (cheats), this is due to the fact the player won't be able to Build a Deck like in skirmishes. Any new cards unlocked will not be able to be switched out for inferior cards, so the player is stuck with both. Furthermore, if the player reaches the maximum number of cards allowed in a single age (9) the next card purchased for that age will push one off the list (can never be used again), maybe even one the player wanted to keep.
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