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Civilization Technology tree Strategy


In-game, the Japanese are specified as an infantry civilization.

Overview

Civilization bonuses

Unique units

Unique technologies

Tech tree key

The Japanese have access to the following units, buildings, and technologies. Clicking on the icon links to the corresponding page.

Red: Buildings
Blue: Units
Green: Technologies
Purple: Unique units

Military

Barracks

Barracks
DarkageDE FeudalageDE CastleageDE Imperial Age
Militia Manatarmsavailable Long Swordsman Twohandedswordsmanavailable Championavailable
Spearman Pikeman Halberdier
Eaglescoutunavailable Eaglewarriorunavailable Eliteeaglewarriorunavailable
Suppliesavailable Squiresavailable
Arsonavailable

Archery Range

requires Barracks-logo Barracks

Archery Range
DarkageDE FeudalageDE CastleageDE Imperial Age
Archer Crossbowman Arbalesteravailable
Skirmisher Eliteskirmisheravailable Handcannoneeravailable
Cavalry Archer Heavycavalryarcheravailable
Thumbringavailable Parthiantacticsavailable

Stable

requires Barracks-logo Barracks

Stable
DarkageDE FeudalageDE CastleageDE Imperial Age
Scout Cavalry Light Cavalry Hussar
Bloodlinesavailable Knightavailable Cavalieravailable Paladinunavailable
Camel Rider Heavycamelriderunavailable
Battleelephantunavailable Elitebattleelephantunavailable
Steppelancerunavailable Elitesteppelancerunavailable
Husbandry

Siege Workshop

requires Blacksmithicon Blacksmith

Siege Workshop
DarkageDE FeudalageDE CastleageDE Imperial Age
Batteringramavailable Cappedramavailable Siegeramunavailable
Mangonelavailable Onager Siegeonagerunavailable
Scorpionavailable Heavyscorpionavailable
Siege Tower Bombardcannonunavailable

Castle

Castle
DarkageDE FeudalageDE CastleageDE Imperial Age
Samurai Samurai
Petard Trebuchetavailable
Yasamaavailable Kataparutoavailable
Hoardingsunavailable
Sappersunavailable
Conscriptionavailable
Spies

Dock

Dock Fishtrapavailable
DarkageDE FeudalageDE CastleageDE Imperial Age
Fishing Ship Firegalleyavailable Fire Ship Fastfireshipavailable
Transport Ship Tradecogavailable Gillnetsavailable Cannongalleonavailable Elitecannongalleonavailable
Demolitionraftavailable Demolitionshipavailable Heavydemolitionshipunavailable
Galley War Galley Galleon
Careeningavailable Drydockavailable
Shipwrightavailable

Defensive structures

DarkageDE FeudalageDE CastleageDE Imperial Age
Outpost Watch Tower Guard Tower Keepavailable
Palisadewallavailable Stone Wall Fortified Wall Bombardtowerunavailable
Palisadegateavailable Gate

Research

Monastery

Monastery
DarkageDE FeudalageDE CastleageDE Imperial Age
Monk Faithavailable
Redemptionavailable Illuminationavailable
Atonementavailable Blockprintingavailable
Herbalmedicineavailable Theocracyavailable
Heresyunavailable
Sanctityavailable
Fervoravailable

Blacksmith

Blacksmithavailable
DarkageDE FeudalageDE CastleageDE Imperial Age
Paddedarcherarmoravailable Leatherarcherarmoravailable Ringarcherarmoravailable
Fletchingavailable Bodkinarrowavailable Braceravailable
Forgingavailable Ironcastingavailable Blastfurnaceavailable
Scalebardingarmoravailable Chainbardingarmoravailable Platebardingarmorunavailable
Scalemailarmoravailable Chainmailarmoravailable Platemailarmoravailable

University

Universityavailable
DarkageDE FeudalageDE CastleageDE Imperial Age
Masonryavailable Architecture
Fortified Wall Chemistryavailable Bombardtowerresearchunavailable
Ballistics Siegeengineersavailable
Guard Tower Keepresearchavailable
Heated Shot Arrowslitsavailable
Murderholesavailable
Treadmillcraneavailable

Economy

Town Center

Town Center Town Center
DarkageDE FeudalageDE CastleageDE Imperial Age
Villager Town Watch Townpatrolavailable
Feudalageavailable Castleageavailable Imperial Age
Loomavailable Wheelbarrow Handcartavailable

Mining Camp

Mining Camp
DarkageDE FeudalageDE CastleageDE Imperial Age
Gold Mining Goldshaftminingavailable
Stone Mining Stoneshaftminingunavailable

Lumber Camp

Lumber Camp
DarkageDE FeudalageDE CastleageDE Imperial Age
Doublebitaxeavailable Bow Saw Twomansawavailable

Mill

Mill Farm
DarkageDE FeudalageDE CastleageDE Imperial Age
Horsecollaravailable Heavyplowavailable Croprotationunavailable

Market

requires Millicon Mill

Market
DarkageDE FeudalageDE CastleageDE Imperial Age
Tradecartavailable Coinage Bankingavailable
Caravan Guildsunavailable

Other

House Wonder
DarkageDE FeudalageDE CastleageDE Imperial Age

Changelog

The Age of Kings

  • Infantry attacks 11%/18%/33% faster in the Feudal/Castle/Imperial Age
  • Cannot research Gold Shaft Mining.
  • Cannot research Treadmill Crane.
  • Samurai train in 16 seconds
  • Samurai have 0 pierce armor, a Rate of Fire of 2.0, and move at a speed of 0.9
  • Samurai have an attack bonus of +5 (+6 for Elite) against Unique units.

The Conquerors

  • Infantry now attacks 33% faster starting in the Feudal Age.
  • Cannot research Bloodlines.
  • Kataparuto introduced.
  • Samurai now train in 9 seconds.
  • Samurai now have 1 pierce armor, a Rate of Fire of 1.9, and move at a speed of 1.
  • Samurai now have an attack bonus of +10 (+12 for Elite) against unique units.

The Forgotten

  • Bloodlines added to the technology tree.
  • Gold Shaft Mining added to the technology tree.
  • Yasama introduced. It costs 300F/400W and gives towers 3 additional arrows.

The African Kingdoms

  • Yasama now costs 300F/300W.
  • With patch 4.8, Yasama now gives towers 2 additional arrows.
  • With patch 4.8, Treadmill Crane was added to the technology tree.
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