This article contains all dialogue lines of the Ottomans Janissary in Age of Empires IV. Despite being available in the Castle Age from the Archery Range and even earlier using the Janissary Company Vizier technology, the Janissary only has voice lines for the Imperial Age and uses those lines in every age.
- Note: Due to a known issue, the dialogue files on this page may not play on Chromium-based browsers and may perform better on Firefox.
General Command Acknowledgements[]
These dialogue lines have a chance of occurring after any command
- 01 -Hal eylerim. (I'll do.)
- 02 -Beli. (Yes.)
- 03 -Bittabi. (Of course.)
- 04 -İcra eylerim. (I'll do.)
- 05 -Memnun hal içre. (?)
General Group Command Acknowledgements[]
These dialogue lines play softer and in the background whenever any command is given to a group
- 01 -Tamam. (Okay.)
- 02 -Âla. (Fine.)
- 03 -Beli. (Yes.)
- 04 -Hay hay. (Aye aye.)
- 05 -Münasip. (Proper.)
- 06 -İdrak edildi. (Understood.)
Single Unit Commands[]
These dialogue lines play when addressing a single unit
Select[]
- 01 -Emir eyle. (Command.)
- 02 -Yeniçeri evamir diler. (Jannisary wishes for command.)
- 03 -Ne icra edeyim? (What will i do?)
- 04 -Kimi vurmamı arzu edersin? (Who do you want me to shoot?)
Move[]
- 01 -Tüfenk omuz üstüne, meş-i askerî. (Shoulder arms, march.)
- 02 -Harekete intikal eylerim.
- 03 -Hay hay, azimet ederim
- 04 -Silahımla azimet ederim.
Attack[]
- 01 -Ateş edin!
- 02 -Hedefe ateş ederim!
- 03 -Onu kefkir eyleyeceğim!
- 04 -Silah hâzırdır!
- 05 -Onu tarumar edeceğim!
Attack Move[]
- 01
- 02
- 03
- 04
Single Unit Type Group Commands[]
These dialogue lines play whenever addressing a group of only this unit
Select[]
- 01
- 02
- 03
- 04
Move or Attack Move[]
- 01
- 02
- 03
- 04
Attack[]
- 01
- 02
- 03
Mixed Unit Group Commands[]
These lines play whenever addressing group of units containing at least one of these units (depending on the other units in the group). The single-unit attack dialogue is played when a direct attack command is given to a mixed group.
Select[]
- 01
- 02
- 03
- 04
Move[]
- 01
- 02
- 03
- 04
Attack Move[]
- 01
- 02
- 03
- 04
Change Formation[]
- 01
- 02
- 03
Garrison in Building or Ram[]
- 01
- 02
- 03
Stand Ground[]
- 01
- 02
Stop[]
- 01
- 02
Build a Siege Weapon[]
- 01
- 02
Ambient Dialogue[]
These dialogue lines play randomly in the background while the unit is performing an action or after it has completed an action
While Marching[]
- 01
- 02
- 03
- 04
- 05
While In Combat - Generic Set[]
- 01
- 02
- 03
- 04
- 05
- 06
While In Combat - Aiming Weapon[]
- 01
- 02
- 03
- 04
- 05
- 06
- 07
- 08
While In Combat - Shooting Weapon[]
- 01
- 02
- 03
- 04
- 05
- 06
- 07
- 08
When Spotting an Enemy[]
- 01
- 02
- 03
After Destroying a Target[]
- 01
- 02
- 03
- 04
When Under Attack[]
- 01
- 02
- 03
After Building a Siege Weapon[]
- 01
- 02
Celebrating[]
- 01 -Hârikulade bir gün. (A wonderful day.)
- 02 -Gâlib olduk. (We are victorious.)
- 03
- 04 -Muzafferiyyet. (Triumph.)
Unused Dialogue[]
resourcehunt[]
Based on the file name, these voice lines appear to be intended to play when attacking a huntable resource, but seem to be unused. The regular attack dialogue is used instead.
- 01
- 02