|This article is about the Age of Empires III unit. For the unit in Age of Empires II, see Janissary (Age of Empires II).|
"Powerful Ottoman infantry that acts like a powerful Musketeer."—In-game description
The Janissary is a ranged heavy gunpowder infantry in Age of Empires III that is unique to the Ottomans and can be trained at Barracks, Fort, and Galleon. It is the only infantry available to the Ottomans.
The Janissary (derives from Ottoman Turkish: يڭيچرى (yeniçeri) meaning "new soldier") is an Ottoman infantry unit that fulfills the role of the Musketeer from other civilizations, though it costs more food than a Musketeer. They are the only heavy infantry unit available to the Ottomans. They have significantly more hitpoints than Musketeers.
Although the Janissary marches slowly and is weak against artillery and light infantry, it is strong against cavalry. The Janissary fights at range with a musket and does slightly less ranged damage than a Musketeer and uses a yatagan (Turkish sword similar to Greek kopis and signature weapon of the Janissary) for melee attacks, doing less damage to cavalry than a Musketeer, but more damage to other units. Like the Musketeer, Janissaries can upgrade to the Imperial level.
In the early Ages, Janissaries combined with Abus Guns makes a somewhat expensive, but very powerful combination as artillery such as Falconets is not available until the Fortress Age. Janissaries will devastate any cavalry that come near the group while the Abus Guns will take out any infantry they meet.
Even if the player does not plan to make Janissaries late in the game (because of the presence of highly upgraded artillery), the player should keep about 10 on hand if the card "Battlefield Construction" is in the player's deck. With this card, Janissaries can build Barracks, Stables, and Artillery Foundries to bring even more pressure to a weakened opponent immediately, and not have to bring a Settler that runs the risk of getting killed on the way to the battlefield to build military buildings. They do build far slower compared to a Settler, so this is why bringing 10 of them will speed up the process (8 can focus on constructing one building while the other two construct others or replace them if they die).
|Upgrades Janissaries to Veteran (+20% hit points and attack)|
|Upgrades Janissaries to Guard (+30% hit points and attack); requires Veteran Janissaries|
|Upgrades Janissaries to Imperial (+50% hit points and attack); requires Guard Janissaries|
Campaign appearances Edit
In the Age of Empires III campaign, Janissaries are led by Sahin The Falcon to attack Morgan Black and the Knights of St. John, battling them for the majority of the campaign. However, with the threat of The Circle, they later assist Morgan in stopping them.
Civilization differences Edit
- The Indians can get Janissaries by allying with the Ottomans at the Consulate (requires a level 40 Home City), which provides Ottoman Expeditionary Force, Ottoman Expeditionary Army, and Ottoman Brigade that includes 6, 11, and 13 Janissaries (named Tufanci Corps) respectively. These Janissaries start with +10% hit points and attack than their regular counterpart, and are automatically upgraded in every Age starting from the Fortress Age (see here for the exact values).
Further statistics Edit
As the Janissary can only be trained by the Ottomans, only improvements available to them (including native improvements) are listed here.
|Unit strengths and weaknesses|
|Strong vs.||Cavalry, light infantry, heavy infantry|
|Weak vs.||Skirmishers, archers, artillery|
|Hit points|| Flint Lock (+10%)|
Cree Tanning (+5%)
Navajo Weaving (+5%)
|Attack|| Socket Bayonet (+20% melee attack)|
Paper Cartridge (+15%)
Iroquois Lacrosse (+10%, vanilla Age of Empires III only)
Smokeless Powder (+30% siege attack)
Clenched Fist (+30% melee attack)
|Speed|| Military Drummers (+10%)|
Incan Road-building (+20%)
Apache Endurance (+5%)
|Sight||Town Watch (+2)|
|Creation speed|| Standing Army (-25%)|
Incan Chasquis Messengers (-25%)
|Train cost||Mapuche Ad-mapu (-10% coin cost)|
|Other|| Tufanci Corps (ships 15 Janissaries)|
Meritocracy (-20% upgrade cost)
Home City Cards Edit
As the Janissary is exclusive to the Ottomans, only other civilizations' TEAM cards that affects them are listed here.
|Click for a list of Home City Cards related to the Janissary|
"The ranks of the janissaries were filled by all manner of people pressed into the service of the Sultan - slaves, European prisoners of war, or captured Christians. They were not allowed to wear beards or marry, but were known to enjoy wine. There is some disagreement whether they were required to remain celibate. Without families of their own, when a janissary died his property passed to his regiment, or orta - a Turkish word meaning hearth. Their ranks were peppered with culinary terms; the commander was called the "head cook" and the next in command, the "soup distributor". They carried as a symbol of honor a heavy iron pot, which if lost or destroyed greatly disgraced the orta. They were encouraged to be independent, and could be very unruly and even disrespectful to their superiors. Many rose to political prominence in addition to being a powerful military presence. The janissaries were slaughtered in Constantinople in 1826, during an event now called the Auspicious Incident. The janissaries had gathered in protest to Mahmud II's imposition of European drill and discipline on the janissary corps. The sultan ordered them killed with no quarter by his newly raised regiments of European-style soldiers. The janissary corps was broken.
Janissaries were known for their colorful dress, white felt hats and remarkable mustaches. They initially were armed with bows, but soon adopted muskets and rifles."