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{{Infobox unit
 
{{Infobox unit
 
|Name = Janissary
 
|Name = Janissary
|Image = JanissaryIcon.jpg
+
|Image = <tabber> Definitive= [[File:JanissaryIcon-DE.png|thumb|left|45px]]|-|Original= [[File:JanissaryIcon.jpg|thumb|left]]
  +
</tabber>
 
|Type = [[Gunpowder unit]]
 
|Type = [[Gunpowder unit]]
|Intro = [[File:KingsIcon.png]] ''[[Age of Empires II: The Age of Kings|The Age of Kings]]''
+
|Intro = {{AoE2Icon|AoE2}} ''[[Age of Empires II: The Age of Kings|The Age of Kings]]''
|Civilization = [[File:KingsIcon.png]] [[Turks]]
+
|Civilization = {{AoE2Icon|Turks}} [[Turks]]
|Age = [[File:Castle-age-reseach.jpg|22px]] [[Castle Age]]
+
|Age = [[File:CastleageDE.png|20px]] [[Castle Age]]
 
|Building = [[File:Castle-logo.jpg|22px]] [[Castle (Age of Empires II)|Castle]]
 
|Building = [[File:Castle-logo.jpg|22px]] [[Castle (Age of Empires II)|Castle]]
 
|UpTo = [[File:JanissaryIcon.jpg|22px]] '''Elite Janissary'''
 
|UpTo = [[File:JanissaryIcon.jpg|22px]] '''Elite Janissary'''
 
|UpCost = [[File:Elite-unique-research.jpg|22px]] {{resources|food = 850}}, {{resources|gold = 750}}
 
|UpCost = [[File:Elite-unique-research.jpg|22px]] {{resources|food = 850}}, {{resources|gold = 750}}
 
|UpTime = 55 seconds
 
|UpTime = 55 seconds
|TrainTime = {{tt|17|base time: 21 seconds - reduced by civilization bonus (does not affect Elite Janissaries prior to The Forgotten)}} seconds
+
|TrainTime = {{tt|17|base time: 21 seconds - reduced by civilization bonus (does not affect Elite Janissaries before The Forgotten)}} seconds
 
|Food = 60
 
|Food = 60
 
|Gold = 55
 
|Gold = 55
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|Attack = {{tt|17|15 in The Age of Kings}}, {{tt|22|18 in The Age of Kings}} <small>(Elite)</small> [[Attack#Age of Empires II|pierce]]
 
|Attack = {{tt|17|15 in The Age of Kings}}, {{tt|22|18 in The Age of Kings}} <small>(Elite)</small> [[Attack#Age of Empires II|pierce]]
 
|AttackBonus = +2, +3 <small>(Elite)</small> vs [[Armor class: Ram|Ram]]
 
|AttackBonus = +2, +3 <small>(Elite)</small> vs [[Armor class: Ram|Ram]]
|Accuracy = {{tt|50%|55% in The Age of Kings}}
+
|Accuracy = {{tt|50%; 65% (Elite)|55% in The Age of Kings}}
 
|Armor = 1, 2 <small>(Elite)</small>
 
|Armor = 1, 2 <small>(Elite)</small>
 
|PierceArmor = 0
 
|PierceArmor = 0
|Class = [[Armor class: Archer|Archer]]<br>[[Armor class: Gunpowder unit|Gunpowder unit]]<br>[[Armor class: Unique unit|Unique unit]]
+
|Class = [[Armor class: Archer|Archer]]<br />[[Armor class: Gunpowder unit|Gunpowder unit]]<br />[[Armor class: Unique unit|Unique unit]]
 
|Speed = 0.96
 
|Speed = 0.96
 
|Range = 8
 
|Range = 8
|ROF = 3.49
+
|ROF = 3.45
|FD = 4, 0 <small>(Elite)</small>
+
|FD = {{tt|12|4 before the Definitive Edition}}, 0 <small>(Elite)</small>
  +
|AD = 0.4, 0<small>(Elite)</small>
 
|LOS = 10
 
|LOS = 10
 
|PSpeed = 5.5
 
|PSpeed = 5.5
  +
}}
}}{{quote|Turkish unique unit. Hand Cannoneer with longer range and no minimum range. Powerful close attack, but inaccurate at range.|''Age of Empires II'' description}}
+
{{quote|Turkish unique unit. Hand Cannoneer with longer range and no minimum range. Powerful close attack, but inaccurate at range.|''Age of Empires II'' description}}
 
The '''Janissary''' is the [[Unique unit (Age of Empires II)|unique unit]] of the [[Turks]] in ''[[Age of Empires II: The Age of Kings|Age of Empires II]]''. It is a [[gunpowder unit]] with high attack and melee armor.
 
The '''Janissary''' is the [[Unique unit (Age of Empires II)|unique unit]] of the [[Turks]] in ''[[Age of Empires II: The Age of Kings|Age of Empires II]]''. It is a [[gunpowder unit]] with high attack and melee armor.
   
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== Tactics ==
 
== Tactics ==
Janissaries play similarly to [[Hand Cannoneer]]s, but with superior statistics. They are fragile but have a devastating attack. In groups they can send out a volley that will kill or severely injure enemy units that are too close. They are especially strong against [[Infantry units (Age of Empires II)|infantry]], but against them, the Hand Cannoneer is actually better. They are not quite as effective against [[Archer units (Age of Empires II)|archers]] and [[Cavalry units (Age of Empires II)|cavalry]] due to the former's ranged attack and the latter's speed. In great numbers, however, Janissaries can kill them before they do too much damage.
+
[[File:Janissary anim aoe2.gif|left]]Janissaries play similarly to [[Hand Cannoneer]]s, but with superior statistics. They are fragile but have a devastating attack. In groups they can send out a volley that will kill or severely injure enemy units that are too close. They are especially strong against [[Infantry units (Age of Empires II)|infantry]], but against them, the Hand Cannoneer is actually better. They are not quite as effective against [[Archer units (Age of Empires II)|archers]] and [[Cavalry units (Age of Empires II)|cavalry]] due to the former's ranged attack and the latter's speed. In great numbers, however, Janissaries can kill them before they do too much damage.
   
 
=== Counters ===
 
=== Counters ===
Up close, Janissaries can be killed easily due to their low hit points, but any unit attacking a dense formation of Janissaries up close is vulnerable. Janissaries can kill much more easily at close range due to their low accuracy at range. Therefore, [[Siege weapons (Age of Empires II)|siege weapons]] are a threat to them, as a single shot from an [[Onager (Age of Empires II)|Onager]] can devastate a formation. [[Bombard Cannon]]s also work very well against Janissaries. Archers are also an issue, because they can take advantage of the Janissary's low accuracy, low pierce armor, and low [[Rate of Fire]].
+
Up close, Janissaries can be killed easily due to their low hit points, but any unit attacking a dense formation of Janissaries up close is vulnerable. Janissaries can kill much more easily at close range due to their low accuracy at range. Therefore, [[Siege weapons (Age of Empires II)|siege weapons]] are a threat to them, as a single shot from an [[Onager (Age of Empires II)|Onager]] can devastate a formation. [[Bombard Cannon]]s also work very well against Janissaries. Archers are also an issue, because they can take advantage of the Janissary's low accuracy, low pierce armor, and low [[Rate of Fire]].
   
 
In addition, [[Huskarl (Age of Empires II)|Huskarls]] can easily overwhelm Janissaries in numbers due to their attack bonus against archers (armor-wise, Janissaries are considered archers). [[Condottiero|Condottieri]] and [[Samurai (Age of Empires II)|Samurai]] also are a threat due to their attack bonuses.
 
In addition, [[Huskarl (Age of Empires II)|Huskarls]] can easily overwhelm Janissaries in numbers due to their attack bonus against archers (armor-wise, Janissaries are considered archers). [[Condottiero|Condottieri]] and [[Samurai (Age of Empires II)|Samurai]] also are a threat due to their attack bonuses.
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|-
 
|-
 
|'''Armor'''
 
|'''Armor'''
|{{2icons|Padded Archer Armor}} (+1/+1)<br>{{2icons|Leather Archer Armor}} (+1/+1)<br>{{2icons|Ring Archer Armor}} (+1/+2)
+
|{{2icons|Padded Archer Armor}} (+1/+1)<br />{{2icons|Leather Archer Armor}} (+1/+1)<br />{{2icons|Ring Archer Armor}} (+1/+2)
 
|-
 
|-
 
|'''Conversion defense'''
 
|'''Conversion defense'''
|{{2icons|Faith}}<br>{{2icons|Heresy}}
+
|{{2icons|Faith}}<br />{{2icons|Heresy}}
 
|-
 
|-
 
|'''Creation speed'''
 
|'''Creation speed'''
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|[[File:Elite-unique-research.jpg|22px]] Elite Janissary
 
|[[File:Elite-unique-research.jpg|22px]] Elite Janissary
 
|}
 
|}
  +
 
{{-}}
 
{{-}}
   
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== Team bonuses ==
 
== Team bonuses ==
 
* A team containing [[Berbers]]: With [[Kasbah]] researched, Janissaries are created and upgraded 25% faster, and [[Conscription]] is researched 25% faster.
 
* A team containing [[Berbers]]: With [[Kasbah]] researched, Janissaries are created and upgraded 25% faster, and [[Conscription]] is researched 25% faster.
  +
* A team containing [[Bulgarians]]: [[Blacksmith]] upgrades are researched {{tt|80%|50% before update 42848}} faster.
  +
* A team containing [[Lithuanians]]: [[Faith]] and [[Heresy]] are researched 20% faster.
 
* A team containing [[Teutons]]: Janissaries are more resistant to [[conversion]].
 
* A team containing [[Teutons]]: Janissaries are more resistant to [[conversion]].
* A team containing [[Turks]]: Janissaries are created {{tt|25% faster|the tech tree incorrectly states that it's only 20%. Also Elite Janissaries were not affected prior to The Forgotten}}.
+
* A team containing [[Turks]]: Janissaries are created 25% faster.
   
 
== Changelog ==
 
== Changelog ==
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* Janissaries have 15 (18 for Elite) attack. Non-Elite Janissaries have an attack bonus of +4 against [[Armor class: Infantry|infantry]], and Elite Janissaries have +8 attack against infantry as well as +3 attack against [[Armor class: Building|buildings]].
 
* Janissaries have 15 (18 for Elite) attack. Non-Elite Janissaries have an attack bonus of +4 against [[Armor class: Infantry|infantry]], and Elite Janissaries have +8 attack against infantry as well as +3 attack against [[Armor class: Building|buildings]].
 
* Janissaries have an accuracy of 55%.
 
* Janissaries have an accuracy of 55%.
* [[Turks]]: Janissaries have +50% HP. The [[team bonus]] does not affect Elite Janissaries.
+
* Janissaries have +50% HP.
  +
* Elite Janissaries are not affected by the Turks' [[team bonus]].
   
 
=== ''The Conquerors'' ===
 
=== ''The Conquerors'' ===
 
* Janissaries have 17 attack (22 for Elite), but lose their attack bonuses against infantry and buildings.
 
* Janissaries have 17 attack (22 for Elite), but lose their attack bonuses against infantry and buildings.
* Janissaries' accuracy reduced to 50%.
+
* Janissaries have an accuracy of 50%.
  +
* Janissaries have +25% HP.
* [[Heresy]] technology introduced.
 
* [[Turks]]: Janissaries have +25% HP.
+
* [[Heresy]] introduced.
   
 
=== ''The Forgotten'' ===
 
=== ''The Forgotten'' ===
* [[Turks]]: Elite Janissaries are affected by the team bonus.
+
* Elite Janissaries are affected by the team bonus.
  +
  +
=== ''Definitive Edition'' ===
  +
* With [[update 42848]], Elite Janissaries have an accuracy of 65%.
   
 
== Trivia ==
 
== Trivia ==
* Janissaries originally were meant to be heavy foot archers (see gallery) rather than unique Hand Cannoneers. This would have been more in line with the historical [[Turks]] in the ''Age of Empires II'' medieval time period. Janissaries also could be upgraded into unique Hand Cannoneers; this was later changed due to a [[Longbowman (Age of Empires II)|unique archer unit]] already existing.
+
* Janissaries originally were meant to be heavy foot archers (see gallery) rather than unique Hand Cannoneers. This would have been more in line with the historical [[Turks]] in the ''Age of Empires II'' medieval time period. Janissaries also could be upgraded into unique Hand Cannoneers; this was later changed due to a [[Longbowman (Age of Empires II)|unique archer unit]] already existing.
* Janissaries were historically exclusive to the [https://en.wikipedia.org/wiki/Ottoman_Empire Ottoman Turks].
+
* Janissaries were historically exclusive to the [[Ottomans|Ottoman Turks]].
** A more approriate unique unit for the in-game Turk civilization, which represents the Persianate [https://en.wikipedia.org/wiki/Seljuq_dynasty Seljuks] and [https://en.wikipedia.org/wiki/Anatolian_beyliks Anatolian beyliks] (wherefrom the early Ottomans had arisen), would be the heavy [https://en.wikipedia.org/wiki/Sipahi sipahi] cavalrymen. However, sipahi was a [[Sipahi|technology]] in ''[[Age of Empires II: The Forgotten|The Forgotten]]''.
+
** A more approriate unique unit for the in-game Turk civilization, which represents the Persianate [[wikipedia:Seljuq dynasty|Seljuks]] and [[wikipedia:Anatolian beyliks|Anatolian beyliks]] (wherefrom the early Ottomans had arisen), would be the heavily-armoured and mounted [[Spahi|sipahi]]. In ''[[Age of Empires II: The Forgotten|The Forgotten]]'', [[sipahi]] is added as a [[Technology (Age of Empires II)|technology]].
 
* The Janissary was originally planned to have the design used by the [[Royal Janissary|Royal]] variant with a hat. However, this was changed; the reason for the change was because "testers and Ensemble employees would comment that the Janissary looked like a 'Ku Klux Klan' member".
 
* The Janissary was originally planned to have the design used by the [[Royal Janissary|Royal]] variant with a hat. However, this was changed; the reason for the change was because "testers and Ensemble employees would comment that the Janissary looked like a 'Ku Klux Klan' member".
* Before patch 4.8, the Elite Janissary was one of three unique units with zero [[frame delay]], the others being the [[Mangudai|Elite Mangudai]] and [[Mameluke|Elite Mameluke]]. With patch 4.8, only the Elite Janissary retains this zero frame delay.
+
* Before patch 4.8, the Elite Janissary was one of three unique units with zero [[frame delay]], the others being the [[Mangudai|Elite Mangudai]] and [[Mameluke (Age of Empires II)|Elite Mameluke]]. With patch 4.8, only the Elite Janissary retains this zero frame delay.
 
* If ten Elite Janissaries enter the [[Teutons|Teutonic]] [[Bombard Tower]], it will fire three cannonballs instead of one.
 
* If ten Elite Janissaries enter the [[Teutons|Teutonic]] [[Bombard Tower]], it will fire three cannonballs instead of one.
  +
* The [[wikipedia:Janissaries|Janissary Corps]] is believed to be the first modern standing army in Europe.
  +
* Janissaries formed the core of [[wikipedia:Ottoman military band|Ottoman military music bands]] (the Mehters), which are the oldest in the world. Their practice inspired Western military marching bands, as well as composers of the Classical period of music, like [https://www.youtube.com/watch?v=HMjQygwPI1c Mozart] and Beethoven.
  +
* The in-game Janissary is bearded. This is historically accurate, though anachronistic. Not until the late 16th century, beyond the ''[[Age of Empires II]]'' timeline and into ''[[Age of Empires III]]'' timeline, were Janissaries allowed to grow beards; early Janissaries during the late Middle Ages were forbidden to grow beards.
  +
* Janissaries were (in)famous for their rivalry against the [[Spahi|Sipahis]].
   
 
== History ==
 
== History ==
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== Gallery ==
 
== Gallery ==
<gallery>
+
<gallery widths="185">
20060421130007janissry2.jpg|Painting of a group of attacking Janissaries
 
 
Janissary.png|A group of Janissaries
 
Janissary.png|A group of Janissaries
  +
Turcos.jpg|Janissary in the ''HD Edition'' and ''Definitive Edition''
Janissary_in_miniature.jpg|A musket-wielding janissary in Ottoman miniature
 
 
20060421130007janissry2.jpg|Painting of a group of attacking Janissaries
Two-Janissaries-of-Solak-guard.png|Two Bodyguard Janissaries of the Left (solak)
 
 
Janissary in miniature.jpg|A musket-wielding janissary in Ottoman miniature
janissary-archer.jpg|Heavy Foot Archer Janissary from AoEII beta version
 
 
Two-Janissaries-of-Solak-guard.png|Two later Bodyguard Janissaries of the Left (solak)
 
Janissary-archer.jpg|Heavy Foot Archer Janissary from the ''Age of Empires II'' beta
  +
OttomanJanissariesAndDefendingKnightsOfStJohnSiegeOfRhodes1522.jpg|Ottoman Janissaries and the defending Knights of St. John, Siege of Rhodes (1522)
  +
Turco3 Jenízaro.jpg|Giannizzero Illustration by Cesare Vecellio, depicting a later Janissary in 1589
  +
Aoe2 Janissary render.png|A render of the original Janissary model
 
</gallery>
 
</gallery>
   
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[[Category:Castle Age]]
 
[[Category:Castle Age]]
 
[[Category:Gunpowder infantry]]
 
[[Category:Gunpowder infantry]]
  +
[[es:Jenízaro (Age of Empires II)]]

Revision as of 07:28, 6 June 2021

Info icon
This article is about the unit in Age of Empires II. For the unit in Age of Empires III, see Janissary (Age of Empires III).

Turkish unique unit. Hand Cannoneer with longer range and no minimum range. Powerful close attack, but inaccurate at range.
Age of Empires II description

The Janissary is the unique unit of the Turks in Age of Empires II. It is a gunpowder unit with high attack and melee armor.

Janissaries can be upgraded to Elite Janissaries in the Imperial Age.

A related unit, the Royal Janissary, is only available in the Scenario Editor. It has exactly the same stats as the Elite Janissary, apart from the HP.

Tactics

Janissary anim aoe2

Janissaries play similarly to Hand Cannoneers, but with superior statistics. They are fragile but have a devastating attack. In groups they can send out a volley that will kill or severely injure enemy units that are too close. They are especially strong against infantry, but against them, the Hand Cannoneer is actually better. They are not quite as effective against archers and cavalry due to the former's ranged attack and the latter's speed. In great numbers, however, Janissaries can kill them before they do too much damage.

Counters

Up close, Janissaries can be killed easily due to their low hit points, but any unit attacking a dense formation of Janissaries up close is vulnerable. Janissaries can kill much more easily at close range due to their low accuracy at range. Therefore, siege weapons are a threat to them, as a single shot from an Onager can devastate a formation. Bombard Cannons also work very well against Janissaries. Archers are also an issue, because they can take advantage of the Janissary's low accuracy, low pierce armor, and low Rate of Fire.

In addition, Huskarls can easily overwhelm Janissaries in numbers due to their attack bonus against archers (armor-wise, Janissaries are considered archers). Condottieri and Samurai also are a threat due to their attack bonuses.

Further statistics

As Janissaries are unique to the Turks, only technologies that are available to them are shown in the following table:

Unit strengths and weaknesses
Strong vs. Infantry, buildings
Weak vs. Skirmishers, Samurai, Scorpions, Mangonels, Huskarls, Condottieri, Bombard Cannons
Upgrades
Armor PaddedArcherArmorDE Padded Archer Armor (+1/+1)
LeatherArcherArmorDE Leather Archer Armor (+1/+1)
RingArcherArmorDE Ring Archer Armor (+1/+2)
Conversion defense FaithDE Faith
HeresyDE Heresy
Creation speed ConscriptionDE Conscription (+33%)
Upgrades Elite-unique-research Elite Janissary

Civilization bonuses

  • Turks: Janissaries have +25% HP.

Team bonuses

Changelog

The Age of Kings

  • Janissaries have 15 (18 for Elite) attack. Non-Elite Janissaries have an attack bonus of +4 against infantry, and Elite Janissaries have +8 attack against infantry as well as +3 attack against buildings.
  • Janissaries have an accuracy of 55%.
  • Janissaries have +50% HP.
  • Elite Janissaries are not affected by the Turks' team bonus.

The Conquerors

  • Janissaries have 17 attack (22 for Elite), but lose their attack bonuses against infantry and buildings.
  • Janissaries have an accuracy of 50%.
  • Janissaries have +25% HP.
  • Heresy introduced.

The Forgotten

  • Elite Janissaries are affected by the team bonus.

Definitive Edition

  • With update 42848, Elite Janissaries have an accuracy of 65%.

Trivia

  • Janissaries originally were meant to be heavy foot archers (see gallery) rather than unique Hand Cannoneers. This would have been more in line with the historical Turks in the Age of Empires II medieval time period. Janissaries also could be upgraded into unique Hand Cannoneers; this was later changed due to a unique archer unit already existing.
  • Janissaries were historically exclusive to the Ottoman Turks.
    • A more approriate unique unit for the in-game Turk civilization, which represents the Persianate Seljuks and Anatolian beyliks (wherefrom the early Ottomans had arisen), would be the heavily-armoured and mounted sipahi. In The Forgotten, sipahi is added as a technology.
  • The Janissary was originally planned to have the design used by the Royal variant with a hat. However, this was changed; the reason for the change was because "testers and Ensemble employees would comment that the Janissary looked like a 'Ku Klux Klan' member".
  • Before patch 4.8, the Elite Janissary was one of three unique units with zero frame delay, the others being the Elite Mangudai and Elite Mameluke. With patch 4.8, only the Elite Janissary retains this zero frame delay.
  • If ten Elite Janissaries enter the Teutonic Bombard Tower, it will fire three cannonballs instead of one.
  • The Janissary Corps is believed to be the first modern standing army in Europe.
  • Janissaries formed the core of Ottoman military music bands (the Mehters), which are the oldest in the world. Their practice inspired Western military marching bands, as well as composers of the Classical period of music, like Mozart and Beethoven.
  • The in-game Janissary is bearded. This is historically accurate, though anachronistic. Not until the late 16th century, beyond the Age of Empires II timeline and into Age of Empires III timeline, were Janissaries allowed to grow beards; early Janissaries during the late Middle Ages were forbidden to grow beards.
  • Janissaries were (in)famous for their rivalry against the Sipahis.

History

Some of the best units in the Turkish armies were the janissaries. These men were slaves captured as children and raised under Islam to be fanatical warriors. They wore distinctive white headgear and marched into battle accompanied by music. They fought on foot with a variety of weapons, including early firearms when these weapons reached the Middle East. The military was their entire life and they took great pride in their ability. They led the successful assault into Constantinople and the unsuccessful Turkish attacks against Malta and Vienna.
Age of Empires II manual

Gallery

Units in Age of Empires II
CivilianMaleVillDE Villager · Tradecart aoe2DE Trade Cart · FishingShipDE Fishing Ship · Trade cog aoe2DE Trade Cog · King eu aoe2DE King
ReligiousMonk aoe2DE Monk
InfantryMilitiaDE Militia · Manatarms aoe2DE Man-at-Arms · Longswordsman aoe2DE Long Swordsman · Twohanded aoe2DE Two-Handed Swordsman · Champion aoe2DE Champion
Spearman aoe2DE Spearman · Aoe2-infantry-2-pikeman Pikeman · Halberdier aoe2DE Halberdier
Eaglescout aoe2DE Eagle Scout · Eaglewarrior aoe2DE Eagle Warrior · EliteEaglewarrior aoe2DE Elite Eagle Warrior
ArcherArcher aoe2DE Archer · Crossbowman aoe2DE Crossbowman · Arbalester aoe2DE Arbalester
Skirmisher aoe2DE Skirmisher · Elite skirmisher aoe2DE Elite Skirmisher
Hand cannoneer aoe2DE Hand Cannoneer
Cavalryarcher aoe2DE Cavalry Archer · Heavycavalryarcher aoe2de Heavy Cavalry Archer
Aoe2de DOI elephant archer icon Elephant Archer · ElephantArcherIcon-DE Elite Elephant Archer
CavalryScoutcavalry aoe2DE Scout Cavalry · Lightcavalry aoe2DE Light Cavalry · Hussar aoe2DE Hussar
Knight aoe2DE Knight · Cavalier aoe2DE Cavalier · Paladin aoe2DE Paladin
Camelrider aoe2DE Camel Rider · Aoe2 heavycamelriderDE Heavy Camel Rider
Battle elephant aoe2DE Battle Elephant · Elite battle elephant aoe2DE Elite Battle Elephant
Steppelancericon Steppe Lancer · Elitesteppelancericon Elite Steppe Lancer
Xolotlicon Xolotl Warrior
AoE2DE Armored Elephant icon Armored Elephant · AoE2DE Siege Elephant icon Siege Elephant
SiegeBattering ram aoe2DE Battering Ram · Capped ram aoe2DE Capped Ram · Siege ram aoe2DE Siege Ram
Mangonel aoe2DE Mangonel · Onager aoe2DE Onager · Siege onager aoe2DE Siege Onager
Scorpion aoe2DE Scorpion · Heavyscorpion aoe2DE Heavy Scorpion
Bombard cannon aoe2DE Bombard Cannon
Trebuchet aoe2DE Trebuchet
Petard aoe2DE Petard
Siegetower aoe2DE Siege Tower
War shipTransportship aoe2DE Transport Ship
Galley aoe2DE Galley · War galley aoe2DE War Galley · Galleon aoe2DE Galleon
Fire galley aoe2DE Fire Galley · Fireship aoe2DE Fire Ship · Fastfireship aoe2DE Fast Fire Ship
Demoraft aoe2DE Demolition Raft · Demoship aoe2DE Demolition Ship · Heavydemoship aoe2de Heavy Demolition Ship
Cannon galleon aoe2DE Cannon Galleon · Elite cannon galleon aoe2de Elite Cannon Galleon
AoE2 Dromon Dromon
Unique
ReligiousMissionaryIcon-DE Missionary · AoE2 WarriorPriest Warrior Priest
InfantryBerserkIcon-DE Berserk · Aoe2de Chakram Chakram Thrower · CondottieroIcon-DE Condottiero · Aoe2-icon-flemish-militia Flemish Militia · GbetoIcon-DE Gbeto · Aoe2de Ghulam Ghulam · HuskarlIcon-DE Huskarl · JaguarWarriorIcon-DE Jaguar Warrior · KamayukIcon-DE Kamayuk · Karambitwarrioricon-DE Karambit Warrior · AoE2 DE Legionary new icon Legionary · Aoe2-icon--obuch Obuch · SamuraiIcon-DE Samurai · Aoe2-icon-serjeant Serjeant · Shotelwarrioricon-DE Shotel Warrior · TeutonicKnightIcon-DE Teutonic Knight · ThrowingAxemanIcon-DE Throwing Axeman · Aoe2de Urumi Urumi Swordsman · AoE2 WarriorPriest Warrior Priest · WoadRaiderIcon-DE Woad Raider
ArcherArambaiicon-DE Arambai · CamelArcherIcon-DE Camel Archer · ChukoNuIcon-DE Chu Ko Nu · AoE2 CompositeBowman Composite Bowman · ConquistadorIcon-DE Conquistador · GenitourIcon-DE Genitour · GenoeseCrossbowmanIcon-DE Genoese Crossbowman · Imperialskirmishericon-DE Imperial Skirmisher · JanissaryIcon-DE Janissary · Kipchakicon Kipchak · LongbowmanIcon-DE Longbowman · MangudaiIcon-DE Mangudai · PlumedArcherIcon-DE Plumed Archer · Aoe2de ratha ranged Ranged Ratha · Rattanarchericon-DE Rattan Archer · SlingerIcon-DE Slinger · WarWagonIcon-DE War Wagon
CavalryBallistaelephanticon-DE Ballista Elephant · BoyarIcon-DE Boyar · Aoe2de camel scout Camel Scout · CataphractIcon-DE Cataphract · Aoe2de roman unique centurion icon Centurion · Aoe2-icon-coustillier Coustillier · Flaming camel icon Flaming Camel · ImperialCamelRiderIcon-DE Imperial Camel Rider · Keshikicon Keshik · Konnikicon Konnik · Leitisicon Leitis · MagyarHuszarIcon-DE Magyar Huszar · MamelukeIcon-DE Mameluke · AoE2 Monaspa Monaspa · Aoe2de ratha melee Melee Ratha · AoE2 Savar Savar · Aoe2de shrivamsha rider Shrivamsha Rider · TarkanIcon-DE Tarkan · WarElephantIcon-DE War Elephant · Aoe2-icon-winged-hussar Winged Hussar
SiegeAoe2-icon--houfnice Houfnice · Aoe2-icon-hussite-wagon Hussite Wagon · OrganGunIcon-DE Organ Gun
War shipCaravelIcon-DE Caravel · LongboatIcon-DE Longboat · Aoe2de Thirisadai Thirisadai · TurtleShipIcon-DE Turtle Ship