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Hessian skirmisher mercenary. Good against infantry.
—In-game description

The Jaeger (correct German: Jäger; both singular and plural) is a mercenary ranged infantry unit in Age of Empires III. It is essentially a stronger version of the Skirmisher.

Overview[]

The Jaeger is best used to counter heavy infantry; they benefit from the counter-infantry tech from the Arsenal making them very strong against any heavy infantry. As all skirmishers, they are countered by hand cavalry and artillery so they should be guarded well, ideally by ranged cavalry such as Dragoons.

The Jaeger shipment that some civilizations get in the Fortress Age is a good way of repelling large numbers of heavy infantry units. Due to their low cost and population use, a civilization should replace their normal Skirmishers with them as they have much better stats. However, the French and Germans have stronger Skirmishers, so when dealing with an army of cavalry, Jaegers should be used to support while other units fight the cavalry.

All European civilizations can pick The Mercenary Contractor for aging up to the Imperial Age, and he will improve mercenaries (including the Jaeger) by increasing their hit points and attack by 50%.

Campaign appearances[]

3Icon48px Age of Empires III[]

In Act II: Ice of the original Age of Empires III, John Black employs Jaegers as part of his mercenary force. In some campaign scenarios, the player starts the game with Jaegers at their disposal, or can have them shipped later from their Home City, provided they did not remove the card which ships Jaegers from their deck.

3WCIcon48px The WarChiefs[]

The Jaeger is one of the units that is featured in the very first stages of the Act I: Fire campaign as part of the Hessian forces under Colonel Kuechler. This time, they appear as part of the enemy forces.

Civilization differences[]

  • The British can train Jaegers at the Tavern if they select The Mercenary Contractor to age up to the Fortress Age.
  • The Germans can train Jaegers if the player sends the "Mercenary Camps" Home City Card, which upgrades the Tavern to the Mercenary Camp. Also, the Germans' Battleships can train Jaegers through the "Adler von Lübeck" Home City Card (if they are available in the Tavern).
  • The Swedes can train Jaegers at the Tavern by default. Also, they can train them from Barracks, Blockhouses, and Galleons if the player sends the "Contract Hessian Jaegers" Home City Card or select The Mercenary Contractor to age up to the Fortress Age. Additionaly, they can upgrade Jaegers to Savolax Jaegers through the Savolax Jaegers technology, researching at the Church once the Fortress Age is reached and the "Treaty of Roskilde" Home City Card has been sent. It ships 6 Savolax Jaegers, allows them to be trained at Barracks for 80 wood, 80 coin, increases their hit points by 5%, and gives them the Stealth ability.
  • The United States can get Jaegers through the "Poker" Home City Card, in the pool of random mercenaries shipped, which also randomly enables them in Saloons.

Revolutions[]

  • Finland has the "Savolax Jaegers" Home City Card with the same effect as the Savolax Jaegers technology.

Further statistics[]

Unit strengths and weaknesses
Strong vs. Heavy infantry, light ranged cavalry, ranged shock infantry
Weak vs. Heavy cavalry, hand shock infantry, counter-skirmishers, artillery
Improvements
Hit points Flint lock Flint Lock (+10%)
Cree Tanning Cree Tanning (+5%)
Gadaa System Gadaa System (+5%; Ethiopians only)
Navajo Weaving Navajo Weaving (+5%)
Savolax Jaegers Savolax Jaegers (+5%; Swedes only)
Tar kilns Tar Kilns (+5%)
Attack Paper cartridge Paper Cartridge (+15%)
Smokeless Powder Smokeless Powder (+10%)
Armatoloi Armatoloi (+5%)
Gadaa System Gadaa System (+5%; Ethiopians only)
Yoga Yoga (+5%)
Clenched Fist Clenched Fist (+25% hand attack)
Somali jile daggers Somali Jile Daggers (-35% hand attack Rate of Fire)
Counter Infantry Rifling Counter Infantry Rifling (+1.0 multiplier vs. heavy infantry)
Kalthoff repeaters Kalthoff Repeaters (+0.1 multiplier vs. light infantry)
Resistance Somali oryx shields Somali Oryx Hide Shields (+5% ranged resistance)
Hualcana Hualcana (+5%; Inca only)
Range Schutzenfest Schützenfest (+1)
Line of Sight Town Watch Town Watch (+3)
Schutzenfest Schützenfest (+1)
Speed Tillys Discipline Tilly's Discipline (+20%; Germans only)
Military Drummers Military Drummers (+10%)
Quechuan Mountaineering Quechuan Mountaineering (+10%)
Akan Drums Akan Fontomfrom (+5%)
Apache Endurance Apache Endurance (+5%)
Train time Standing Army Standing Army (-25%)
Akan Drums Akan Fontomfrom (-20%)
Blue Nile Ties Blue Nile Ties (-15%; Ethiopians only)
Quechuan Diet Quechuan Diet (-15%)
Immigrants Immigrants (-10%)
New Mexico Immigration New Mexico Immigration (-10%; United States only)
Philhellenism Philhellenism (-10%)
Strangers' Quarters Strangers' Quarters (-10%; Africans only)
Wallensteins Contracts Wallenstein's Contracts (-10%; Germans only)
Cost Blue Nile Ties Blue Nile Ties (-15%; Ethiopians only)
Wallensteins Contracts Wallenstein's Contracts (-15%; Germans only)
Philhellenism Philhellenism (-10%)
Mapuche Ad-mapu Mapuche Ad-mapu (-10% coin cost)
Golden liberty Golden Liberty (-5% coin cost)
Somali oryx shields Somali Oryx Hide Shields (-10%)
Yemeni Relations Yemeni Relations (exchanges cost for 50% coin, 50% influence; Ethiopians only)
Savolax Jaegers Savolax Jaegers (exchanges cost for 80 wood, 80 coin; Swedes only)
Other Multinationalism Multinationalism (ships 8 random European mercenaries)
Savolax Jaegers Savolax Jaegers (ships 6 Savolax Jaegers; Jaegers can use Stealth mode; Swedes only)
Wallensteins Contracts Wallenstein's Contracts (-50% mercenary shipments cost; Germans only)
Penalties Tillys Discipline Tilly's Discipline (+10% cost; Germans only)

Home City Cards[]

Click for a list of Home City Cards related to the Jaeger
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Purple Shipment that can be sent an INFINITE number of times
Red Shipment that can be sent twice
Blue Shipment that arrives fast (5 seconds)

All[]

Card Description Age
Team ranged infantry damage TEAM Senegalese Riflemen Ranged infantry get +10% attack damage; French and Hausa-only ranged infantry get +15% attack damage instead
Age III tech tree aoe3
Mexican Home City 3 (Liberation March) Liberation March Infantry, cavalry, and shock infantry get +5% speed and -35% train time
Age III tech tree aoe3
Spanish Home City 3 (Fencing School) Fencing School Infantry (except Warrior Priests and Skull Knights) and shock infantry train time -40% (also +2 Uhlans for the Germans; +1 Hindu Villager for the Indians)
Age II tech tree aoe3
Baja California Home City (Outlaw Combat) Outlaw Combat Outlaws and mercenaries get +15% hit points and attack damage (costs 500 coin for Baja California)
Revolution
  • "TEAM Senegalese Riflemen" is available to the French and Hausa.
  • "Liberation March" is available to the Mexicans and Spanish.
  • "Fencing School" is available to the Europeans (except the French, Maltese, Ottomans, and Spanish) and Indians.
  • "Outlaw Combat" is available to the Mexicans upon revolting to Baja California and Europeans upon revolting to the Barbary States, Hungary, and Mexico.

Africans[]

Card Description Age
Trainspeed africa Feudal Armies All units' train time -15%; hero respawn time -15%
Age III tech tree aoe3
Loyal warriors Loyal Warriors Native warriors, mercenaries, and outlaws cost -15% (also affects shipments)
Age III tech tree aoe3

British[]

Card Description Age
British Home City 5 (Hire Jaeger Division) Hire Hessian Jaeger Division Delivers 13 Jaegers; costs 1,500 coin
Age III tech tree aoe3

Chinese[]

Card Description Age
Chinese Home City 1 (TEAM Yongle Infrastructure) TEAM Yongle Infrastructure Delivers 1 Mongol Scout; infantry, land villagers, healing units, Envoys, and Disciples get +5% speed
Age II tech tree aoe3
Western reforms Western Reforms All units get +8% hit points and attack damage
Age IV tech tree aoe 3
Acupuncture aoe3 Acupuncture All units' (except monks) train time -20%; Heavy Cannon, Flying Crow, and Summer Palace banner army spawn time -5%
Age III tech tree aoe3
  • "TEAM Yongle Infrastructure" does not stack with the Inca "TEAM Inca Bridges" card.

Dutch[]

Card Description Age
Dutch Home City 2 (Infantry Hitpoints) TEAM Infantry Hitpoints Infantry get +10% hit points; Dutch-only infantry get +15% hit points instead
Age II tech tree aoe3
Dutch Home City 5 (Dutch States Army) Dutch States Army Mercenary train time -15% and shipments arrive time -20%, and get +7% speed (except Napoleon Guns and Li'l Bombards); Highlanders can be trained at Barracks, Royal Horsemen at Stables, and both at the Tavern; Pikemen, Halberdiers, Skirmishers, Hussars, and Ruyters cost +10%
Age III tech tree aoe3

Ethiopians[]

Card Description Age
Ethiopian Home City 2 (TEAM Coffee Consumption) TEAM Coffee Consumption Ranged infantry get +5% speed
Age IV tech tree aoe 3
Temenyas Temenyas Gunpowder infantry get +5% attack damage; Neftenya can be trained in the Commerce Age
Age I tech tree aoe3
Ignatian spirituality Ignatian Spirituality All units get +5% hit points and regeneration capability even while in combat
Age IV tech tree aoe 3

Europeans[]

Card Description Age
British Home City 5 (Hire Jaegers) Hire Hessian Jaegers Delivers 10 Jaegers; costs 1,000 coin
Age III tech tree aoe3
French Home City 5 (Hire Holy Roman Army) Hire Holy Roman Army Delivers 7 Jaegers, 5 Black Riders, and 4 Landsknechts; costs 2,000 coin
Age III tech tree aoe3
Spanish Home City 5 (Mercenary Loyalty). Mercenary Loyalty Mercenary and native warrior shipments cost -25% (-10% for INFINITE cards) (Wallenstein's Contracts cost -50% and +3 Uhlans for the Germans)
Age III tech tree aoe3
Loyal warriors Loyal Warriors Native warriors, mercenaries, and outlaws cost -15%; "TEAM 4 Zenata Rider", "Recruit Xebec", "Recruit Xebecs", and "15 Berber Allies" cost no coin
Revolution
Finland Home City (Savolax Jaegers) Savolax Jaegers Delivers 6 Jaegers; upgrades Jaegers to Savolax Jaegers, which cost 80 wood, 80 coin, get +5% hit points and Stealth mode; Savolax Jaegers can be trained at Barracks, Forts, and Galleons; costs 400 wood
Revolution
Portuguese Home City 2 (Gunpowder Infantry Combat) Jaeger Combat Jaegers get +15% hit points and attack damage; Karelian Jaegers and Counter Jaegers get +20% hit points and attack damage
Revolution
Gran Colombia Home City (Albion Mercenary Legion) Albion Mercenary Legion Delivers 2 Highlanders, 2 Jaegers, and 3 Harquebusiers
Revolution
South Africa Home City (Wanderlust) Wanderlust Land units get +5% hit points; land villagers and wagons get +5% speed
Revolution
  • "Hire Hessian Jaegers" is available to the British and French.
  • "Hire Holy Roman Army" is available to the Dutch, French, Germans (with +1 extra Jaeger, Black Rider, and Landsknecht), and Russians, and Spanish.
  • "Loyal Warriors" is available to the Italians, Maltese, Ottomans, and Portuguese upon revolting to the Barbary States.
  • "Savolax Jaegers" and "Jaeger Combat" are available to the Russians and Swedes upon revolting to Finland.
  • "Albion Mercenary Legion" is available to the Germans, Portuguese, and Spanish upon revolting to Gran Colombia.
  • "Wanderlust" is available to the British and Dutch upon revolting to South Africa, and can be sent 3 times.

French[]

Card Description Age
French Home City 2 (Early Skirmishers) TEAM House of Bonaparte Skirmishers, Cassadores, Forest Prowlers, Wakina Rifles, Sharpshooters, Neftenyas, Imperial Army, and Territorial Army can be trained in the Commerce Age; Bersaglieri can be trained in the Fortress Age; Longbowman, Strelet, Otontin Slinger, Gurkha, Yumi Archer, Jungle Bowman, Leather Cannon, Desert Archer, and Jaeger train time -20%
Age I tech tree aoe3
French Home City 3 (Royal Fencing School) Royal Fencing School Infantry and shock infantry train time -40%; +3 Royal Musketeers
Age II tech tree aoe3
Revolutionary French Home City (Cult of the Supreme Being) Cult of the Supreme Being The player gains +10% XP from training units and other players receive -10% XP from defeating them; Sansculottes gather resources from Crates 50% faster; food from Berry Bushes and Cherry Orchards 25% faster; wood from trees and Mango Groves and coin from mines 20% faster; food from huntable and herdable animals, Mills, Farms and coin from Estates 15% faster
Revolution

Germans[]

Card Description Age
German Home City 5 (Hire Jaegers) Hire Hessian Jaeger Division Delivers 12 Jaegers; costs 1,000 coin
Age III tech tree aoe3
German Home City 5 (Hire Hessians) TEAM Soldier Trade Delivers 5 Jaegers; costs 1,000 coin
Age IV tech tree aoe 3
German Home City 5 (Improved Mercenaries) Improved Mercenaries Mercenaries get +15% hit points and attack damage
Age III tech tree aoe3
German Home City 5 (Mercenary Camps) Mercenary Camps Upgrades the Tavern to Mercenary Camp which get -50% cost, -25% build time, -50% build bounty and hit points, -60% coin generation, +3 build limit, and offer a fixed assortment of German mercenaries: Landsknechts, Jaegers, Giant Grenadiers, Black Riders, and Pandours
Age III tech tree aoe3
German Home City 5 (Adler von Lübeck) Adler von Lübeck Delivers 1 Battleship and 1 Privateer; Battleships can train mercenaries; costs 900 food, 900 wood, 900 coin
Age III tech tree aoe3

Haudenosaunee[]

Card Description Age
Iroquois Home City 2 (Scout Infantry) TEAM Scout Infantry Delivers 1 Native Scout; infantry get +8 Line of Sight
Age II tech tree aoe3
Iroquois Home City 3 (Conservative Tacticcs) Conservative Tactics Infantry get +10% hit points and attack damage
Age II tech tree aoe3

Hausa[]

Card Description Age
Hausa Home City Cards 5 (Sahelian Kingdoms) Sahelian Kingdoms Native warriors get +15% hit points and attack damage; mercenaries and outlaws get +10% hit points and attack damage
Age IV tech tree aoe 3

Inca[]

Card Description Age
Inca Home City 2 (Road Building) Road Building Land military units get +10% speed
Age II tech tree aoe3
Inca Home City 2 (TEAM Inca Bridges) TEAM Inca Bridges Delivers 1 Chasqui; infantry, land villagers, healing units, and Envoys get +5% speed
Age I tech tree aoe3
  • "TEAM Inca Bridges" does not stack with the Chinese "TEAM Yongle Infrastructure" card.

Indians[]

Card Description Age
Dravidian martial arts Dravidian Martial Arts All units get +15% hand attack damage; Rajputs get +20% hand attack damage instead; +1 Hindu Villager
Age II tech tree aoe3
Shivajis tactics TEAM Shivaji's Tactics All units get +5% hit points and attack damage
Age IV tech tree aoe 3
Indian Home City 3 (Conscript Sepoys) Zamindars Infantry train time -20%; delivers 2 Sepoys instead of 1 Hindu Villager with every Home City shipment, including this one
Age II tech tree aoe3

Italians[]

Card Description Age
Iroquois Home City 2 (Infantry Hitpoints) Infantry Hitpoints Infantry get +15% hit points
Age II tech tree aoe3
Italian Home City 2 (Schiavoni Swords) Schiavoni Swords Infantry, cavalry, and shock infantry get +15% hand attack damage
Age II tech tree aoe3
Italian Home City 5 (German Company) German Company Delivers 6 Jaegers and 5 Giant Grenadiers; costs 500 food, 500 wood, 500 coin
Age III tech tree aoe3

Japanese[]

Card Description Age
Onin war Onin War Infantry get +33% siege attack damage
Age II tech tree aoe3
Bakufu Bakufu Daimyo and Shogun Tokugawa get +5% speed, +10 Line of Sight and train units 15% faster; land military unit train time -20%, artillery and banner army train time -10% instead
Age III tech tree aoe3

Lakota[]

Card Description Age
Sioux Home City 2 (Wind Runner) Moccasins Infantry get +10% speed
Age IV tech tree aoe 3

Maltese[]

Card Description Age
Maltese Home City 2 (TEAM Knights of the Round Table) TEAM Knights of the Round Table Delivers 1 Hospitaller for each Town Center owned by the player; all units get +2% hit points
Age I tech tree aoe3
Maltese Home City 3 (Squires) Squires Military buildings train and research work 80% faster, except Forts which train and research work 260% faster
Age III tech tree aoe3

Mexicans[]

Card Description Age
Mexican Home City 2 (Guerrilla Tactics) Guerrilla Tactics Rifle infantry get +15% hit points and attack damage; Salteadores get the Guerrilla Tactics ability
Age III tech tree aoe3
Mexican Home City 2 (Plan of Tuxtepec) Plan of Miramare Turns all Salteadores into Voltigeurs; rifle infantry get +2 Line of Sight and range (including ability range); costs 750 food, 750 wood
Age IV tech tree aoe 3
Mexican Home City 2 (TEAM Mariachi) TEAM Mariachi For the next 30 seconds, military buildings work 400% faster and units get +10% speed
Age I tech tree aoe3
Federal card colegio de san nicolas Colegio de San Nicolás Delivers Books of 500 XP; units get +4 and buildings (except Walls) get +8 Line of Sight; sees what enemies can see for 20 seconds
Age II tech tree aoe3
Federal card national servant National Servant All units get +10% hit points; Padre healing 200% faster
Imperial Age
Baja California Home City (Hire Hessian Jaegers) Hire Hessian Jaegers Delivers 10 Jaegers; costs 1,500 coin
Revolution
Rio Grande Home City (Bastimento) Bastimento Villager train time -20%; infantry train time -25%, Revolutionary train time -50% instead
Revolution
Maya Home City (Pok Ta Pok) Pok Ta Pok Infantry get +10% speed and -10% train time
Revolution
  • "Colegio de San Nicolás" is available upon selecting the Michoacán Federal State.
  • "National Servant" is available upon selecting the Estado de México Federal State.
  • "Hire Hessian Jaegers" is available upon revolting to Baja California.
  • "Bastimento" is available upon revolting to Rio Grande.
  • "Pok Ta Pok" is available upon revolting to the Maya.

Ottomans[]

Card Description Age
Ottoman Home City 3 (Matrakci School) Matrakci School Infantry and shock infantry train time -30%; Janissary, Azap, Nizam Fusilier, Abus Gunner, and Humbaraci train time -40% instead
Age II tech tree aoe3

Portuguese[]

Card Description Age
Portuguese Home City 2 (Gunpowder Infantry Hitpoints) TEAM Gunpowder Infantry Hitpoints Gunpowder infantry get +15% hit points
Age III tech tree aoe3

Russians[]

Card Description Age
Russian Home City 2 (Ransack) Ransack Infantry get +50% siege attack damage
Age III tech tree aoe3
Russian Home City 3 (Dueling School) Dueling School Infantry train time -25%
Age I tech tree aoe3

Spanish[]

Card Description Age
Spanish Home City 2 (Peninsular Guerrillas) Peninsular Guerrillas Ranged infantry get +20% attack damage, musket infantry get +10% attack damage instead; Skirmishers now see the Line of Sight of enemies they attacked for 3 seconds
Age IV tech tree aoe 3
Spanish Home City 3 (Inquisition) TEAM Spanish Inquisition Delivers 1 Inquisitor; all units get +10 Line of Sight
Age II tech tree aoe3

Swedes[]

Card Description Age
Swedish Home City 5 (German Mercenary Contracts) German Mercenary Contracts Mercenaries get +20% hit points and attack damage; Jaegers and Landsknechts can be trained at Barracks, Blockhouses, Taverns, and Galleons; Black Riders can be trained at Stables and Galleons
Age IV tech tree aoe 3
Swedish Home City 5 (Contract Hessian Jaegers) Contract Hessian Jaegers Delivers 10 Jaegers; Jaegers can be trained at Barracks, Blockhouses, and Galleons; costs 1,000 coin
Age III tech tree aoe3

United States[]

Card Description Age
US Home City 2 (Continental Rangers) Continental Rangers Rifle infantry get +15% hit points and attack damage
Age III tech tree aoe3
US Home City 5 (Poker) Poker Delivers 13 random mercenaries; adds up to 3 random mercenaries to training at the Saloon; costs 3,500 coin
Age IV tech tree aoe 3
Federal card indiana mobilization Indiana Mobilization Delivers 1 Carbine Cavalry for each shipment sent so far this game including this one; unit train time (except Heavy Cannons), technology research time, and age-up time -10%; costs 250 food, 250 wood
Age III tech tree aoe3
Federal card hamilton's own Hamilton's Own Delivers 4 Napoleon Guns and 2 Li'l Bombards; mercenary get +25% hit points and attack damage; costs 2,500 coin
Imperial Age
  • "Indiana Mobilization" is available upon selecting the Indiana Federal State.
  • "Hamilton's Own" is available upon selecting the New York Federal State.

All[]

Card Description Age HC level
Spanish Home City 3 (Fencing School) Fencing School Infantry (except Skull Knights) train time -40% (also +2 Uhlans for the Germans; +1 Villager for the Indians)
Age II tech tree aoe3
10
  • "Fencing School" is available to Europeans (except the Ottomans), and the Indians.

British[]

Card Description Age HC level
British Home City 5 (Hire Jaeger Division) Hire Hessian Jaeger Division Delivers 13 Jaegers; costs 1,500 coin
Age III tech tree aoe3
10

Chinese[]

Card Description Age HC level
Western reforms Western Reforms All units get +8% hit points and attack damage
Age IV tech tree aoe 3
40
Acupuncture aoe3 Acupuncture All units' (except monks, Heavy Cannon, Flying Crow, and Summer Palace banner army) train time -20%
Age III tech tree aoe3
10

Dutch[]

Card Description Age HC level
Dutch Home City 2 (Infantry Hitpoints) TEAM Infantry Hitpoints Infantry get +15% hit points
Age II tech tree aoe3
10

Europeans[]

Card Description Age HC level
British Home City 5 (Hire Jaegers) Hire Hessian Jaegers Delivers 10 Jaegers; costs 1,000 coin
Age III tech tree aoe3
10
French Home City 5 (Hire Holy Roman Army) Hire Holy Roman Army Delivers 7 Jaegers, 5 Black Riders, and 4 Landsknechts; costs 2,000 coin
Age III tech tree aoe3
25
  • "Hire Hessian Jaegers" is available to the British, French, and Germans (with +2 extra Jaegers).
  • "Hire Holy Roman Army" is available to the Dutch, French, Germans (with +1 extra Jaeger, Black Rider, and Landsknecht), and Russians.

French[]

Card Description Age HC level
French Home City 2 (Ranged Infantry Attack) TEAM Ranged Infantry Attack Gunpowder infantry and archers get +15% attack damage
Age III tech tree aoe3
10

Germans[]

Card Description Age HC level
German Home City 5 (Hire Hessians) TEAM Hire Hessian Jaegers Delivers 5 Jaegers; costs 1,000 coin
Age IV tech tree aoe 3
40
German Home City 5 (Improved Mercenaries) Improved Mercenaries Mercenaries get +20% hit points and attack damage
Age III tech tree aoe3
10

Indians[]

Card Description Age HC level
Dravidian martial arts Dravidian Martial Arts All units get +15% hand attack damage; +1 Villager
Age II tech tree aoe3
40
Shivajis tactics TEAM Shivaji's Tactics All units get +5% hit points and attack damage
Age IV tech tree aoe 3
25

Iroquois[]

Card Description Age HC level
Iroquois Home City 2 (Scout Infantry) TEAM Scout Infantry Infantry get +8 Line of Sight
Age II tech tree aoe3
10

Japanese[]

Card Description Age HC level
Onin war Onin War Infantry get +33% siege attack damage
Age II tech tree aoe3
40

Portuguese[]

Card Description Age HC level
Portuguese Home City 2 (Gunpowder Infantry Hitpoints) TEAM Gunpowder Infantry Hitpoints Gunpowder infantry get +15% hit points
Age IV tech tree aoe 3
10

Russians[]

Card Description Age HC level
Russian Home City 2 (Ransack) Ransack Infantry get +50% siege attack damage
Age III tech tree aoe3
25
Russian Home City 3 (TEAM Dueling School) TEAM Dueling School Infantry (except Skull Knights), Old Han Army, and Territorial Army train time -25%; Black Flag Army, Standard Army, Ming Army, and Imperial Army train time -12%
Age II tech tree aoe3
25

Spanish[]

Card Description Age HC level
Spanish Home City 3 (Inquisition) TEAM Inquisition All units get +10 Line of Sight
Age I tech tree aoe3
10

Marauding Jaeger[]

The Marauding Jaeger is a Treasure guardian variant of the Jaeger. It uses slightly modified stats from the base unit.

Changelog[]

3Icon48px Age of Empires III[]

  • Jaegers cost 180 coin and give 18 XP when trained or killed.

3ADIcon48px The Asian Dynasties[]

Age3DE Icon Definitive Edition[]

Age3DE Icon The African Royals[]

  • With update 43871, the Jaeger portrait has been updated to align with his in-game appearance.

Age3DE Icon Knights of the Mediterranean[]

In-game dialogue[]

The Jaeger, similar to the units of the Germans, speaks modern Standard German with a standard theater pronunciation ("Bühnendeutsch"), although this does not represent the form of German spoken in the Age of Empires III timeframe.

History[]

Many nations in the late eighteenth century had one version or another of lightly armed huntsmen turned soldiers. They were highly mobile and good marksmen. Companies of these jaegers (German for hunters) were sold into mercenary service by their rulers to accompany British troops during the American Revolution, and they participated in every major engagement. Some were actual hunters, while others were debtors or criminals. The bulk of these jaegers were from Hesse-Cassel in Germany, and the whole group of them came to be known as Hessians. George Washington crossed the Delaware River on Christmas Eve in 1776 to make a surprise attack on the British at Trenton. His attack captured hundreds of Hessian soldiers and was a turning point for the flagging morale of Washington's troops and the American Revolution in general.

Jaegers carried rifles and a hunting sword called a hirschfaenger used for dressing elk. They wore green coats, wool pants, and three-cornered hats (or sometimes tall, pointed Grenadier miters). When mounted, Hessian jaegers carried carbines and sabres.

Trivia[]

  • The word Jaeger means "hunter" in German. It is usually spelled Jäger, but the alternative spelling is used when no umlaut is available. When tasking a villager to hunt while playing with Germans, they will say Jäger (male) or Jägerin (female).
  • The Jaeger unit is based on the Hessian mercenaries employed by the British during the American Revolutionary War.
  • The Jaeger in Age of Empires III is wearing a fatigue cap.

Gallery[]

Mercenary and outlaw units in Age of Empires III
Aoe3 unit type mercenary Mercenaries
InfantryMercenary armored pistoleer portrait Armored Pistoleer · Arsonist aoe3de Arsonist · Askari aoe3de portrait Askari · Corsair de Barbary Corsair · Cannoneer portrait aoe3de Cannoneer · Dahomey amazon aoe3de portrait Dahomey Amazon · Fusilier de Fusilier · Mercenary giant grenadier portrait Giant Grenadier · Highlander de Highlander · Mercenary irish brigade portrait Irish Brigadier · Iron troop aoe3de Iron Troop · Jaeger portrait aoe3de updated Jaeger · Landsknecht de Landsknecht · Ninja de Ninja · Mercenary pandour portrait Pandour · Ronin de Ronin · Swiss pikeman aoe3de Swiss Pikeman · Zouave icon aoe3de Zouave
CavalryBlack rider aoe3de Black Rider · Mercenary bosniak rider portrait Bosniak · Elmeti aoe3de Elmetto · Gatling camel aoe3de portrait Gatling Camel · Hackapell aoe3de Hackapell · Harquebusier icon Harquebusier · Jat lancer de Jat Lancer · Kanuri guard aoe3de portrait Kanuri Guard · Mameluke aoe3de Mameluke · Manchu de Manchu · Mercenary mounted rifleman portrait Mounted Rifleman · Mercenary royal horseman portrait Royal Horseman · Sennar horseman aoe3de portrait Sennar Horseman · Stradiot aoe3de Stradiot · Yojimbo aoe3de Yojimbo · Zenata rider aoe3de portrait Zenata Rider
ArtilleryLil bombard aoe3de Li'l Bombard · Napoleon gun icon aoe3de Napoleon Gun · Gatling camel aoe3de portrait Gatling Camel
ShipBattleship portrait Battleship · Privateer aoe3de Privateer · War dhow portrait aoe3de War Dhow · Wokou junk aoe3de Wokou Junk · Xebec portrait aoe3de Xebec
Outlaws
InfantryAfrican vagabond portrait African Vagabond · Colonial looter portrait Colonial Looter · Cossack daredevil portrait Cossack Daredevil · Dacoit aoe3de Dacoit · Desert archer portrait aoe3de Desert Archer · Desert warrior portrait aoe3de Desert Warrior · Hajduk portrait Hajduk · Highwayman dismounted portrait Highwayman · Inquisitor portrait Inquisitor · Pistolero aoe3de Pistolero · Renegado aoe3de Renegado · Thuggee aoe3de Thuggee · Blind monk aoe3de Wokou Monk · Wayward ronin aoe3de Wokou Ronin
Shock infantryPirate aoe3de Pirate · Wokou pirate aoe3de Wokou Pirate
CavalryComanchero icon aoe3de Comanchero · Mounted cossack daredevil portrait Cossack Daredevil · Crabat portrait Crabat · Desert raider portrait aoe3de Desert Raider · Highwayman mounted portrait Highwayman · Wokou horseman aoe3de Wokou Horseman
ArtilleryCaptured mortar aoe3de Captured Mortar
ShipCatamaran aoe3de Marathan Catamaran
Flag MexicanDE MexicansDesperado portrait Desperado · Vaquero portrait Cuatrero · Bandido portrait Bandido
Flag American act3 aoe3de United StatesGunslinger aoe3de Gunslinger · Cowboy aoe3de Cowboy · Owlhoot aoe3de Owlhoot
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