
Minimap of Ivory Coast
โ | In this region, the coast is lined with mangrove trees and lagoons which give way to grassy plains and eventually a plateau. The Ivory Coast is an important hub for trade: the naval trade route connects Africa with Europe and the Americas, while its counterpart on the mainland connects the coast to the Savanna and controlling these routes is critical for victory. The land trade route bisects the plateau in the north, so each team has access to easily defensible resources away from the water. | โ |
—In-game information |
Ivory Coast is a map in update 43871 for Age of Empires III: Definitive Edition.
Overview[]



โ | Ivory Coast: A tropical coastal region named for its export of ivory. | โ |
—In-game description |
In this tropical, coastal region, players will find mangrove trees and lagoons along the coast which give way to grassy plains, and eventually an elevated plateau which gives way to the semi-arid Sahel. The Ivory Coast is an important hub for trade: the naval trade route connects Africa with Europe and the Americas, while its counterpart on the mainland connects the coast to the Sahel. The land trade route bisects the plateau in the north, so each team has access to easily defensible resources away from the water. Like many of the coastal regions in this part of Africa, including the Pepper Coast and Gold Coast, this region is named for its chief export: ivory. As such, you will find many large herds of elephants in the coastal grasslands.
- Wildlife
Click for a list of treasures and their guardians related to the Ivory Coast
Treasure | Reward | Guardians |
---|---|---|
Mandรฉ textiles woven into a fruit basket containing | 35 food | 1x ![]() |
Parrot eggs belonging to a former Alaafin of Oyo worth | 85 food | 3x ![]() |
Mandรฉ textiles woven into a fruit basket containing | 135 food | 3x ![]() |
Mandรฉ textiles woven into a fruit basket containing | 145 food | 2x ![]() 1x ![]() |
A crate of Nadorcott which grants | 130 food | 3x ![]() |
A basket of exotic fruits which grants | 200 food | 3x ![]() |
A stand of Dragon Blood Trees worth | 25 wood | 1x ![]() |
Looted Visigoth spoils of war by Musa ibn Nusayr worth | 80 wood | 2x ![]() |
A big branch worth | 160 wood | 3x ![]() |
A cache of acacia worth | 115 wood | 3x ![]() |
A cache of acacia worth | 105 wood | 2x ![]() 1x ![]() |
An old Baobab tree containing | 400 wood | 5x ![]() |
A cache of acacia worth | 265 wood | 5x ![]() |
A den of mongooses worth | 25 coin | None |
A den of mongoose whose pelts are worth | 40 coin | 1x ![]() |
Coffee beans worth | 80 coin | 2x ![]() |
A pirate captain's secret hideout worth | 50 coin, 50 XP | 2x ![]() |
A pirate captain's secret hideout worth | 75 coin, 75 XP | 3x ![]() |
A cryptic message leading to one of Mansa Musa's lost gold bars worth | 150 coin | 3x ![]() |
A pirate captain's secret hideout worth | 331 coin, 1 shipments | 6x ![]() 1x ![]() |
Sundjata's balafon granting | 75 XP | 2x ![]() |
A written record of a philosophical problem-solving theory worth | 100 XP | 1x ![]() 1x ![]() |
A glimpse of Osei Tutu's golden stool grants you | 210 XP | 1x ![]() 3x ![]() |
A basket of exotic fruits which grants | 420 XP | 4x ![]() |
A bloat of very hungry hippos guarding an assortment of recreational balls worth | 190 XP | 3x ![]() |
A branch from a kola tree that enables the discoverer's villagers to gather wood slightly more quickly. | Villager gather work rate for tree +15% | 2x ![]() |
An origin story about feral twins fighting over a dozen birds allows establishing an additional Town Center. | Delivers 1 Covered Wagon; Town Center build limit +1 | None |
Babylonian financial advice on passive income granting a small trickle of gold. | Adds 0.45 to coin trickle rate | 2x ![]() |
An ancient tree that sprouts a new branch every morning, granting a small trickle of wood. | Adds 0.375 to wood trickle rate | 2x ![]() |
An ancient cookbook on the art of seasoning food, granting a small trickle of food. | Adds 0.63 to food trickle rate | 2x ![]() |
An ancient Roman scroll on military tactics granting a small trickle of experience. | Adds 0.25 to XP trickle rate | 2x ![]() |
A broken down Military Wagon that can be repaired. | 1x ![]() | 2x ![]() |
An origin story about feral twins fighting over a dozen birds allows establishing an additional Town Center. | Delivers 1 Covered Wagon; Town Center build limit +1 | 2x ![]() 4x ![]() |
An old Outpost that can be refurbished. | 1x ![]() | 2x ![]() |
An empty House that can be claimed. | 1x ![]() | 2x ![]() |
An ancient building technique giving villagers 10% construction speed. | Building (except wonder) build time -10% | 4x ![]() |
An abandoned Economic Wagon that can be claimed. | 1x ![]() | 2x ![]() |
A trapped Villager, who may join the cause of a rescuer. | 1x ![]() | 5x ![]() |
Driftwood worth | 20 wood | None |
An enormous swordfish worth | 65 food | 1x ![]() |
A pod of dolphins worth | 30 XP | None |
Prickly sea urchins worth | 25 coin | None |
A cache of pearls worth | 60 coin | 1x ![]() |
A large collection of flotsam worth | 55 wood | 1x ![]() |
A lump of grey Ambergris worth | 150 coin | 3x ![]() |
A lost Portuguese trading vessel carrying | 55 wood, 55 coin | 3x ![]() |
A lump of fire coral worth | 185 coin | 3x ![]() |