Irrigation is a common technology in Age of Mythology. It improves the rate at which workers gather food from Farms.
Effects[]
- +10% farming rate for workers.
- +10% food gather rate from Peach Blossom Springs.
Further statistics[]
God bonuses[]
Isis: -10% cost.
Freyr: Irrigation costs 75 wood, 125 gold but takes 75 seconds to research.
Gaia: -35% cost and can be researched in the Classical Age.
Shennong: Gain Irrigation for free upon reaching the Heroic Age.
Relic bonuses[]
Shennong's Ochre Whip: Grants +5% farming rate.
Changelog[]
Age of Mythology[]
- It increases Laborer farming rate by a total of +11% rather than +10%.
Retold[]
- Compared to its effects on other worker units, it has no separate effect on Laborer gather rates.
History[]
“ | Ancient gatherers and farmers understood through observation the relationship between the sun, water, and crops. Enterprising cultures learned to control the availability of water by irrigation. Canals brought water often great distances to fertile lands otherwise too dry for agriculture. Irrigation was critical to food production, population growth, and economic power in many regions where civilization first took hold on earth, including the Fertile Crescent, Egypt, and China. | ” |
—In-game help section |