This article is about the major civilization in Age of Empires III: The WarChiefs. For the minor civilization in Age of Empires III, see Haudenosaunee (minor native). |
“ | The Haudenosaunee was a Native American civilizations[sic] that thrived in the north-eastern part of North America. The rule of the Confederacy was to keep peace with all members, and against a foe, they were a strong united force. | ” |
—Official description[1] |
The Haudenosaunee (known as the Iroquois before the Definitive Edition[2]) is a civilization in Age of Empires III: The WarChiefs, based on the Native American confederacy that thrived in the northeastern part of North America.
The Haudenosaunee first appeared as a minor civilization in Age of Empires III, before being reintroduced as a playable civilization.
Home City[]
- Default War Chief names
- Adder, Black Coat, Charger, Drummer, Grey Wolf, Healer, Little Priest, Muskrat, Night Rain, Owl, Raven, Red Mask, Red Wing, Scar, Sharp Knife, Shell, Silent One, Stone, Swimmers, Tree, Two Fires, Whippoorwill, Wind Feather
Characteristics[]
Civilization bonuses[]
- Starts with 500 food, 100 wood, five Villagers, and a Travois; all Trading Post sites visible.
- War Chief aura increases the hit points of nearby friendly units.
- Trees last 75% longer.
- Travois build most buildings for free.
- Cannot gather coin by mining; build a Tribal Marketplace next to a mine and assign Villagers on it to gather coin from the mine instead.
- Build the Community Plaza and task Villagers on it to perform powerful ceremonies.
- Choose Tribal Council members to advance in Age.
[]
- Villager: Villager that gathers resources.
- Healer: Heals injured units.
- Native Scout: A Native American scout. Good for exploration, but has a weak attack.
- Warrior: Quick-training Native defender who quickly loses hit points, becoming less effective over time.
- Pistolero: A dangerous outlaw with a pistol.
- Comanchero: A dangerous outlaw on horseback.
- Renegado: A dangerous outlaw with a rifle.
- Captured Mortar: Artillery captured and operated by Native Americans. Fires an exploding shell at buildings or ships.
- Fishing Boat: Gathers food from Fish or coin from Whales.
- Canoe: Native boat that can attack or transport units.
- War Canoe: Strong in naval combat when built in number.
[]
- Tribal Marketplace: Source of Coin that lasts longer. Must be built next to a Mine. Limited to 10 gatherers.
- Farm: Slow, infinite source of Food. Limited to 10 gatherers.
- Community Plaza: Task Villagers on the Community Plaza to perform a poweful ceremony.
- War Hut: Trains and upgrades infantry units as well as defends an area with a ranged attack.
- Corral: Trains and upgrades hand and ranged cavalry.
Unique Haudenosaunee units[]
- Haudenosaunee War Chief: The leader of your Tribe. Possesses many powerful bonuses and abilities. Explores, fights, builds Town Centers and Trading Posts.
- Travois: Builds buildings.
- Aenna: Bowman. Good against infantry.
- Tomahawk: Haudenosaunee warrior that hurls tomahawks into battle. Good against cavalry.
- Forest Prowler: Stealthy ranged infantry. Good against infantry and in an ambush.
- Kanya Horseman: Hand cavalry armed with axes. Good against artillery.
- Musket Rider: Ranged cavalry. Good against cavalry.
- Ram: Siege warrior. Good against buildings.
- Mantlet: Tough Haudenosaunee support unit used to shield your army from enemy fire.
- Light Cannon: Light artillery. Good against infantry and artillery.
Unique Haudenosaunee buildings[]
- Longhouse: Haudenosaunee Longhouse. Supports 15 population.
- Siege Workshop: Trains and upgrades artillery.
Unique Haudenosaunee ceremonies[]
- Founder Ceremony: Spawns Travois
- Earth Mother Ceremony: Increases population
Overview[]
The Haudenosaunee are more like the Europeans than the other Native American civilizations, being the only native civilization with access to an artillery unit.
Almost all of the Haudenosaunee's units are ranged units, with the exception of the Kanya Horseman and one of the two melee siege weapons of the game, the Ram (the other being the Flail Elephant of the Indians).
The Haudenosaunee start out with a Travois which can build most buildings for free. They also have a unique Founder Ceremony in the Community Plaza which spawns more Travois, as well as the Earth Mother Ceremony, which boosts population cap.
The Forest Prowler is a great skirmisher-type unit. It is extremely effective against heavy infantry, while being relatively cheap. With several upgrades, and supported by a robust economy, they function even better. Additionally, they perform better against light cavalry (such as Dragoons and Yabusame) than the average skirmisher.
The Aenna is another effective anti-infantry unit. Although not in the same league as the Forest Prowler, it costs 100 food total, allowing a Haudenosaunee player to focus completely on food for their economy, furnishing them with a massively effective and cost-effective anti-infantry army.
Haudenosaunee cavalry are their worst units, but Musket Riders, when adequately upgraded, can provide excellent anti-cavalry support. Players should focus on infantry and siege weapons and ensure their War Chief is in the center of unit groups to enable extra hit points for them.
Changelog[]
This section needs expansion. You can help by adding to it. |
Knights of the Mediterranean[]
- With update 14.43676, trees last 75% longer.
Campaign appearances[]
This section needs expansion. You can help by adding to it. |
Act I: Fire[]
Despite using the custom Black Family Estate civilization, the player has the Haudenosaunee technology tree in several scenarios.
- War Ceremony
- Oneida - Ally
- Mohawk - Enemy
- Seneca - Enemy
- The Rescue
- Mohawk Tribe - Enemy
- Historical Battles
- Fort Duquesne
- Shawnee - Ally
- Lenni Lenape - Ally
- Seneca - Ally
- Battle of New Orleans
- Choctaw Settlement - Ally
- Battle of Queenston Heights
- Haudenosaunee - Ally
- Fort Duquesne
In-game dialogue[]
- Main article: Haudenosaunee dialogue lines
This section needs expansion. You can help by adding to it. |
Haudenosaunee dialogue was heavily revised for the game's Definitive Edition, with only one voice actor providing all the male dialogue until an update introduced varied voices.
Villager[]
- Build
- Farm
- Gather Coin
- Gather Fruit
- Gather Meat
- Gather Wood
Iroquois units speak Mohawk, one of the Iroquoian languages.
Common[]
- Select
- Hen - Yes? (a variation of hen'en and enhenh: all words for "yes")
- Oh nahòten - What is it?
- Wakhthare - I converse/I am speaking (about something)
- Move
- Yekahtentyes - I am leaving from here to go there/I am leaving there
- Ike' - I am going (by foot)
- Wake' - "I am going" or "I am on my way"
- Attack
- Katorats - I hunt/I am a hunter
- Karihwenthos - It gets worn out/destroyed
Villager[]
- Build Kahnyotha - It stands upright/It sets it up
- Farm Kyenthokwas - I harvest
- Gather Coin Ikkerons - Heap up/Accumulate
- Gather Fruit Katstha - I use/am using/keep using, I am a user
- Gather Meat O'waronk - Meat
- Gather Wood Oyente - Wood
- Many thanks to David Kanatawakhon, author of One Thousand Useful Mohawk Words (1992) and Let's Speak Mohawk (Kanyen'keha Tewatati) (2005), for his e-mail correspondence to verify these terms.
History[]
“ | The late sixteenth century confederation of five (later six) tribes into the Haudenosaunee League in upstate New York created the most dominant native force in the northeast United States and eastern Canada. At the height of their empire in the late seventeenth century, they held sway over lands stretching from the Chesapeake Bay to the Mississippi and Illinois Rivers, and from Kentucky to Ontario. They are remarkable for many achievements, including their political system of checks and balances. The central law of its confederacy was to never war with each other. Against enemies, however, they usually presented a united political and military front . The Haudenosaunee population had boomed following the adoption of agriculture in the fourteenth century, and they settled in villages of distinctive wood-framed and bark-covered longhouses. The first Europeans they encountered were the French, fighting against them in support of other tribes along the St. Lawrence. The Haudenosaunee in turn traded for weapons with the Dutch of New Amsterdam. A series of wars followed, mostly over the fur trade. The Haudenosaunee were often in the middle when France and Britain engaged in their periodic wars. By the later eighteenth century the Haudenosaunee were being pressured by English settlers moving west from the coast and down the Ohio River Valley. When the American Revolution broke out in 1776, the Haudenosaunee tried to remain neutral, but the league finally splintered and tribes fought on both sides. In 1779 George Washington sent three columns into Haudenosaunee territory, burning forty villages, and driving most of them into Canada. The millions of acres the Haudenosaunee once held in New York were reduced to a few small reservations, which they still hold today. | ” |
—In-game section |
“ | The late sixteenth century confederation of five (later six) tribes into the Iroquois League in upstate New York created the most dominant native force in the northeast United States and eastern Canada. At the height of their empire in the late seventeenth century, they held sway over lands stretching from the Chesapeake Bay to the Mississippi and Illinois Rivers, and from Kentucky to Ontario. They are remarkable for many achievements, including their political system of checks and balances. The central law of its confederacy was to never war with each other. Against enemies, however, they usually presented a united political and military front . The Iroquois population had boomed following the adoption of agriculture in the fourteenth century, and they settled in villages of distinctive wood-framed and bark-covered longhouses. The first Europeans they encountered were the French, fighting against them in support of other tribes along the St. Lawrence. The Iroquois in turn traded for weapons with the Dutch of New Amsterdam. A series of wars followed, mostly over the fur trade. The Iroquois were often in the middle when France and Britain engaged in their periodic wars. By the later eighteenth century the Iroquois were being pressured by English settlers moving west from the coast and down the Ohio River Valley. When the American Revolution broke out in 1776, the Iroquois tried to remain neutral, but the league finally splintered and tribes fought on both sides. In 1779 George Washington sent three columns into Iroquois territory, burning forty villages, and driving most of them into Canada. The millions of acres the Iroquois once held in New York were reduced to a few small reservations, which they still hold today. | ” |
—In-game section |
Trivia[]
- The Haudenosaunee flag in The WarChiefs appears to be based on the Mohawk Peace Flag, which is the flag of the Mohawk people. For the Definitive Edition, the Haudenosaunee flag was changed to a flag that features three Longhouses, in a color scheme and placement that resembles of the flag of the Iroquois Confederacy.
- According to pre-release screenshots of The WarChiefs, the Haudenosaunee flag in the game would be the same flag used by the Iroquois Confederacy, featuring the Wampum belt.
- The peoples that comprise the Haudenosaunee confederacy are the Mohawk, Oneida, Onondaga, Cayuga, and Seneca, and 1722 onwards, the Tuscarora.
Gallery[]
References[]
- ↑ Forgotten Empires website
- ↑ An Interview with Age of Empires III: DE Consultant, Anthony Brave. Age of Empires official site. 15 September 2020.