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This article is about the infantry units in Age of Mythology. For infantry in other games of the series, see Infantry.
Hoplites vs Axemen

Hoplites, backed by Toxotes (an archer unit), prepare to face Axemen. Note, these are their cinematic models.

Infantry units fight on the ground in close combat with enemies, distinguishing them from archers and cavalry. Infantrymen are also human units, rather than the superhuman heroes. However, some heroes are dual-classed, being considered both heroes and infantry. Counter-infantry units gain a bonus against all the infantry units listed below.

Greeks Edit

Egyptians Edit

Norse Edit

Atlanteans Edit

Atlantean infantry units retain their infantry status when they are upgraded to heroes.

Chinese Edit

Brief comparison table Edit

Name Age Civ Food Wood Gold Pop H.Dmg HP H.Armor P.Armor Spd
Hopliteiconaom Hoplite ClassicalAge Greek 50 0 40 2 8 115 35% 15% 4.2 m/s
Hypaspisticon Hypaspist HeroicAge Greek 60 0 25 2 5 85 35% 10% 4.3 m/s
MyrmidonIcon Myrmidon MythicAge Greek* 70 0 50 3 10 110 45% 20% 4.0 m/s
MilitiaIcon Militia ArchaicAge Greek* N/A N/A N/A 1 7 100 30% 20% 4.8 m/s
Aomspearmanicon Spearman ClassicalAge Egyptian 50 0 20 2 7 70 40% 20% 5.0 m/s
Aomaxemanicon Axeman ClassicalAge Egyptian 40 0 30 2 5 70 40% 5% 4.3 m/s
Aommercicon Mercenary ArchaicAge Egyptian 0 0 90 0 8 85 45% 30% 4.3 m/s
Khopesh Swordsman Icon Khopesh Swordsman ClassicalAge Egyptian 30 0 30 2 5 65 20% 15% 5.8 m/s
Ulfsarkicon Ulfsark ArchaicAge Norse 50 0 30 2 9 80 30% 10% 4.8 m/s
Aomthrowingaxemenicon Throwing Axeman ClassicalAge Norse 0 50 40 2 4.5 65 35% 10% 4.0 m/s
Hersiricon Hersir ArchaicAge Norse 80 0 40 3 8 130 20% 15% 4.2 m/s
Aomhuskarlicon Huskarl HeroicAge Norse 0 75 40 2 8 115 15% 50% 5.0 m/s
Murmilloicon Murmillo ClassicalAge Atlantean 55 0 35 2 8 110 35% 10% 4.5 m/s
Katapeltesicon Katapeltes ClassicalAge Egyptian 60 0 35 2 5 115 35% 10% 4.5 m/s
Destroyer icon Destroyer HeroicAge Atlantean 70 0 60 3 5 150 30% 70% 3.6 m/s
Fanatic icon Fanatic MythicAge Atlantean 75 0 55 3 10 120 40% 25% 4.3 m/s
Chinese Halberdier Icon Halberdier ClassicalAge Chinese 40 0 30 2 7 110 35% 15% 4.3 m/s

Some details worth mentioning:

  • Hoplite, Ulfsark, Murmillo, Halberdier: +50% dmg against Turma.
  • Hypaspist: +275% dmg against infantry.
  • Myrmidon: +50% dmg against all other civilization human soldiers, except Axeman and Throwing Axeman.
  • Spearman: +10% dmg against cavalry, upgradable to +110% against cavalry, +25% against Turma, +100% against siege.
  • Axeman: +300% dmg against infantry.
  • Ulfsark: Upgradable to have +100% dmg against cavalry.
  • Throwing Axeman is the only infantry with ranged attack (9 meters): +175% dmg against Hoplite and Myrmidon, +100% against Hersir and +125% aganst all other infantry.
  • Huskarl: +100% dmg against archers and -25% dmg against Cheiroballistae.
  • Katapeltes: +200% against cavalry, +150% against siege.
  • Fanatic: +100% against infantry, Hersir and cavalry.
  • Halberdier: +30% against cavalry.