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This article is about the infantry units in Age of Empires. For infantry in other games of the series, see Infantry.
Centurion stab

Infantry in Age of Empires is one of the four combat forces on land, the other ones being archers, cavalry, and siege weapons. Infantry units are non-ranged foot soldiers.

General information[]

Infantry cost food and gold, with the exception of the Clubman and Axeman, which only cost food. The main bonus of infantry is that they are cost effective and easy to mass, and can be used for assaults on enemy fortifications, while siege weapons and archers provide backup. Weak at first glance, infantry can be extremely important, since they are the cheapest unit branch, available early in the game, created quickly, and usually hold a medium to high attack.

Due to their low speed and lack of range, infantry units are easily taken down by archers or converted by Priests.

Infantry units can be classified on the basis of their armor, speed, attack, and building into light and heavy infantry.

Light infantry[]

Infantry units created at the Barracks are considered light infantry for they are lightly armored, faster, and lightly armed.

Armor class[]

Light infantry have their own armor class dictating which sources they take attack bonuses from.

Units
Attack bonuses


Heavy infantry[]

Infantry units created at the Academy (the Hoplite line) are considered heavy infantry, for they are heavily armored, slower, and heavily armed.

Heavy infantry are not as good for fast assaults as the Short Swordsman, since Hoplites are slow and expensive, although they have a large amount of hit points so they can suck up damage that would kill the faster (but weaker) Swordsmen, who have lower armor and hit points.

No unit has attack bonus against heavy infantry.

List of infantry units[]

Infantry unit Building A HP At Ar PA ROF LOS Sp Food Gold TT
Clubman Barracks
40 3 0 0 1.5 4 1.0 50 0 26
Axeman Barracks
50 5 0 0 1.5 4 1.0 50 0 26
Short Swordsman Barracks
60 7 1 0 1.5 4 1.0 35 15 26
Broad Swordsman Barracks
80 9 1 0 1.5 4 1.0 35 15 26
Long Swordsman Barracks
100 11 2 0 1.5 4 1.0 35 15 26
Legionary Barracks
140 13 2 0 1.5 4 1.0 35 15 26
Hoplite Academy
120 17 5 0 1.5 4 0.87 60 40 36
Phalangite Academy
120 20 7 0 1.5 4 0.87 60 40 36
Centurion Academy
160 30 8 0 1.5 4 0.87 60 40 36

Technologies[]

Listed below are technologies that benefit infantry units. This list does not contain unit upgrades.

Technology Researched at Age Civilizations Effect
Toolworking Storage Pit
All Increases attack by +2
Metalworking
All Increases attack by +2
Metallurgy
12 Increases attack by +3
Leather Armor Infantry Storage Pit
All Increases armor by +2
Scale Armor Infantry
All Increases armor by +2
Chain Mail Infantry
13 Increases armor by +2
Bronze Shield Storage Pit
15 Increases pierce armor by +1
Iron Shield
12 Increases pierce armor by +1
Tower Shield
9 Increases pierce armor by +1
Logistics Government Center
16 Barracks units cost 1/2 population
Aristocracy Government Center
11 The Hoplite line moves 25% faster
(required for Centurion upgrade)

Civilization bonuses[]

The following civilizations have bonuses that specifically benefit infantry units:

  • Carthaginians: The Hoplite line has +25% hit points.
  • Choson: Axemen have +5 hit points. Short/Broad/Long Swordsmen and Legions have +15/20/60/80 hit points respectively.
  • Greeks: The Hoplite line moves 30% faster and is 20% cheaper.
  • Lac Viet: Infantry units are trained 25% faster.
  • Macedonians: The Hoplite line has +1/+2 pierce armor in the Bronze/Iron Age. Melee infantry have +2 Line of Sight. Infantry units are 4 times more resistant to conversion.
  • Romans: The Short Swordsman line attacks 50% faster.

Team bonuses[]

  • Palmyrans: Technologies that benefit infantry units are researched 30% faster.

Gallery[]

Units in Age of Empires
Civilian Villager ยท Trade Cart ยท King
Other Priest ยท Slinger ยท Artifact
Civilian ship Fishing Boat ยท Fishing Ship
Trade Boat ยท Merchant Ship
Infantry Clubman ยท Axeman
Short Swordsman ยท Broad Swordsman ยท Long Swordsmen ยท Legionary
Hoplite ยท Phalangite ยท Centurion
Archer Bowman
Improved Bowman ยท Composite Bowman
Chariot Archer
Horse Archer ยท Heavy Horse Archer
Elephant Archer
Cavalry Scout
Chariot ยท Scythe Chariot
Cavalry ยท Heavy Cavalry ยท Cataphract
War Elephant ยท Armored Elephant
Camel Rider
Siege Stone Thrower ยท Catapult ยท Heavy Catapult
Ballista ยท Helepolis
War Ship Scout Ship ยท War Galley ยท Trireme
Catapult Trireme ยท Juggernaut
Fire Galley
Light Transport ยท Heavy Transport
Scenario Editor-only units
Alfred the Alpaca ยท Bactrian Camel ยท Camel ยท Chieftain ยท Cobra Car ยท Donkey ยท Explorer ยท Furious the Monkey Boy ยท General ยท High Priest ยท Horse ยท Mercenary (removed) ยท Penguin ยท Pharaoh ยท Raft ยท Sharkatzor ยท War Chest
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