This article contains all dialogue lines of the Abbasid Dynasty and Ayyubids Explosive Dhow in Age of Empires IV.
Note: Due to a known issue, the dialogue files on this page may not play on Chromium-based browsers and may perform better on Firefox.
General Command Acknowledgements[]
These dialogue lines have a chance of occurring after any command
- Feudal and Castle
- 01
- 02
- 03
- 04
- 05
- Imperial
- 01
- 02
- 03
- 04
- 05
General Group Command Acknowledgements[]
These dialogue lines play softer and in the background whenever any command is given to a group
- Feudal and Castle
- 01
- 02
- 03
- 04
- 05
- 06
- Imperial
- 01
- 02
- 03
- 04
- 05
- 06
Single Unit Commands[]
These dialogue lines play when addressing a single unit
Select[]
- Feudal and Castle
- 01
- 02
- 03
- 04
- Imperial
- 01
- 02
- 03
- 04
Move[]
- Feudal and Castle
- 01
- 02
- 03
- 04
- Imperial
- 01
- 02
- 03
- 04
Mixed Unit Group Commands[]
These lines play whenever addressing group of units containing at least one of these units (depending on the other units in the group). The single-unit attack dialogue is played when a direct attack command is given to a mixed group.
Select[]
- Feudal and Castle
- 01
- 02
- 03
- 04
- Imperial
- 01
- 02
- 03
- 04
Move[]
- Feudal and Castle
- 01
- 02
- 03
- 04
- 05
- Imperial
- 01
- 02
- 03
- 04
Stand Ground[]
- Feudal and Castle
- 01
- 02
- Imperial
- 01
- 02
Stop[]
- Feudal and Castle
- 01
- 02
- Imperial
- 01
- 02
Ambient Dialogue[]
These dialogue lines play randomly in the background while the unit is performing an action or after it has completed an action
When Under Attack[]
- Feudal and Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
Celebrating[]
- Feudal and Castle
- 01
- 02
- 03
- 04
- Imperial
- 01
- 02
- 03
- 04
Unused Dialogue[]
targetdestroyed[]
These dialogue lines are typically played by a unit after it has destroyed an enemy unit or building, but for an incendiary ship, this presents an obvious problem.
- Feudal and Castle
- 01
- 02
- 03
- 04
- Imperial
- 01
- 02
- 03
- 04
attackground[]
Demolition ships do not get the Attack Ground ability so it is unclear when this was intended to be played
- Feudal and Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
charge[]
It is unclear when this may have been meant to be played, since charge dialogue is usually reserved for cavalry.
- Feudal and Castle
- 01
- 02
- 03
- 04
- 05
- Imperial
- 01
- 02
- 03
- 04
- 05