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This article is about the civilization in Age of Empires II HD: The Forgotten. For other appearances of the faction in the series, see Incas.
Civilization Technology tree Strategy
Step into the position of Sapa Inca and relive the glories of the most extended medieval empire to have ever spread its influence over South America. Conquer Cuzco, lead your armies along the shores of Lake Titicaca, defend your wealth and heritage from the invading conquistadors, and erect mighty structures to stand the test of time. The Inca unique units are the Kamayuk, a deadly warrior armed with a long pike, and the Slinger, a ranged unit who makes short work of enemy infantry units.

The Incas' civilization music theme in the Definitive Edition

The Incas are a Native American civilization introduced in Age of Empires II HD: The Forgotten based on around the Andes in South America. They focus on infantry. When compared to the other Native American civilizations (such as the Aztecs and Mayans), the Incas have a more balanced technology tree with emphasis on unique counterunits.

The Incas appear as a minor native in Age of Empires III before appearing as a playable civilization in the Definitive Edition while the minor tribe that represented the Incas was renamed "Quechua".


The Incas are an infantry civilization and the only civilization to have access to all infantry upgrades and technologies, including the Eagle Warrior (with extra armor due to Fabric Shields) that replaces the cavalry branch for the Incas. They also have all upgrades and technologies for their archers (excluding the mounted and gunpowder variants the Incas naturally do not get), and also get a unique unit at the Archery Range: the Slinger. In the siege department they are also very solid, only missing out on Siege Onagers and, logically, Bombard Cannons. The same goes for their navy, where next to the gunpowder ships, only the Heavy Demolition Ship is amiss. Their Monks are average and their defenses very good. They miss Architecture, but their stone discount they get on all buildings makes up for that. Their economy is also pretty good, only Two-Man Saw is missing.

All in all, the Incas have very few gaps in their technology tree (next to the two big gaps namely cavalry and gunpowder), which makes them very versatile. Also, they have a wide array of counterunits at their disposal which makes them tricky to handle at times.

Campaign appearances[]

The Incas have a campaign devoted to their civilization: El Dorado in The Forgotten. This was replaced by Pachacuti in the Definitive Edition.


This campaign is played as the Incas.

  • The Field of Blood
    • Chanca - Enemy
    • Anccu Hualloc - Enemy
    • Cana - Ally
    • Canchi - Ally
    • Viracocha - Ally
    • Cuzco - Ally
  • War of Brothers
    • Chanca - Enemy
    • Hostile Inca - Enemy
    • Calas - Enemy
    • Urqu - Enemy
    • Scattered Inca Army - Ally
    • Locals - Ally
  • The Falcon's Tent
    • Waman Karpa - Enemy
    • Andahuaylas - Enemy
    • Abancay - Enemy
    • Anccu Hualloc Army - Enemy
    • Anccu Hualloc - Enemy
    • Collas - Neutral → Ally
    • Priests - Neutral → Ally
  • Like Father, Like Son
    • Chimú Army - Enemy
    • Chimú Navy - Enemy
    • Chan Chan - Enemy
    • Pachacámac - Enemy
    • Cisterns - Ally


Unique units[]

KamayukIcon-DE.png Kamayuk: Infantry wielding a long spear that allows attacking at range
SlingerIcon-DE.png Slinger: Archer with an attack bonus against infantry

Unique technologies[]

CastleAgeUnique.png Andean Sling: Removes the minimum range from Slingers and Skirmishers.
Unique-tech-imperial.jpg Fabric Shields: Gives Eagle Warriors, Kamayuks, and Slingers +1/+2 armor.

Civilization bonuses[]

Team bonus[]

Spearmen and Skirmishers have +2 Line of Sight.


The Forgotten[]

The African Kingdoms[]

  • Eagle Scouts now become available in the Feudal Age.
  • Keep added to the technology tree.
  • Guilds added to the technology tree.
  • Block Printing added to the technology tree.
  • Thumb Ring added to the technology tree.
  • Couriers now gives +1/+2 armor instead of +10% movement speed.
  • Slingers no longer require a Castle.
  • The upgrade to the Elite Kamayuk now costs 900F/500G.
  • (Elite) Kamayuks have +4 (+6) attack against camel units.
  • With patch 4.8, Kamayuks now move at a speed of 1.
  • With patch 4.8, Kamayuks gain a +20 attack bonus against elephant type units.

Rise of the Rajas[]

  • With patch 5.7, (Elite) Kamayuks now have +6 (+10) attack against camel units.
  • With patch 5.8, Couriers costs 600 food and 600 gold.

Definitive Edition[]

Lords of the West[]

Dawn of the Dukes[]

  • With update 56005, Non-elite Kamayuks now have 70 HP and 1 melee armor.

Dynasties of India[]

  • With Update 61321, their team bonus is replaced with Spearmen and Skirmishers +2 LOS.

In-game dialogue language[]

In-game, Inca military units reuse the Quechua Huaminca's dialogue in Age of Empires III, while their Villagers, Kings, and Monks have new dialogues, all are in Quechua, also known as Runa Simi.

  • Select 1 Ari? - Yes?
  • Select 2 Kamachiway - Command
  • Select 3 Ñam - Ready
  • Select 4 Rimay - Hey
  • Task 1 Ari - Yes
  • Task 2 Kunanqa - Immediately
  • Task 3 Ripuchkani - I'm going
  • Task 4 Unanchasqa - I understand
  • Build Sayarichiy - Builder
  • Chop Willuy - Lumberjack
  • Farm Tarpuy - Farmer
  • Fish Challway - Fisher
  • Forage Aymuray - Gatherer
  • Hunt Kasachiy - Hunter
  • Female Mine Qurita hurquy - Miner
  • Male Mine Allamuy - Miner
  • Repair Allichay - Repairer
  • Select 1 Jai - What?
  • Select 2 Ari? - Yes?
  • Select 3 Jai - What?
  • Move 1 Chjaaku
  • Move 2 Gorriya
  • Move 3 Ari - Yes
  • Attack 1 Aytippe - Attack!
  • Attack 2 Qu'utiya - Attack
  • Attack 3 Aytippe - Attack!
  • Select 1 Ari? - Yes?
  • Select 2 Kamachiway - Command
  • Select 3 Qamta yanapanaypak - At your service
  • Select 4 Wiraquchanpa raymin - In the name of Wiraqucha (Wiraqucha is the great creator deity in the pre-Inca and Inca mythology)
  • Move 1 Ari - Yes
  • Move 2 Hap'inim - Understood
  • Move 3 Richkani - Right
  • Move 4 Utqaylla - Immediately
  • Select 1 Imaraykum qhamzapakuy - What do you want
  • Select 2 Kaypim - Here you go
  • Select 3 Willamuspa - Reporting
  • Move 1 Kayhina rurasak - I shall do
  • Move 2 Munakusqaykikamam - As you requested
  • Move 3 Kusikuyniypak - By my grace
  • Move 4 Mañasqaykitam rurasak - I will do as you ask

AI player names[]

When playing a random map game against the computer, the player may encounter any of the following Incan AI characters:

  • Anccu Hualloc: was the alleged leader Hanan Chanka "Anccu Hualloc", in 1438 he mythified himself so that the people or the "ayllus of Ancoyaco" gathered 40,000 warriors and launched the conquest of Cusco. They advanced victoriously to encircle the city against the prince Cusi Yupanqui. A bloody battle was fought in Yawarpampa ("field of blood"), won by Cusco with the timely arrival of friendly forces.
  • Apo Mayta: (’Apu Mayta) Inca military leader, brother of Vicaquirao.
  • Atahualpa: (Atawallpa) (Quechua) (c. 1502 – 26 July 1533) was the last Inca Emperor. After defeating his brother, Atahualpa became very briefly the last Sapa Inca (sovereign emperor) of the Inca Empire (Tawantinsuyu) before the Spanish conquest ended his reign. The Inca Civil War began in 1529 when Huáscar declared war on Atahualpa, for fear that he would try to carry out a coup d'état against him. Atahualpa became Inca emperor in May 1532 after he had defeated and imprisoned Huáscar and massacred any pretenders to the throne. The Spaniard Francisco Pizarro captured Atahualpa in November 1532 and used him to control the Inca Empire. The Spanish eventually executed Atahualpa, effectively ending the empire.
  • Huayna Capac: (1464/1468–1524) was the third Sapan Inka of the Inca Empire, born in Tumipampa sixth of the Hanan dynasty, and eleventh of the Inca civilization. As other Sapa Inkas, Huayna Capac subjects commonly approached him adding epithets and titles when addressing him, commonly as Wayna Qhapaq Inka Sapa'lla Tukuy Llaqt'a Uya "Unique Sovereign Wayna Qhapaq Listener of All Peoples". His original name was Titu Kusi Wallpa. He was the successor to Tupaq Inka Yupanki. He is the AI personality of the Incas in Age of Empires III: Definitive Edition.
  • Manco Capac: (Quechua: Manqu Qhapaq, "the royal founder"), also known as Manco Inca and Ayar Manco was, according to some historians, the first governor and founder of the Inca civilization in Cusco, possibly in the early 13th century. He is also a main figure of Inca mythology, being the protagonist of the two best known legends about the origin of the Inca, both of them connecting him to the foundation of Cusco.
  • Manco Inca Yupanqui: (c. 1515 – c. 1544) (Manqu Inka Yupanki in Quechua) A founder and monarch (Sapa Inca) of the independent Neo-Inca State in Vilcabamba, although he was originally a puppet Inca Emperor installed by the Spaniards. He was one of the sons of Huayna Cápac and a younger brother of Huascar.
  • Pachacuti: Pachacuti Inca Yupanqui (Quechua: Pachakutiq Inka Yupanki) was the ninth Sapa Inca (1438–1471/1472) of the Kingdom of Cusco which he transformed into the Inca Empire (Tawantinsuyu). Most archaeologists now believe that the famous Inca site of Machu Picchu was built as an estate for Pachacuti. In Quechua Pachakutiq means "reformer of the world", and Yupanki means "with honor". During his reign, Cusco grew from a hamlet into an empire that could compete with, and eventually overtake, the Chimú. He began an era of conquest that, within three generations, expanded the Inca dominion from the valley of Cusco to nearly the whole of western South America.
  • Topa Huallpa: Túpac Huallpa (or Huallpa Túpac) (1510-October 1533), original name Auqui Huallpa Túpac, was the first vassal Inca Emperor installed by the Spanish conquistadors, during the Spanish conquest of the Inca Empire led by Francisco Pizarro
  • Tupac Inca Yupanqui: Topa Inca Yupanqui or Túpac Inca Yupanqui (Quechua: 'Tupaq Inka Yupanki'), translated as "noble Inca accountant," (c. 1441–c. 1493) was the tenth Sapa Inca (1471–93) of the Inca Empire, fifth of the Hanan dynasty. His father was Pachacuti, and his son was Huayna Capac.
  • Vicaquirao: (Wika-k'iraw) Inca military leader, brother of Apo Mayta.
  • Viracocha: Wiraqucha Inka (Quechua, the name of a god) was the eighth Sapa Inca of the Kingdom of Cusco (beginning around 1410) and the third of the Hanan dynasty. This was also the name of great creator deity in the pre-Inca and Inca mythology in the Andes region of South America.
  • Yahuar Huacac: Yawar Waqaq or Yawar Waqaq Inka was the seventh Sapa Inca of the Kingdom of Cusco (beginning around CE 1380) and the second of the Hanan dynasty. Assuming the reign at the age of 19, Yawar conquered Pillauya, Choyca, Yuco, Chillincay, Taocamarca and Cavinas.


History incas.png

The Inca were the rulers of the last great Amerindian empire of South America, and the creators of the largest Pre-Columbian state of the Americas. Originally a small tribe from the Cuzco region of Peru, the Inca formed a kingdom that by the early 15th century became a major power in the central Andes. In 1438, their power was challenged by the Kingdom of the Chanca, whose leader disliked their growing cultural supremacy. The Inca repelled the Chanca invasion and, in response, went on a massive uninterrupted period of expansion that lasted for nearly a century.

In 1438, the Inca Empire was established by Pachacuti Inca in the aftermath of the failed Chanca invasion. Pachacuti was the youngest son of King Viracocha, ruler of the Inca since 1410. When Viracocha and his appointed successor, Inca Urqu, abandoned Cuzco amidst the invasion, Pachacuti and a few remaining troops defended the city. In the following years, the Inca emperor worked closely with his son, Topa Inca Yupanqui, teaching him the ways of war but neglecting his understanding of imperial administration. In turn, Topa Yupanqui became an even more efficient military leader, greatly expanding the size of the empire, but risking over-expansion.

The Inca economy and society depended heavily on a pyramidal structure of power, whereby the elite redistributed the wealth of the empire to those who promised them allegiance. Those at the lowest end of the social pyramid were given enough to survive and protection from attacks as long as they did not break the three basic rules of ‘Ama Suwa, Ama Llulla, Ama Qella’ (Do not steal, do not lie, and do not be lazy). Moreover, the Inca Empire sat atop one of the world’s largest reserves of gold and silver, making them one of the wealthiest civilizations of the world (if not the wealthiest) at the time.

Rather than relying on brute strength or innovative technology, the Inca military outshone its enemies through effective military tactics, particularly rapid coordinated attacks, and by adapting their troops to the different terrains of western South America. Against the Huanca, the Inca used fast military attacks to catch them by surprise and prevent a long and difficult conflict. Against the Chimor Empire, a state which distinguished itself as holding the best metalworkers of Pre-Columbian America (and possibly the best armored troops in the New World prior to European arrival), the Inca used the desert terrain of the region to their advantage, cutting off rivers which fed water to the mighty Chimor capital of Chan-Chan and forcing its surrender.

The Inca army was made up of the different civilizations that they conquered in their expansion, each bringing to battle their own weapons and skills. Thus, it was not uncommon to see the Inca imperial army outfitted with Amazon bowmen, Andean slingers, Chimor macemen, Cañari spearmen, and Aymara swordsmen, all led by the Inca elite as top officers. The Inca navy did not exist in a military aspect, though legends tell of the capability of their vessels to sail far into the Pacific Ocean, and archaeological evidence indicates that Andean civilizations relied heavily on the sea for survival. Recent research further reveals that the northernmost provinces of the Inca Empire traded with Mesoamerica.

In 1527, the Pax Incaica, a long period of relative peace and prosperity maintained by Emperor Huayna Capac, ended with Huayna’s unexpected death at the hands of smallpox, a disease unknown to the Inca. Smallpox and other European diseases ravaged the Inca Empire, killing most of its inhabitants. In 1529, a practically leaderless empire fell into civil war as the sons of Huayna Capac, prince Huascar and his half-brother Atahualpa, fought for control of the state. Amidst this chaos, Francisco Pizarro and a group of conquerors from Spain arrived at the coasts of Peru with the intention of acquiring the legendary wealth of the Inca.

The Inca Empire ceased to exist in 1533, when victorious Atahualpa was captured by Pizarro and executed despite fulfilling his ransom of two large rooms filled with gold and silver. The Spaniards used treacherous diplomacy to ally themselves with the conquered peoples of the Inca Empire (particularly the Huanca), who in turn provided them with the number of forces that they needed to overcome the Inca. Yet, the Inca civilization continued until 1572, taking advantage of ongoing internal disputes between the Spanish conquerors. Although later attempts were made to recreate the fallen Inca Empire, never again would an Amerindian-led Andean civilization rise to regain the ancient glory of the Inca.


  • The Incas' civilization icon is based on a hualcana (Incan shield).
  • The user interface image displays Viracocha, the great creator god in Inca mythology.
  • The Native American building set in the Feudal Age resembles real life Inca architecture even though the Incas were added after The Conquerors expansion.
  • When playing on Nomad mode, the free Llama is spawned on the first Town Center built.
  • The Incas are the only civilization that have access to all Barracks units and technologies.
  • The Incas were considered for inclusion in The Conquerors, but dropped during development because of challenges in developing a unique architecture separate to the Aztecs and Mayans, and difficulties in making a third distinctive civilization with no cavalry.
  • The Inca male Villager voices were made by Bert "Cysion" Beeckham, the founder of Forgotten Empires.
  • During the beta, Inca buildings cost -20% stone, and their units' voice was mostly different from now. They started with a Turkey instead of a Llama.
  • Thanks to the Blacksmith infantry upgrades affecting Villagers and the stone discount of towers, some players developed the "Inca Noburu rush" (named after its creator) which consist of invading the enemy with armored Villagers in the Feudal Age and rushing them with Towers, being viewed as one of the most annoying strategies to counter because the Inca Villagers could tank up to 40 Villager hits, putting them at a high advantage to both rush and defend themselves. This led to moving the bonus effect starting at the Castle Age in update 47820. Because most players used Incas for such specific strategy, which was considered a bad design for the game, this was subject of criticism and controversy due to being viewed as the only viable way to play them, as they are considered the weakest of the Native American civilizations. On the other hand, the Incas are considered as a very well-equipped civilization to counter most army compositions, thanks to their unique units.
  • Despite the Incas having a more balanced tech tree when compared to the Aztecs and Mayans, the Incas have the reputation of being one of the worst team game civilizations, mainly because their farm related team bonus is considered to be too situational and benefits few civilizations when compared to the Chinese team bonus (the Incas faster Farm building bonus will only save a small fraction of second when compared to the Chinese additional food bonus for Farms for wood efficiency). It also does not help that the Incas, much like the Aztecs, are very dependent on starting in the flank to have a significant advantage in team games due to the lack of access of a strong mobile lategame unit, and the Incas' Eagle Warriors are considered to be the weakest of the Mesoamerican civilizations (despite being capable to take up to 60 Arbalester shots, same as a generic Paladin). Under the right conditions, however, the Incas' diverse tech tree and their unique units can be used to punish any strategy the opponent may attempt to go for in team games (although maximizing the Incas in team games requires extensive scouting, knowledge of the opponent, and a good amount of early game rushing). Their lackluster performance in team games may explain why their team bonus was replaced with Spearmen and Skrimishers increased line of sight in the Dynasties of India expansion's Update 61321 release.
  • Before update 47820 the Incas were a highly picked civilization in competitive matches. They now are one of the lowest picked civilizations, since their main strength, Tower Rush, has greatly weakened due to the removal of Blacksmith effect for Villagers in the Fedual Age.
  • One of the Inca AI player names, Huayna Capac, appears as the AI personality of the Incas in Age of Empires III: Definitive Edition.


Video overview[]