“ | The leader of your Tribe. Possesses many powerful bonuses and abilities. Explores, fights, builds Town Centers, Strongholds and Tambos. | ” |
—In-game description |
The Inca War Chief is a melee infantry hero in Age of Empires III: Definitive Edition. In standard random map games, the Inca start with an Inca War Chief. He explores uncharted areas of the map and has some special abilities to help himself and his tribe.
Overview[]
The Inca War Chief increases the hit points and damage of native warriors in a radius of 24 around him by 10%. As all War Chiefs do, he can convert non-animal treasure guardians with Recruit Guardian, use a powerful spear attack with Condor Eye, detect stealth units, claim treasures, and build Town Centers, Tambos, and Strongholds. Like other explorer-type units, the Inca War Chief will collapse instead of dying and can be rescued once he recovers enough health, although the War Chief Ceremony at the Community Plaza allows the player to return him there after a while as well as increasing his hit points.
Special abilities[]
- Recruit Guardian: Recruits a human treasure guardian (with the process taking 4 seconds to complete). 90 seconds cooldown; shared across the Condor Eye and Swashbuckler Attack special abilities.
- Condor Eye: Long range attack with a javelin that inflicts area damage (deals 46 ranged damage on a range of 24 in a radius of 1, with a ×3.0 multiplier vs. Treasure guardians, ×1.5 vs. cavalry, ×1.3 vs. shock infantry, ×0.75 vs. heroes, ×0.67 vs. Brahmins and Lakota War Chief, ×0.25 vs. villagers). 70 seconds cooldown; shared across the Recruit Guardian and Swashbuckler Attack special abilities.
- Swashbuckler Attack (requires the "Son of Inti" Home City Card): A sweepping hand attack that damages all units in the area (deals 40 hand damage in a radius of 2 around the Inca War Chief, with a ×3.0 multiplier against treasure guardians, ×0.5 vs. villagers, and ×0.1 vs. MercType2). 90 seconds cooldown; shared across the Recruit Guardian and Condor Eye special abilities.
- Health Regeneration (passive): Regenerates 0.25% hit points per second after 3.5 seconds idle.
- War Chief Support (passive): The Inca War Chief increases the hit points and damage of nearby friendly native warriors by 10%.
Upgrades[]
The Inca War Chief is automatically upgraded in every Age up.
- +50% hit points and damage
- +100% hit points and +150% damage
- +100% hit points and +200% damage
- +275% hit points and +500% damage
Manco Inca[]
“ | The leader of your Tribe. Possesses many powerful bonuses and abilities. Explores, fights, builds Town Centers, Strongholds and Tambos. | ” |
—In-game description |
The Manco Inca is a counterpart of the Inca War Chief who does not have the hero tag.
Upgrades[]
The Manco Inca is automatically upgraded upon revolting to Peru.
- +500% hit points and +600% damage
Civilization differences[]
- The Portuguese and Spanish can get Manco Inca upon revolting to Peru through the "Manco Inca" Home City Card. This Manco Inca gets +500% hit points and +600% damage, can build Town Centers and Trading Posts, and has the Inca War Chief's abilities. Also, he can build up to 2 Strongholds which train various Inca warriors if the "Machu Picchu" card is sent.
Further statistics[]
Unit strengths and weaknesses | |
---|---|
Strong vs. | Treasure guardians, infantry, cavalry, shock infantry |
Weak vs. | Villagers, light infantry, counter-skirmishers, artillery, MercType2 |
Improvements | |
Hit points | Sikh Gurus (+50%) Corselet (+25%; Spanish only) Maya Cotton Armor (+20%) Infantry Breastplate (+10%) Cree Tanning (+5%) Navajo Weaving (+5%) Tar Kilns (+5%) |
Attack | Zapotec Cult of the Dead (+20%) Carib Kasiri Beer (+10%) Master Lessons (+10%) Yoga (+5%) Mapuche Tactics (+50% siege attack) |
Resistance | Somali Oryx Hide Shields (+5% ranged resistance) Hualcana (+5% resistance) |
Line of Sight | Town Watch (+3) |
Speed | Military Drummers (+10%) Quechuan Mountaineering (+10%) Akan Fontomfrom (+5%) Apache Endurance (+5%) |
Other | Carib Ambush Party (trains Carib Ambushers) Loyal Nootka War Chief (trains Nootka War Chief) Tupi Animal Lore (trains Pet Cougars) |
Penalties | Corselet (-15% speed; Spanish only) |
Home City Cards[]
- Click for a list of Home City Cards related to the Inca War Chief
Some cards are highlighted with: | |
Green | TEAM Shipment that is sent to each player in a team |
Blue | Shipment that arrives fast (5 seconds) |
Chinese[]
Card | Description | Age |
---|---|---|
TEAM Yongle Infrastructure | Ships 1 Mongol Scout; infantry, land villagers, healing units, Envoys, and Disciples get +5% speed |
- "TEAM Yongle Infrastructure" does not stack with the Inca "TEAM Inca Bridges" card.
Dutch[]
Card | Description | Age |
---|---|---|
TEAM Infantry Hitpoints | Infantry get +10% hit points; Dutch-only infantry get +15% hit points instead |
Europeans[]
Card | Description | Age |
---|---|---|
Manco Inca | Ships 1 Manco Inca, 14 Macemen, and 10 Espadachins; costs 1,500 coin |
- "Manco Inca" is available to the Portuguese and Spanish upon revolting to Peru.
Haudenosaunee[]
Card | Description | Age |
---|---|---|
TEAM Scout Infantry | Ships 1 Native Scout; infantry get +8 Line of Sight |
Inca[]
Card | Description | Age |
---|---|---|
Chiribaya Dogs | Ships 24 Peruvian Dogs; Peruvian Dogs get +30% hit points and attack, and can be trained by the Inca War Chief and at Kancha Houses | |
Sapa Inca | The Inca War Chief gets +75% hit points and +1.0 speed, and his aura also improves the attack of native warriors | |
Son of Inti | The Inca War Chief gets +500% attack, +2 Area of Effect, and can use the Swashbuckler Attack ability | |
Melee Infantry Combat | The Inca War Chief, Plumed Spearmen, Chimu Runners, and Macemen get +15% hit points and attack | |
Road Building | Land military units get +10% speed | |
TEAM Inca Bridges | Ships 1 Chasqui; infantry, land villagers, healing units, and Envoys get +5% speed |
- "TEAM Inca Bridges" does not stack with the Chinese "TEAM Yongle Infrastructure" card.
Indians[]
Card | Description | Age |
---|---|---|
TEAM Shivaji's Tactics | All units get +5% hit points and attack |
Maltese[]
Card | Description | Age |
---|---|---|
TEAM Knights of the Round Table | Ships 1 Hospitaller for each Town Center owned by the player; all units get +2% hit points |
Mexicans[]
Card | Description | Age |
---|---|---|
TEAM Mariachi | For the next 30 seconds, military buildings work 400% faster and units get +10% speed |
Spanish[]
Card | Description | Age |
---|---|---|
TEAM Fencing Instructor | Heroes get +20% hit points and attack (except Shaolin Masters' Roundhouse Kick attack and Sohei Archers' Sabotage attack) | |
TEAM Hand Infantry Attack | Hand infantry get +15% attack | |
TEAM Spanish Inquisition | Ships 1 Inquisitor; all units get +10 Line of Sight |
Swedes[]
Card | Description | Age |
---|---|---|
TEAM House of Bernadotte | Heavy infantry get +15% hit points |
Random names[]
- Manco Inca
- Pachacuti
- Huayna Capac
- Tupac Huallpa
- Paullu Inca
- Sayri Tupac
- Titu Cusi
- Tupac Amaru
- Atahualpa
- Huascar
- Tupac Inca
- Viracocha
Changelog[]
Definitive Edition[]
- Originally, the Inca War Chief had 4.25 speed and no multiplier against heroes. With update 6159, it has 4.5 speed and a x0.75 multiplier against heroes.
- The Inca War Chief increases hit points of native warriors by 20%.
The African Royals[]
- With update 47581, the Inca War Chief increases hit points and attack of native warriors by 10%.
Trivia[]
- The Inca War Chief's face is based on the Aztec's from the The Conquerors' box art.
History[]
“ | The indomitable ruler of the Inca Empire was the Sapa Inca, who was believed to be the son of the sun-god Inti and thus semi-divine. His function was mainly political and spiritual: he administered the maintenance and growth of the extensive Inca infrastructure system and was responsible for overseeing the efficiency of the political and economic bureaucracy, arranging the calendar, and for providing for the impoverished. As a conduit to the sun-god Inti, he also oversaw the worship of this all-important deity. However, the Sapa Inca had a critical military function as well: he was bound by the responsibility to expand the Inca Empire so that he might leave his successor with more than he himself had inherited. Many Sapa Incas oversaw extensive military campaigns that were carried out by their loyal generals, often their own sons. Politically, religiously, and militarily, the Sapa Inca's absolute authority was symbolized by an extensive regalia of significant items that marked his role as the link between gods and humans. Even posthumously, the Sapa Inca retained this role and was purportedly a valuable source of information and wisdom for those visiting his tomb. |
” |