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This article is about the civilization in Age of Empires II HD: The Forgotten. For other appearances of the faction in the series, see Inca. |
“ | Step into the position of Sapa Inca and relive the glories of the most extended medieval empire to have ever spread its influence over South America. Conquer Cuzco, lead your armies along the shores of Lake Titicaca, defend your wealth and heritage from the invading conquistadors, and erect mighty structures to stand the test of time. The Inca unique units are the Kamayuk, a deadly warrior armed with a long pike, and the Slinger, a ranged unit who makes short work of enemy infantry units. | ” |
—Description[1] |
The Inca (Incas before update 141935) are a Native American civilization introduced in Age of Empires II HD: The Forgotten based on the civilizations around the Andes in South America. They focus on infantry.
The Inca also appear as a minor civilization in Age of Empires III and a playable civilization in the Definitive Edition (where the minor civilization is renamed Quechua).
Characteristics[]
Unique units[]
Kamayuk: Infantry wielding a long spear that allows attacking at range and attack bonus against cavalry.
Slinger: Foot archer with a massive attack bonus against infantry.
Unique technologies[]
Andean Sling: Slingers +1 attack and removes the minimum range from Slingers and Skirmishers.
Fabric Shields: Gives Eagle Warriors, Kamayuks, and Slingers +1/+2 armor.
Civilization bonuses[]
- Military units cost -10%/-15%/-20%/-25% food in Dark/Feudal/Castle/Imperial Ages
- Villagers benefit from Blacksmith infantry upgrades starting in the Castle Age.
- Houses support 10 population.
- Buildings cost -15% stone.
Team bonus[]
- Start with a free Llama.
Overview[]
The Inca are an infantry civilization, which is boosted by their military food discount. While they lack Supplies and Gambesons, the former is compensated by their aforementioned discount, while the latter is mitigated by their access to Eagle Warriors with Fabric Shields. The Kamayuk is a very versatile unit that is strong against most melee units (especially cavalry with a bonus against them) while being resistant against archers. They also have all upgrades and technologies for their foot archers, and also get a unique unit at the Archery Range: the Slinger, which is arguably better than the Hand Cannoneer and available in the Castle Age.
In the siege department, they are also very solid, only missing out on Siege Onagers and, logically, Bombard Cannons. Their Monks are solid, only lacking Fervor and Atonement. Their defenses are very good, as while they miss Architecture and Bombard Tower, the stone discount they get on all buildings makes up for this, and their Villagers are harder to raid as well. Their economy is very good, with a free Llama at the start giving them more food to collect before they have to farm and their House bonus means they save a lot of wood over the game.
However, while the Incan technology tree is very solid, the complete lack of cavalry is a major setback that they will have to be conscious about. While they have fully upgraded Galleons, the lack of the Cannon Galleon is a crippling weakness on pure water maps.
All in all, the Inca are a very versatile civilization. Their wide array of offensive and defensive options, combined with a consistently strong economy, makes them unpredictable to play against.
Changelog[]
The African Kingdoms[]
- Keep, Guilds, Block Printing, and Thumb Ring are added to the technology tree.
- Fabric Shields (then named "Couriers") now gives +1/+2 armor instead of +10% movement speed.
- Slingers no longer require a Castle.
- The upgrade to the Elite Kamayuk costs less (1,000 food, 600 gold → 900 food, 500 gold).
- (Elite) Kamayuks have +4 (non-Elite)/+6 (Elite) attack against camel units.
- With patch 4.8:
- Kamayuks move faster (0.95 → 1).
- Kamayuks gain +20 attack against elephant units.
Rise of the Rajas[]
- With patch 5.7, (Elite) Kamayuks now have more anti-camel bonus damage (+4 (non-Elite)/+6 (Elite) → +6/+10).
- With patch 5.8, Couriers' cost increased (400 food, 200 gold → 600 food, 600 gold).
Definitive Edition[]
- Slingers' attack decreased (5 → 4).
- Can train Xolotl Warriors from converted Stables.
- Couriers renamed to Fabric Shields.
Lords of the West[]
- With update 47820, Villagers are only affected by Blacksmith upgrades starting in the Castle Age.
Dawn of the Dukes[]
- With update 56005, Non-Elite Kamayuks have more hit points (60 → 70) and melee armor (0 → 1).
Dynasties of India[]
- With update 61321, their team bonus is replaced with Spearmen and Skirmishers +2 LOS (from Farms being built 100% faster).
- With update 81058:
- New civilization bonus: Military units cost -15%/-20%/-25%/-30% food in the Dark/Feudal/Castle/Imperial Age.
- Slingers:
- Base food cost increased (30 food → 40 food), in practice causing them to cost 28 food in the Imperial Age while leaving them the same in the Castle Age.
- Andean sling now additionally provides +1 attack to Slingers.
- Fixed an issue where Slingers incorrectly gained attack speed from Thumb Ring.
- The fire version of the Slinger's projectile which is used after Chemistry is researched was added.
- Supplies removed from the Incan technology tree.
- (Elite) Kamayuk base food cost increased (60 food → 65 food), though the new bonus means they are still cheaper (60 food (All ages) → 49 food (Castle Age)/46 food (Imperial Age)).
- Removed bonus: Start with a free Llama.
- Team Bonus is start with a free Llama (from Spearmen and Skirmishers +2 LOS).
- Their stone discount does not apply to their starting Town Center.
The Mountain Royals[]
- With update 99311, Military units food discount reduced from 15/20/25/30% to 10/15/20/25%.
- With update 99311, (Elite) Kamayuk base food cost decreased from 65 food to 60 food. Due to the military units food discount, they cost 48 food in the Castle Age and 45 food in the Imperial Age.
Victors and Vanquished[]
- With update 107882, Fixed a bug where the food discount wasn't resulting in correct cost values for Eagle Warriors and the Skirmisher line (new food costs: 21/20/19 food in the Feudal/Castle/Imperial Age).
The Three Kingdoms[]
- The civilization has been renamed from Incas to Inca.
Campaign appearances[]
The Inca have a campaign devoted to their civilization: El Dorado in The Forgotten. This was replaced by Pachacuti in the Definitive Edition.
El Dorado[]
Except for the first scenario, this campaign is played as the Inca.
- Tales of La Canela
- La Culata - Ally
- Locals - Ally
- Quito - Ally
- Incan Ruins - Neutral
- Rebels - Enemy
- The Split
- Chief Vicaquirao - Ally
- Friendly Natives - Ally
- El Barco - Neutral → Ally
- Imara - Neutral → Ally
- Hostile Natives - Enemy
- The Amazones
- Native Trading Post - Ally
- Spanish - Ally
- Manco Inca Yupanqui - Ally
- Amazone Suppliers - Neutral
- Fishermen - Neutral
- Amazones - Enemy → Ally
- Amazone Patrols - Enemy
- The Cannibals
- Januacu - Ally
- Macapaba - Ally
- Questgivers - Ally
- Los Negros guards - Enemy
- Villages of Los Negros - Enemy
Pachacuti[]
This campaign is played as the Inca.
- A New Power Arises
- Chanca - Enemy
- Cuyos - Enemy
- Tambos - Enemy
- Quechua - Neutral → Ally
- The Field of Blood
- Chanca - Enemy
- Anccu Hualloc - Enemy
- Cana - Ally
- Canchi - Ally
- Viracocha - Ally
- Cuzco - Ally
- War of Brothers
- Chanca - Enemy
- Hostile Inca - Enemy
- Calas - Enemy
- Urqu - Enemy
- Scattered Inca Army - Ally
- Locals - Ally
- The Falcon's Tent
- Waman Karpa - Enemy
- Andahuaylas - Enemy
- Abancay - Enemy
- Anccu Hualloc Army - Enemy
- Anccu Hualloc - Enemy
- Collas - Neutral → Ally
- Priests - Neutral → Ally
- Like Father, Like Son
- Chimú Army - Enemy
- Chimú Navy - Enemy
- Chan Chan - Enemy
- Pachacámac - Enemy
- Cisterns - Ally
Victors and Vanquished[]
Karlsefni (as Cree)
- Skraelings - Enemy
- Skraelings - Enemy
In-game dialogue language[]
In-game, Inca military units reuse the Quechua Huaminca's dialogue in Age of Empires III, while their Villagers, Kings, and Monks have new dialogues, all are in Quechua, also known as Runa Simi.
- Select 1 Ari? - Yes?
- Select 2 Kamachiway - Command
- Select 3 Ñam - Ready
- Select 4 Rimay - Hey
- Task 1 Ari - Yes
- Task 2 Kunanqa - Immediately
- Task 3 Ripuchkani - I'm going
- Task 4 Unanchasqa - I understand
- Build Sayarichiy - Builder
- Chop Willuy - Lumberjack
- Farm Tarpuy - Farmer
- Fish Challway - Fisher
- Forage Aymuray - Gatherer
- Hunt Kasachiy - Hunter
- Female Mine Qurita hurquy - Miner
- Male Mine Allamuy - Miner
- Repair Allichay - Repairer
- Military
- Select 1 Jai - What?
- Select 2 Ari? - Yes?
- Select 3 Jai - What?
- Move 1 Chjaaku
- Move 2 Gorriya
- Move 3 Ari - Yes
- Attack 1 Aytippe - Attack!
- Attack 2 Qu'utiya - Attack
- Attack 3 Aytippe - Attack!
- Select 1 Ari? - Yes?
- Select 2 Kamachiway - Command
- Select 3 Qamta yanapanaypak - At your service
- Wiraqucha (Wiraqucha is the great creator deity in the pre-Inca and Inca mythology) Select 4 Wiraquchanpa raymin - In the name of
- Move 1 Ari - Yes
- Move 2 Hap'inim - Understood
- Move 3 Richkani - Right
- Move 4 Utqaylla - Immediately
- Select 1 Imaraykum qhamzapakuy - What do you want
- Select 2 Kaypim - Here you go
- Select 3 Willamuspa - Reporting
- Move 1 Kayhina rurasak - I shall do
- Move 2 Munakusqaykikamam - As you requested
- Move 3 Kusikuyniypak - By my grace
- Move 4 Mañasqaykitam rurasak - I will do as you ask
AI player names[]
When playing a random map game against the computer, the player may encounter any of the following Incan AI characters:
- Anccu Hualloc: was the alleged leader Hanan Chanka "Anccu Hualloc", in 1438 he mythified himself so that the people or the "ayllus of Ancoyaco" gathered 40,000 warriors and launched the conquest of Cusco. They advanced victoriously to encircle the city against the prince Cusi Yupanqui. A bloody battle was fought in Yawarpampa ("field of blood"), won by Cusco with the timely arrival of friendly forces.
- Apo Mayta: ('Apu Mayta) Inca military leader, brother of Vicaquirao.
- Atahualpa: (Atawallpa) (Quechua) (c. 1502 – 26 July 1533) was the last Inca Emperor. After defeating his brother, Atahualpa became very briefly the last Sapa Inca (sovereign emperor) of the Inca Empire (Tawantinsuyu) before the Spanish conquest ended his reign. The Inca Civil War began in 1529 when Huáscar declared war on Atahualpa, for fear that he would try to carry out a coup d'état against him. Atahualpa became Inca emperor in May 1532 after he had defeated and imprisoned Huáscar and massacred any pretenders to the throne. The Spaniard Francisco Pizarro captured Atahualpa in November 1532 and used him to control the Inca Empire. The Spanish eventually executed Atahualpa, effectively ending the empire.
- Huascár: (Waskhar) (Quechua) (c. 1527 – 1532) was the fourth emperor of the Inca Empire. He witnessed the arrival of the Spanish in Peru in 1532. In the civil war between him and his half-brother Atahualpa, he was defeated and lost the throne. After the Spanish conquest, he was assassinated on Atahualpa's orders, even though he was already a prisoner of the Spaniards.
- Huayna Cápac: (1464/1468–1524) was the third Sapan Inka of the Inca Empire, born in Tumipampa sixth of the Hanan dynasty, and eleventh of the Inca civilization. As other Sapa Inkas, Huayna Capac subjects commonly approached him adding epithets and titles when addressing him, commonly as Wayna Qhapaq Inka Sapa'lla Tukuy Llaqt'a Uya "Unique Sovereign Wayna Qhapaq Listener of All Peoples". His original name was Titu Kusi Wallpa. He was the successor to Tupaq Inka Yupanki. He is the AI personality of the Inca in Age of Empires III: Definitive Edition.
- Manco Cápac: (Quechua: Manqu Qhapaq, "the royal founder"), also known as Manco Inca and Ayar Manco was, according to some historians, the first governor and founder of the Inca civilization in Cusco, possibly in the early 13th century. He is also a main figure of Inca mythology, being the protagonist of the two best known legends about the origin of the Inca, both of them connecting him to the foundation of Cusco.
- Manco Inca Yupanqui: (c. 1515 – c. 1544) (Manqu Inka Yupanki in Quechua) A founder and monarch (Sapa Inca) of the independent Neo-Inca State in Vilcabamba, although he was originally a puppet Inca Emperor installed by the Spaniards. He was one of the sons of Huayna Cápac and a younger brother of Huascar.
- Pachacuti: Pachacuti Inca Yupanqui (Quechua: Pachakutiq Inka Yupanki) was the ninth Sapa Inca (1438–1471/1472) of the Kingdom of Cusco which he transformed into the Inca Empire (Tawantinsuyu). Most archaeologists now believe that the famous Inca site of Machu Picchu was built as an estate for Pachacuti. In Quechua Pachakutiq means "reformer of the world", and Yupanki means "with honor". During his reign, Cusco grew from a hamlet into an empire that could compete with, and eventually overtake, the Chimú. He began an era of conquest that, within three generations, expanded the Inca dominion from the valley of Cusco to nearly the whole of western South America.
- Tópa Huallpa: Túpac Huallpa (or Huallpa Túpac) (1510-October 1533), original name Auqui Huallpa Túpac, was the first vassal Inca Emperor installed by the Spanish conquistadors, during the Spanish conquest of the Inca Empire led by Francisco Pizarro
- Túpac Inca Yupanqui: Topa Inca Yupanqui or Túpac Inca Yupanqui (Quechua: 'Tupaq Inka Yupanki'), translated as "noble Inca accountant," (c. 1441–c. 1493) was the tenth Sapa Inca (1471–93) of the Inca Empire, fifth of the Hanan dynasty. His father was Pachacuti, and his son was Huayna Capac.
- Vicaquirao: (Wika-k'iraw) Inca military leader, brother of Apo Mayta.
- Viracocha: Wiraqucha Inka (Quechua, the name of a god) was the eighth Sapa Inca of the Kingdom of Cusco (beginning around 1410) and the third of the Hanan dynasty. This was also the name of great creator deity in the pre-Inca and Inca mythology in the Andes region of South America.
- Yahuar Huacac: Yawar Waqaq or Yawar Waqaq Inka was the seventh Sapa Inca of the Kingdom of Cusco (beginning around CE 1380) and the second of the Hanan dynasty. Assuming the reign at the age of 19, Yawar conquered Pillauya, Choyca, Yuco, Chillincay, Taocamarca, and Cavinas.
History[]
“ | The Inca were the rulers of the last great Amerindian empire of South America, and the creators of the largest Pre-Columbian state of the Americas. Originally a small tribe from the Cuzco region of Peru, the Inca formed a kingdom that by the early 15th century became a major power in the central Andes. In 1438, their power was challenged by the Kingdom of the Chanca, whose leader disliked their growing cultural supremacy. The Inca repelled the Chanca invasion and, in response, went on a massive uninterrupted period of expansion that lasted for nearly a century. | ” |
“ | In 1438, the Inca Empire was established by Pachacuti Inca in the aftermath of the failed Chanca invasion. Pachacuti was the youngest son of King Viracocha, ruler of the Inca since 1410. When Viracocha and his appointed successor, Inca Urqu, abandoned Cuzco amidst the invasion, Pachacuti and a few remaining troops defended the city. In the following years, the Inca emperor worked closely with his son, Topa Inca Yupanqui, teaching him the ways of war but neglecting his understanding of imperial administration. In turn, Topa Yupanqui became an even more efficient military leader, greatly expanding the size of the empire, but risking over-expansion. The Inca economy and society depended heavily on a pyramidal structure of power, whereby the elite redistributed the wealth of the empire to those who promised them allegiance. Those at the lowest end of the social pyramid were given enough to survive and protection from attacks as long as they did not break the three basic rules of 'Ama Suwa, Ama Llulla, Ama Qella' (Do not steal, do not lie, and do not be lazy). Moreover, the Inca Empire sat atop one of the world's largest reserves of gold and silver, making them one of the wealthiest civilizations of the world (if not the wealthiest) at the time. Rather than relying on brute strength or innovative technology, the Inca military outshone its enemies through effective military tactics, particularly rapid coordinated attacks, and by adapting their troops to the different terrains of western South America. Against the Huanca, the Inca used fast military attacks to catch them by surprise and prevent a long and difficult conflict. Against the Chimor Empire, a state which distinguished itself as holding the best metalworkers of Pre-Columbian America (and possibly the best armored troops in the New World prior to European arrival), the Inca used the desert terrain of the region to their advantage, cutting off rivers which fed water to the mighty Chimor capital of Chan-Chan and forcing its surrender. The Inca army was made up of the different civilizations that they conquered in their expansion, each bringing to battle their own weapons and skills. Thus, it was not uncommon to see the Inca imperial army outfitted with Amazon bowmen, Andean slingers, Chimor macemen, Cañari spearmen, and Aymara swordsmen, all led by the Inca elite as top officers. The Inca navy did not exist in a military aspect, though legends tell of the capability of their vessels to sail far into the Pacific Ocean, and archaeological evidence indicates that Andean civilizations relied heavily on the sea for survival. Recent research further reveals that the northernmost provinces of the Inca Empire traded with Mesoamerica. In 1527, the Pax Incaica, a long period of relative peace and prosperity maintained by Emperor Huayna Capac, ended with Huayna's unexpected death at the hands of smallpox, a disease unknown to the Inca. Smallpox and other European diseases ravaged the Inca Empire, killing most of its inhabitants. In 1529, a practically leaderless empire fell into civil war as the sons of Huayna Capac, prince Huascar and his half-brother Atahualpa, fought for control of the state. Amidst this chaos, Francisco Pizarro and a group of conquerors from Spain arrived at the coasts of Peru with the intention of acquiring the legendary wealth of the Inca. The Inca Empire ceased to exist in 1533, when victorious Atahualpa was captured by Pizarro and executed despite fulfilling his ransom of two large rooms filled with gold and silver. The Spaniards used treacherous diplomacy to ally themselves with the conquered peoples of the Inca Empire (particularly the Huanca), who in turn provided them with the number of forces that they needed to overcome the Inca. Yet, the Inca civilization continued until 1572, taking advantage of ongoing internal disputes between the Spanish conquerors. Although later attempts were made to recreate the fallen Inca Empire, never again would an Amerindian-led Andean civilization rise to regain the ancient glory of the Inca. |
” |
—[1] |
Trivia[]
- The Inca civilization icon is based on a hualcana (Incan shield). The same shield is borne by one of the Inca unique units, the Slinger.
- The user interface image displays Viracocha, the great creator god in Inca mythology.
- The Native American building set in the Feudal Age resembles real life Inca architecture even though the Inca were added after The Conquerors expansion.
- When playing on Nomad mode, the free Llama is spawned on the first Town Center built.
- Before update 81058, the Inca were the only civilization that had access to all Barracks units and technologies. However, with the introduction of the new civilization bonus where military units cost less food per age, the Inca lost access to Supplies, and thus also can't get access to the new technology Gambesons. Due to this, Inca no longer have this title.
- The following heroes available in the Scenario Editor are themed on the Inca: Huayna Capac, Pachacuti, Cusi Yupanqui, and Topa Yupanqui.
- The Inca were considered for inclusion in The Conquerors, but dropped during development because of challenges in developing a unique architecture separate from the Aztecs and Maya, and difficulties in making a third distinctive civilization with no cavalry.
- Inca were considered as a playable civilization in Age of Empires III: The WarChiefs, but were scrapped due to time and art constraints. Later, the Inca were announced as one of two new civilizations in Age of Empires III: Definitive Edition.
- The Inca male Villager voices were made by Bert "Cysion" Beeckman, the founder of Forgotten Empires.
- During the beta, Inca buildings cost -20% stone, and their units' voice was mostly different from now. They started with a Turkey instead of a Llama.
- Thanks to the Blacksmith infantry upgrades affecting Villagers and the stone discount of towers, some players developed the "Inca Noboru rush" (named after its creator) which consisted of invading the enemy with armored Villagers in the Feudal Age and rushing them with Towers, being viewed as one of the most annoying strategies to counter because the Inca Villagers could tank up to 40 Villager hits, putting them at a high advantage to both rush and defend themselves. This led to moving the bonus effect starting at the Castle Age in update 47820.
- The Inca and Sicilians are the only civilizations to have their team bonus changed twice.
- One of the Inca AI player names, Huayna Capac, appears as the AI personality of the Inca in Age of Empires III: Definitive Edition.
- Excluding European colonies, the Inca are one of only two civilizations in Age of Empires II that had territories in the southern hemisphere, the Malay being the other.