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This article is about the Age in Age of Empires III. For the Age of the same name in Age of Empires II, see Imperial Age (Age of Empires II).

The Imperial Age is the fifth and final Age in Age of Empires III. It is an important era, because researching the technologies available in this Age will usually determine the difference between victory and defeat, thus breaking a long game.

All Home City Cards that deliver one-time troops and resource crates, can be sent again after reaching Imperial Age. This means if the player had sent for 8 Cavalry Archers prior to advancing to the Imperial Age, the player can send for them again. Therefore, the player should make sure they send any special units (e.g. Spahis for Ottoman players) before advancing so they can double the amount of Spahis they can obtain per match.

The Imperial Age can only be reached in Supremacy games.

Available politicians

Advancement to the next Age requires the selection of a politician to advance with, different civilizations will have different politicians available depending on Home City level and civilization:

Politician Bonuses
El Presidente
El Presidente
Ships 2,000 coin
The General
The General
Ships 10 Musketeers (10 Skirmishers for the Dutch and the Germans, 10 Janissaries for the Ottomans) and 1 Heavy Cannon (2 Rockets for the British, 1 Great Bombard for the Ottomans)

Available buildings and technologies

Template:AoEIIIAges

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