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This article is about the unit in Age of Empires III. For the unit in Age of Empires II, see Hussar (Age of Empires II).

Hand cavalry armed with cold steel. Good against light infantry.
—In-game description

The Hussar is a melee heavy cavalry unit in Age of Empires III that can be trained at Stables, Forts, and Galleons/Fluyts.

Hussars are available to the United States and European civilizations except Germans, John Black's Mercenaries (both of which have Uhlans instead), Ottomans (who have Delis instead), and Russians (who have Cossacks instead).

Overview[]

Hussars are the basic cavalry for most of the European civilizations. They have the most hit points of all basic cavalry, but otherwise lack distinguishing characteristics.

They are effective at raiding Settlers due to their speed and high damage. Due to Settlers' 20% hand resistance, 7 hits are required to kill a Settler; a raiding party of 10 is usually sufficient.[1] As with all units, be sure to queue one up as soon as the Stable finishes to start the training, adding more units as resources become available towards the completion of the group's training.

Hussars, like all melee cavalry, are effective against frail ranged infantry, which cannot withstand melee combat. Hussars' speed helps in getting in close with small numbers of early artillery. However, Hussars are weak against heavy infantry and light ranged cavalry. Because Hussars are quite fast, it is often better to run away from groups of those units and work with nearby infantry so that each unit can cover for the other's weakness.

Hussars tend to be used less as the primary unit of an army in the late game because Dragoons and massed Musketeers can reach a critical mass with enough firepower to significantly weaken their force without even giving them a chance to cause damage. They are also not as well suited as the Cuirassier for dealing raw hand damage against large groups of vulnerable infantry or for simply overpowering heavy infantry because they lack the latter's Area of Effect attack. They can, however, still be useful to soak up initial artillery/Skirmisher fire in large battles to protect infantry or used for flanking to destroy expensive enemy artillery.

The Spanish can use unction to boost their Hussars in combat, providing a sizable damage increase.

Upgrades[]

Age Upgrade Cost Effect Civ.
Veteran Hussars 200 wood
200 coin
Upgrades Hussars to Veteran (+20% hit points and damage)
Italians
Italians
Portuguese
Portuguese
Spanish
Spanish
Guard Hussars 600 wood
600 coin
Upgrades Hussars to Guard (+30% hit points and damage); requires Veteran Hussars
Italians
Italians
Portuguese
Portuguese
Spanish
Spanish
Life Guard Hussars 850 wood
850 coin
Upgrades Hussars to King's Life Guards (Guard Hussars with +10% hit points and damage); requires Veteran Hussars
Imperial Age
Imperial Age
Imperial Hussars 1,500 wood
1,500 coin
Upgrades Hussars to Imperial (+50% hit points and damage); requires Guard Hussars
Italians
Italians
Portuguese
Portuguese
Spanish
Spanish
Imperial Life Guards Upgrades King's Life Guards to Imperial Life Guards (+50% hit points and damage); requires Life Guard Hussars

Civilization differences[]

Revolutionary[]

Hungary can get Hussars through the "Magyar Hussars" Home City Card, which spawns 1 Hussar from every Outpost or Blockhouse built by the player, or through the "Kovat's Legion" Home City Card, which ships 15 Hussars and allows them to be trained at Forts; both of these cards upgrade Hussars to Magyar Hussars (regular Hussars without Guard upgrades; it should not be confused with the United States' Consulate Magyar Hussars, which can only be trained in Forts with a much slower train time).

Magyar Hussars gives them +200% hit points and +50% damage, and changes their visual. It is better to combine it with the German "March Revolution" or Russian "Georgian Hussars" Home City Cards, which will upgrade Hussars to Guard level (+250% hit point and +100% attack in total. Due to a bug, Magyar Hussars will still keep the Russian "Georgian Hussars" Skins).

The Hussar of Death is an upgrade of the Hussar unique to Chile, which gives +100% attack and changes his visual.

As soon as the player revolts to Chile, 6 Hussars of Death appears in the Home City shipment point and all existing Hussars are upgraded to Hussars of Death (as well as granting both the Veteran and Guard upgrades, if the player haven't yet).

Counterparts[]

Hand cavalry armed with cold steel. Good against light infantry and artillery.
—In-game description

The Life Guard is a counterpart of the Hussar, which starts with +10% hit points and damage.

Upgrades[]

The Life Guard is automatically upgraded in the Fortress Age, Industrial Age, and Imperial Age:

  • +20% hit points and damage
  • +30% hit points and damage
  • +50% hit points and damage

Civilization differences[]

Hand cavalry armed with cold steel. Good against light infantry and artillery.
—In-game description

The Magyar Hussar is a counterpart of the Hussar unique to the United States and the House of Habsburg, which have twice the hit points of regular Hussars.

Upgrades[]

The Magyar Hussar is automatically upgraded in the Fortress Age, Industrial Age and Imperial Age:

  • +20% hit points and damage
  • +30% hit points and damage
  • +50% hit points and damage

Civilization differences[]

  • The United States can acquire Magyar Hussars through the "Kovat's Legion" Home City Card, which ships 9 Magyar Hussars and allows them to be trained at Forts. Additionally, United States Forts can spawn Magyar Hussars in batches of 2 for free if the "Texas Forts" Home City Card is sent, but this takes 109 seconds.
  • On some European maps, they can also be spawned using the Radetzky March ability, available after building a Trading Post on a House of Habsburg palace.

Further statistics[]

Unit strengths and weaknesses
Strong vs. Light infantry, counter-skirmishers, artillery
Weak vs. Heavy infantry, light ranged cavalry, ranged shock infantry
Improvements
Hit points Cavalry Cuirass (+10%)
Comanche Horse Breeding (+10%)
Cree Tanning (+5%)
Navajo Weaving (+5%)
Tar Kilns (+5%)
Attack Yoga (+5%)
Pillage (+25% siege attack multiplier vs. buildings)
Wind Horses (-10% Rate of Fire)
Resistance Sudanese Quilted Armor (+10% hand resistance)
Pancerni (+10% ranged resistance)
Speed Apache Endurance (+5%)
Comanche Mustangs (+5%)
Wind Horses (+0.5)
Line of Sight Town Watch (+3)
Cost Mapuche Ad-mapu (-10% coin cost)
Golden Liberty (-5% coin cost)
Train time Cheyenne Horse Trading (-40%)
Mass Cavalry (-35%)
Quechuan Diet (-15%)
Immigrants (-10%)
New Mexico Immigration (-10%; -5% spawn time; United States only)
Shaman Drums (-10%)
Other Jagiellonian Legacy (delivers 4 Hussars if The Scout was chosen for the Spanish)
Meritocracy (-20% upgrade cost)

Home City Cards[]

Click for a list of Home City Cards related to the Hussar
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Purple Shipment that can be sent an INFINITE number of times
Red Shipment that can be sent twice
Blue Shipment that arrives fast (5 seconds)

Asian
Card Description Age
Good Faith Agreements Consulate unit train time -50%; Consulate technology cost -40% (-300 export for Brigades), research time -50% (except Brigades)
British
Card Description Age
Cavalry Hitpoints Cavalry hit points +15%
Chinese
Card Description Age
Western Reforms Unit hit points and damage +8%
Acupuncture Unit (except monk) train time -20%; Summer Palace banner army, Flying Crow, and Heavy Cannon spawn time -5%
Dutch
Card Description Age
Dutch States Army Mercenary train time -15%, speed (except Napoleon Gun and Li'l Bombard) +7%; mercenary shipment arrive time -20%; enables Highlander to be trained at Barracks and Taverns, Royal Horseman at Stables and Taverns; Pikeman, Halberdier, Skirmisher, Hussar, and Ruyter cost +10%
Europeans
Card Description Age
3 Hussars Delivers 3 Hussars
4 Hussars Delivers 4 Hussars
7 Hussars Delivers 7 Hussars
5 Hussars Delivers 5 Hussars
8 Hussars Delivers 8 Hussars
Cavalry Damage Cavalry damage +15%
Cavalry Combat Cavalry hit points and damage +15%
Riding School Cavalry train time -40%; Cuirassier, Oprichnik, and Hakkapelit train time -35% instead; Gatling Camel train time -20% instead
Blandengues Hand cavalry cost -20%
Finnhorses Hussar, Hakkapelit, Cossack, Oprichnik, Cavalry Archer, and Counter Dragoon hit points +20%
Magyar Hussars Each Outpost/Blockhouse spawns 1 Magyar Hussar (Hussar with +200% hit points and +50% damage), +1 Outpost Wagon; Outpost/Blockhouse build limit +1; costs 500 coin
Kovat's Legion Delivers 9 Magyar Hussars; enables Magyar Hussars to be trained at Forts; +1 Outpost Wagon; Outpost/Blockhouse build limit +1; costs 1,500 food
Junín Hussars Hand cavalry and hand shock infantry train time -30%, speed +5% (train time -20% and no speed bonus if stacked with Liberation March)
Wanderlust Land military and land villager hit points +5%; land villager and construction wagon speed +5% (can be sent 3 times)
Pulaski's Continental Cavalry Delivers 12 Prussian Uhlans; enables Prussian Uhlans to be trained at Forts; Hussar cost -10%; Veteran and Guard Hussars cost -50%; costs 1,000 food
  • "3 Hussars" is available to the Dutch, French, and Swedes.
  • "4 Hussars" is available to the British, French, Spanish, and Swedes.
  • "7 Hussars" is available to the British, Dutch, French, Spanish.
  • "5 Hussars" is available to the British, Dutch, French, Spanish, and Swedes.
  • "8 Hussars" and "Cavalry Damage" are available to the British and Swedes.
  • "Cavalry Combat" is available to the British, Dutch, French, Italians, Russians, and Spanish.
  • "Riding School" is not available to the Maltese and Spanish.
  • "Blandengues" is available to the Italians and Spanish upon revolting to Argentina.
  • "Finnhorses" is available to the Russians and Swedes upon revolting to Finland, and is disabled if the Swedes "Finnhorses" card is sent.
  • "Magyar Hussars" and "Kovat's Legion" are available to the Germans, Maltese, Ottomans, and Russians upon revolting to Hungary.
  • "Junín Hussars" is available to the Portuguese and Spanish upon revolting to Peru.
  • "Wanderlust" is available to the British and Dutch upon revolting to South Africa.
  • "Pulaski's Continental Cavalry" is available to the British, Dutch, French, Italians, and Swedes upon revolting to the United States.
French
Card Description Age
Richelieu's Regiment Delivers 6 Hussars and 2 Cuirassiers
Thoroughbreds Hussar, Cuirassier, and Dragoon cost -15%
TEAM Hand Cavalry Attack Hand cavalry and hand shock infantry damage +15%
Hand Cavalry Hitpoints Hussar and Cuirassier hit points +15%
Germans
Card Description Age
TEAM Cavalry Attack Heavy cavalry, light ranged cavalry, and shock infantry damage +10%; Germans-only heavy cavalry, light ranged cavalry, and shock infantry damage +15% instead
March Revolution Transforms all villagers and Pikemen into Revolutionaries, and Settler Wagons into Hussars; grants Veteran and Guard Hussars; costs 1,000 food, 1,000 wood, 1,000 coin
Spanish Riding School Cavalry speed +10%, +4 Uhlans
  • "TEAM Cavalry Attack" does not stack with the Italian "TEAM Cavalry Attack" card.
Inca
Card Description Age
Road Building Land military speed +10%
Tupac Rebellion Transforms all villagers into Revolutionaries, Plumed Spearmen into Guard Musketeer, Chimu Runners into Guard Hussars, Jungle Bowmen into Guard Skirmishers, Bolas Warriors into Veteran Dragoons, Huaracas into Guard Grenadiers, and Macemen into Guard Soldados; costs 1,500 food, 1,500 wood, 1,500 coin
Indians
Card Description Age
Dravidian Martial Arts Unit all melee attack damage +15%; Rajput hand attack damage +20% instead, +1 Hindu Villager
TEAM Shivaji's Tactics Unit hit points and damage +5%
Italians
Card Description Age
Schiavoni Swords Infantry, cavalry, and shock infantry all melee attack damage +15%
TEAM Cavalry Attack Heavy cavalry, light ranged cavalry, and shock infantry damage +10%; Italians-only heavy cavalry, light ranged cavalry, and shock infantry damage +15% instead
  • "TEAM Cavalry Attack" does not stack with the German "TEAM Cavalry Attack" card.
Japanese
Card Description Age
TEAM Sengoku Unit upgrades cost -20%
Lakota
Card Description Age
TEAM Mustangs Cavalry and shock infantry cost -10%
Maltese
Card Description Age
TEAM Knights of the Round Table Delivers 1 Hospitaller for each Town Center and Command Post present on the map; unit hit points +2%
Auberges Commandery population support +10; Order unit cost -10% (rounded to 5, 10, or 15 less resources)
Mexicans
Card Description Age
TEAM Mariachi For the next 30 seconds, military building training and research work rate +400%, unit speed +10%
Portuguese
Card Description Age
Constable Pikeman, Halberdier, Hussar, and Llanero hit points and damage +15%; Spy hit points +15%, hand attack damage +6
Russians
Card Description Age
TEAM Kamchatka Expeditions Cavalry and shock infantry hit points +10%, Line of Sight +4
Georgian Hussars Delivers 17 Hussars, which have 0.25% regeneration rate; grants Veteran and Guard Hussars; costs 2,000 coin
Spanish
Card Description Age
Hand Cavalry Attack Hand cavalry damage +15%
Hand Cavalry Hitpoints Hand cavalry hit points +15%
Liberation March Infantry, cavalry, and shock infantry train time -35%, speed +5%
TEAM Spanish Inquisition Delivers 1 Inquisitor; military and economic unit Line of Sight +10
  • "Liberation March" is also available upon revolting to Chile.
Swedes
Card Description Age
Hand Infantry/Hand Cavalry Hitpoints Hand infantry and hand cavalry hit points +15%
Finnhorses Hussar and Hakkapelit hit points +20%
Trample Tactics Hussar and Hakkapelit hit points +15%; Hussar trample mode speed modifier +25%, trample attack Rate of Fire -0.5
United States
Card Description Age
Georgia Hussars Hussar cost -15%; grants Veteran Hussars
Patriotism State Militia train time -45%; Regular and Sharpshooter train time -35%; Hussar and Carbine Cavalry train time -25%
Kovat's Legion Delivers 9 Magyar Hussars; enables Magyar Hussars to be trained at Forts; costs 1,000 food, 1,000 wood
Indiana Mobilization Delivers 1 Carbine Cavalry for each shipment sent so far this game, including this one; unit train time, technology research time, Age up time -10%; costs 250 food, 250 wood
Seminole Ponies Delivers 9 Hussars; cavalry train time -10%; hand cavalry hit points and damage +15%, speed +5%
Imperial Age
Imperial Age
  • "Indiana Mobilization" is available upon selecting the Indiana Federal State.
  • "Seminole Ponies" is available upon selecting the Florida Federal State.

Asian
Card Description Age HC level
Good Faith Agreements Consulate units' train time -50%; Consulate technologies' cost -40% (-400 export for Brigades) and research time -50% (except Brigades)
1
British
Card Description Age HC level
Cavalry Damage Hussars and Dragoons get +15% attack
10
Cavalry Hitpoints Hussars and Dragoons get +15% hit points
10
Cavalry Combat Hussars and Dragoons get +15% hit points and damage
10
Chinese
Card Description Age HC level
Western Reforms All units get +8% hit points and damage
40
Acupuncture All units' train time -20%
40
Europeans
Card Description Age HC level
3 Hussars Ships 3 Hussars
1
4 Hussars Ships 4 Hussars
1
7 Hussars Ships 7 Hussars
10
5 Hussars Ships 5 Hussars
10
8 Hussars Ships 8 Hussars
25
Cavalry Combat Cavalry get +15% hit points and damage
10
Riding School Cavalry train time -40%
10
  • "3 Hussars" is available to the Dutch, French, and Ottomans.
  • "4 Hussars" is available to the British, French, Spanish, and Ottomans.
  • "7 Hussars" and "5 Hussars" are available to the British, Dutch, French, Spanish, and Ottomans.
  • "8 Hussars" is available to the British and Ottomans.
  • "Cavalry Combat" is available to the Dutch, French, Ottomans, and Russians.
French
Card Description Age HC level
Richelieu's Regiment Ships 6 Hussars and 2 Cuirassiers
25
TEAM Hand Cavalry Attack Heavy cavalry and Coyote Runners get +15% attack
10
Hand Cavalry Hitpoints Hussars and Cuirassiers get +15% hit points
10
Germans
Card Description Age HC level
TEAM Cavalry Attack Heavy cavalry, light ranged cavalry, and shock infantry get +15% attack
10
Polish Winged Hussars Ships 10 Hussars and upgrades them to Veteran and Guard
25
Spanish Riding School Cavalry get +10% speed; +4 Uhlans
25
Indians
Card Description Age HC level
Dravidian Martial Arts All units get +15% hand damage; +1 Villager
40
TEAM Shivaji's Tactics All units get +5% hit points and damage
25
Japanese
Card Description Age HC level
TEAM Cheaper Unit Upgrades Unit upgrades cost -20%
1
Portuguese
Card Description Age HC level
Dragoon Combat Dragoons get +20% hit points and damage; Hussars get +15% hit points and damage
10
Russians
Card Description Age HC level
TEAM Cavalry Scout Cavalry and shock infantry get +10% hit points and +4 Line of Sight
1
Spanish
Card Description Age HC level
Hand Cavalry Attack Hussars and Lancers get +15% attack
10
Hand Cavalry Hitpoints Hussars and Lancers get +15% hit points
10
Cavalry Combat Hand cavalry get +15% hit points and damage
10
TEAM Inquisition All units get +10 Line of Sight
10

Treasure guardian[]

The Deserted Hussar is a treasure guardian variant of the Hussar. It uses slightly modified stats from the base unit.

Changelog[]

Age of Empires III[]

  • The in-game description is "Light cavalry[sic] armed with cold steel."
  • Ottomans can train Hussars.

Definitive Edition[]

  • The in-game description is "Hand cavalry armed with cold steel."
  • United States Steamers can train Hussars.

The African Royals[]

  • Although it is not listed in the patch notes, with update 47581, the in-game description is "Hand cavalry armed with cold steel. Good against light infantry."

Knights of the Mediterranean[]

  • Originally, Deserted Hussars had 320 hit points and 30 hand damage, and gave 25 XP when killed. With update 14.43676, Deserted Hussars have 290 hit points and 21 hand damage, and give 24 XP when killed.
  • With update 13.9057, United States Steamers no longer train Hussars.
  • With update 13.27885, Ottomans can train Delis instead of Hussars.
  • With update 14.43676, the Life Guard upgrade received a new model.
  • With update 15.30007, Hussars shipped with the "Georgian Hussars" Home City Cards received new models.

History[]

Lasalle, Napoleon's most dashing and competent light cavalry commander, boldly stated that any Hussar who lived to see the age of 30 was "a blackguard." Hussars were known for their daring and flamboyant displays in and out of combat. They could be an unruly and rowdy lot, though some, like the Prussian Death's Head Hussars, looked quite severe. Hussars were used to scout, gather intelligence, run down their enemy counterparts, and in flanking and screening maneuvers. They were excellent horsemen and daring to a fault.

The Prussian hussars, who served under Wellington at Waterloo, wore uniforms of almost entirely unrelieved black, with a large white skull and crossbones on the front of their short-brimmed, tall cylindrical hats. Hussars were typically armed with curved cavalry sabers and sometimes muskets or pistols.

Trivia[]

  • Although the unit description before the Definitive Edition said that the Hussar is a light cavalry unit, it is classified as a heavy cavalry.
    • That is because during the development of the game, the concept of light ranged cavalry was different from that shown in the final game: it was a melee cavalry unit that was good against Skirmisher-type, foot archer-type and artillery units, and the Hussar was the generic unit of this light cavalry (while the Cossack and Uhlan were intended to be unique versions of this unit, and the Stradiot would be the mercenary version). However, in the final game, the nomenclature of light cavalry was given to ranged cavalry units good against cavalry, such as the Dragoon-type and Cavalry Archer-type units, remaining only in-game descriptions incorrectly describing the Hussar (and the Cossack, Uhlan, Stradiot, and Kanya Horseman in The WarChiefs) as light cavalry.
  • British Royal Guard/Consulate Hussars are named after the Life Guards.
  • German Hussars before update 13.9057 were named after the Polish Hussars, who are notable for their huge wing ornament (though their in-game model were not changed to reflect this).
  • Chilean Hussars of Death are inspired by the "Húsares de la Muerte", a cavalry militia who vowed to fight to the death to protect Santiago after a great defeat during the Chilean independence war.
  • The United States' ability to access Magyar Hussars through the "Kovat's Legion" Home City Card is a reference to Michael Kovats de Fabriczy, a Hungarian nobleman who fought for the Continental Army during the American Revolutionary War and are known as the one of the founding fathers of U.S. cavalry units.
  • The Magyar Hussar speaks Hungarian reusing the in-game dialogue of military Magyar units from Age of Empires II HD: The Forgotten, but with the pitch raised slightly.
  • Due to a bug, if the Russians ship the "Georgian Hussars" Home City Card before revolting, Magyar Hussars will keep the unique Georgian Hussars model.

Gallery[]

See also[]

References[]

  1. The British Hussar Musket Combo Valckrie1. HeavenGames AoE3. 15 Febuary 2009. Retrieved 24 March 2020
Military units in Age of Empires III
Common/shared units
Age of Empires III Explorer · Militiaman · Crossbowman · Pikeman · Halberdier · Musketeer · Skirmisher · Grenadier · Hussar · Dragoon · Cavalry Archer · Falconet · Culverin · Mortar · Heavy Cannon · Caravel · Galleon · Frigate · Monitor
The WarChiefs Warrior · Horse Artillery · Petard · Spy · Canoe · War Canoe · Ironclad
Definitive Edition* Captured Mortar · Sloop · Steamer · Battleship
The African Royals Levied Spearman · Levied Bowman · Levied Gunner · Javelin Rider · Desert Warrior · Desert Archer · Desert Raider · Battle Canoe · Cannon Boat
Unique units
British Longbowman · Ranger · Rocket
Dutch Ruyter · Fluyt
French Cuirassier
Germans Landwehr · Doppelsoldner · Uhlan · War Wagon
Ottomans Bashibozuk · Janissary · Azap · Nizam Fusilier · Deli · Abus Gunner · Humbaraci · Great Bombard · Muhbir · Sipahi · Galley
Portuguese Ordinance Rifleman · Cassador · Organ Gun
Russians Strelet · Rekrut · Poruchik · Cossack · Oprichnik
Spanish Rodelero · Lancer
Aztecs Aztec War Chief · Eagle Scout · Coyote Runner · Otontin Slinger · Puma Spearman · Arrow Knight · Eagle Runner Knight · Jaguar Prowl Knight · Warrior Priest · Skull Knight · Tlaloc Canoe
Haudenosaunee Haudenosaunee War Chief · Aenna · Tomahawk · Forest Prowler · Kanya Horseman · Musket Rider · Ram · Mantlet · Light Cannon
Lakota Lakota War Chief · Cetan Bowman · Club Warrior · Wakina Rifle · Axe Rider · Bow Rider · Rifle Rider · Tashunke Prowler · Tokala Soldier
Chinese Shaolin Master · Disciple · Sentry · Irregular · Chu Ko Nu · Qiang Pikeman · Changdao Swordsman · Arquebusier · Steppe Rider · Keshik · Iron Flail · Meteor Hammer · Flamethrower · Hand Mortar · Flying Crow · Fire Junk · War Junk · Fuchuan
Indians Brahmin · Sentry · Irregular · Rajput · Sepoy · Gurkha · Urumi Swordsman · Sowar · Zamburak · Mahout Lancer · Howdah · Flail Elephant · Siege Elephant
Japanese Sohei Archer · Sentry · Irregular · Yumi Archer · Ashigaru Musketeer · Samurai · Naginata Rider · Yabusame · Flaming Arrow · Morutaru · Daimyo · Shogun Tokugawa · Yamabushi · Shinobi · Fune · Atakebune · Tekkousen
Inca Inca War Chief · Chasqui · Jungle Bowman · Plumed Spearman · Chimu Runner · Bolas Warrior · Huaraca · Maceman · Chincha Raft
Swedes Carolean · Hakkapelit · Leather Cannon
United States General · Minuteman · State Militia · Regular · Sharpshooter · Carbine Cavalry · Gatling Gun · Quaker Gun · Gunslinger · Cowboy · Owlhoot
Mexicans General · Padre · Insurgente · Soldado · Salteador · Chinaco · Desperado · Cuatrero · Bandido
Ethiopians Ras · Oromo Warrior · Gascenya · Shotel Warrior · Neftenya · Sebastopol Mortar · War Dhow
Hausa Emir · Fulani Archer · Raider · Lifidi Knight · Maigadi · Xebec
Italians Pavisier · Bersagliere · Papal Guard · Schiavone · Papal Lancer · Papal Zouave · Papal Bombard · Leonardo's Tank · Galleass
Maltese Grand Master · Hospitaller · Sentinel · Fire Thrower · Order Galley · Fire Ship
Revolution
Barbary Warrior · Bolivar · Californio · Cetbang Cannon · Corsair Captain · Corsair Marksman · Cruzob Avenger · Cruzob Infantry · Cuerudo · Eclaireur · Filibuster · Gatling Gun · Gaucho · Jagunço · Javanese Spearman · Llanero · Militia Officer · Morochuco · Mounted Granadero · Revolutionary · Revolutionary Sharpshooter · San Martin · Trek Wagon
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