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This article is about the unit in Age of Empires III. For the unit in Age of Empires II, see Hussar (Age of Empires II).

"Light cavalry armed with cold steel."

In-game description

The Hussar is a melee heavy cavalry in Age of Empires III that can be trained at Stable, Fort, and Galleon/Fluyt.

Hussars are available to European civilizations except Germans, John Black's Mercenaries (both of which have Uhlans instead), and Russians (who have Cossacks instead).

Overview Edit

Hussars are the mainline cavalry for most of the European civilizations and should be the backbone of cavalry units for them. Since they are the base cavalry unit they have no distinguishing characteristics. They are fast and hit relatively hard making them good at raiding or getting in close with artillery. They are also effective against light infantry, which is too fragile to stand up to melee combat. However, Hussars are weak against heavy infantry and light cavalry. They should be put in formations with infantry so that each can cover for the other's weakness.

The Spanish can use unction to boost their Hussars in combat, providing a sizable damage increase.

Upgrades Edit

Age Upgrade Cost Effect Civ.
Ages fortress
Veteran cavalry Veteran Hussars 200 wood,
200 coin
Upgrades Hussars to Veteran (+20% hit points and attack) Flag british large normal British
Flag dutch large normal Dutch
Flag french large normal French
Flag ottomans large normal Ottomans
Flag portuguese large normal Portuguese
Flag spanish large normal Spanish
Knights of St. John Flag Knights of St. John
24star-usaflag United States
Ages industrial
Guard cavalry Guard Hussars 600 wood,
600 coin
Upgrades Hussars to Guard (+30% hit points and attack); requires Veteran Hussars Flag dutch large normal Dutch
Flag french large normal French
Flag portuguese large normal Portuguese
Flag spanish large normal Spanish
24star-usaflag United States
Guard cavalry Life Guard Hussars 1,000 wood,
1,000 coin
Upgrades Hussars to King's Life Guard Hussars (Guard Hussars with +10% hit points and attack); requires Veteran Hussar Flag british large normal British
Guard cavalry Gardeners Upgrades Hussars to Gardener Hussars (Guard Hussars with +10% hit points and attack); requires Veteran Hussar Flag ottomans large normal Ottomans
Ages imperial
Imperial cavalry Imperial Hussars 1,500 wood,
1,500 coin
Upgrades Hussars to Imperial (+50% hit points and attack); requires Guard Hussars Flag dutch large normal Dutch
Flag french large normal French
Flag portuguese large normal Portuguese
Flag spanish large normal Spanish
24star-usaflag United States
Imperial cavalry Imperial Life Guards Upgrades King's Life Guard Hussars to Imperial Life Guards (+50% hit points and attack); requires Life Guard Hussars Flag british large normal British
Imperial cavalry Imperial Gardeners Upgrades Gardener Hussars to Imperial Gardeners (+50% hit points and attack); requires Gardeners Flag ottomans large normal Ottomans

Civilization differences Edit

Further statistics Edit

As the Hussar is unique to European civilizations except Germans and Russians, only technologies available to them that are shown in the following table.

Since Germans and Russians can ship a limited number of Hussars, German and Russian technologies that affect Hussars in other than cost and training time are shown as well.

Unit strengths and weaknesses
Strong vs. Ranged infantry, light infantry, artillery
Weak vs. Heavy infantry, light cavalry
Improvements
Hit points Cavalry Cuirass Cavalry Cuirass (+10%)
Comanche Horse Breeding Comanche Horse Breeding (+10%)
Cree Tanning Cree Tanning (+5%)
Navajo Weaving Navajo Weaving (+5%)
Attack Pillage Pillage (+25% siege attack)
Yoga Yoga (+5%)
Sight Town Watch Town Watch (+2)
Speed Comanche Mustangs Comanche Mustangs (+10%)
Apache Endurance Apache Endurance (+5%)
Creation speed Mass Cavalry Mass Cavalry (-50%)
Cheyenne Horse Trading Cheyenne Horse Trading (-25%)
Inca Chaquis Messengers Incan Chasquis Messengers (-25%)
Train cost Mapuche Ad-mapu Mapuche Ad-mapu (-10% coin cost)
Other Bashkir Ponies Bashkir Ponies (ships 13 Guard Hussars, Russians only)
Merritocracy Meritocracy (-20% upgrade cost)
Penalties Coffee Trade Coffee Trade (-10% speed, Dutch only)

Home City Cards Edit

As the Hussar is unique to European civilizations except Germans and Russians, only other civilizations' TEAM cards that affects them are shown in the following table.

Since Germans and Russians can ship a limited number of Hussars, German and Russian non-TEAM cards that affect Hussars in other than cost and training time are shown as well.

Trivia Edit

  • British Royal Guard and Consulate Hussars are named after the Life Guards.
  • Ottoman Royal Guard and Consulate Hussars are named after the Bostandji, which translates to "Gardener".
  • German Hussars are named after the Polish Hussars, who are notable for their huge wing ornament.

History Edit

"Lasalle, Napoleon's most dashing and competent light cavalry commander, boldly stated that any Hussar who lived to see the age of 30 was "a blackguard." Hussars were known for their daring and flamboyant displays in and out of combat. They could be an unruly and rowdy lot, though some, like the Prussian Death's Head Hussars, looked quite severe. Hussars were used to scout, gather intelligence, run down their enemy counterparts, and in flanking and screening maneuvers. They were excellent horsemen and daring to a fault.

The Prussian hussars, who served under Wellington at Waterloo, wore uniforms of almost entirely unrelieved black, with a large white skull and crossbones on the front of their short-brimmed, tall cylindrical hats. Hussars were typically armed with curved cavalry sabers and sometimes muskets or pistols.
"

Gallery Edit

See also Edit

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