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This article is about the technology in Age of Mythology. For the similar technology in Age of Empires II, see Husbandry (Age of Empires II).

Husbandry is a common technology in Age of Mythology. It increases Worker carrying capacity and herd animal gather rates, and raises the fattening rate of herd animals.

Effects Edit

  • +100% non-Atlantean workers food carry capacity
  • +30% herd animal fattening rate
  • +20% villager gather rate from herd animals

History Edit

In conjunction with the development of farming and the domestication of animals, new techniques in husbandry (for carrying, storing, and preserving food, for example) were developed to take best advantage of renewable food sources. Without improvements in husbandry, a high percentage of perishable foods would have become worthless. Important early advances in husbandry included: basket weaving; pottery making; salting of meat and fish; cheese making; smoking of meat and fish; and using animals for transport.

Common food technologies
Hunting Dogs | Husbandry | Plow | Irrigation | Flood Control
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