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[[File:Hunting.png|thumb]] |
[[File:Hunting.png|thumb]] |
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− | The '''Hunting''' [[Campaign]] is the first |
+ | The '''Hunting''' [[Campaign]] is the first mission of the [[Ascent of Egypt Learning Campaign]] which introduces the player to the basic components on optimizing strategic game play in ''[[Age of Empires]]. ''The level is designed to teach players how to hunt and build in the game. |
==Scenario Instructions== |
==Scenario Instructions== |
Revision as of 10:52, 4 August 2016
The Hunting Campaign is the first mission of the Ascent of Egypt Learning Campaign which introduces the player to the basic components on optimizing strategic game play in Age of Empires. The level is designed to teach players how to hunt and build in the game.
Scenario Instructions
The Ice Age has passed; plants and wildlife are plentiful thanks to the improved climate. Although the Technology of your tribe is still primitive, your hunting skills are excellent. Establish a small village on this Nile Delta island and grow your tribe to seven people.
Objective
- Create 7 Villagers
Strategy
This campaign is pretty straightforward, since no enemies and threats are present. The only thing the player should look out for are Alligators lurking around near the coastal areas of the Map. Since the player must create 6 Villagers (the mission starts with one already available), 300 food is required to accomplish the mission, along with 30 wood to build a House to support enough Population to sustain that amount of Villagers. Collect the required resources, build or train these units and the mission will be complete.